Player Matchup

Horus
Horus
Platinum I
Ace656
Horus
Platinum I
Level 86
God Stats
34W - 23L
1,671 SR
Queue Stats
103W - 87L
1,950 MMR
Party 2
Danzaburou
Danzaburou
Masters
PCEIDON
Danzaburou
Masters
Level 202
God Stats
5W - 5L
1,610 SR
Queue Stats
653W - 610L
2,490 MMR
Solo
Cupid
Cupid
Platinum I
Spades42
Cupid
Platinum I
Level 107
God Stats
9W - 5L
1,774 SR
Queue Stats
162W - 146L
1,890 MMR
Party 2
Nemesis
Nemesis
Gold I
laalabumba
Nemesis
Gold I
Level 193
God Stats
1W - 0L
1,344 SR
Queue Stats
176W - 163L
1,616 MMR
Party 1
Janus
Janus
Platinum I
untd_untd_wmbo_
Janus
Platinum I
Level 154
God Stats
4W - 1L
1,859 SR
Queue Stats
175W - 169L
1,978 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,652 SR
1,985 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,641 SR
1,927 MMR
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
DIRKTROLLZ
Kukulkan
Platinum V
Level 161
God Stats
13W - 12L
1,576 SR
Queue Stats
315W - 310L
1,776 MMR
Solo
Loki
Loki
Masters
DefenderSPL
Loki
Masters
Level 123
God Stats
9W - 6L
1,752 SR
Queue Stats
179W - 156L
2,206 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Jairtn
Guan Yu
Diamond V
Level 186
God Stats
10W - 5L
1,724 SR
Queue Stats
156W - 140L
2,116 MMR
Solo
Olorun
Olorun
Platinum I
ironsaviordij
Olorun
Platinum I
Level 158
God Stats
138W - 110L
1,655 SR
Queue Stats
418W - 399L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ace656
Horus
10
2 / 0 / 2
6,072
607
3,163
7,513
5,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
PCEIDON
Danzaburou
12
3 / 0 / 0
7,113
711
7,109
7,690
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Spades42
Cupid
12
2 / 0 / 2
6,942
694
3,103
2,710
899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
laalabumba
Nemesis
10
1 / 2 / 2
5,375
538
3,145
7,130
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
5,789
579
946
3,755
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresCabrakanMartichorasThanatos

VS

Bans
LancelotCthulhuArtemisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
3
0 / 2 / 0
3,838
384
533
2,874
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
DIRKTROLLZ
Kukulkan
11
1 / 0 / 2
5,963
596
4,060
2,295
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 1
5,134
513
4,477
7,768
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Jairtn
Guan Yu
10
0 / 3 / 0
5,185
519
4,396
10,226
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
6,109
611
2,726
3,778
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Horus
Ace656
Horus
2
0
2
3
L
Kukulkan
DIRKTROLLZ
Kukulkan
1
0
2
2
L
1
1
1
1.5
L
Guan Yu
Jairtn
Guan Yu
0
3
0
0
W
Danzaburou
PCEIDON
Danzaburou
3
0
0
3
W
Cupid
Spades42
Cupid
2
0
2
3
L
0
2
0
0
W
Nemesis
laalabumba
Nemesis
1
2
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
16,192
28,798
Taken
26,941
12,726
Mitigated
12,490
11,536
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
533
59
0
551
2,874
1,566
0
0
2,874
0
3,696
W
Horus
Ace656
Horus
3,163
1,492
385
2,815
7,513
5,850
0
2,235
5,278
0
10,402
L
Kukulkan
DIRKTROLLZ
Kukulkan
4,060
178
0
460
2,295
818
0
179
2,084
40,566
1,114
L
4,477
1,689
0
2,856
7,768
2,103
0
642
7,033
0
34,460
L
Guan Yu
Jairtn
Guan Yu
4,396
550
68
3,837
10,226
6,948
0
0
9,542
0
36,504
W
Danzaburou
PCEIDON
Danzaburou
7,109
3,670
0
4,468
7,690
2,467
280
0
7,690
0
48,867
W
Cupid
Spades42
Cupid
3,103
1,640
389
1,318
2,710
899
1,040
1,091
1,619
0
58,251
L
2,726
1,603
0
1,034
3,778
1,055
0
0
3,778
44,877
2,404
W
Nemesis
laalabumba
Nemesis
3,145
913
0
1,661
7,130
2,510
0
1,440
5,690
0
41,177
W
946
79
0
500
3,755
1,000
0
1,722
2,033
41,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
26,229
387
Minions Killed
305
0
Camps Cleared
0
1,021,564
Distance Traveled
904,782
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,838
384
9
1
0
69,933
0
W
Horus
6,072
607
23
2
0
226,875
3
L
Kukulkan
5,963
596
71
7
0
197,638
0
L
Loki
5,134
513
69
7
0
213,455
2
L
Guan Yu
5,185
519
52
5
0
212,576
0
W
Danzaburou
7,113
711
89
9
0
162,847
0
W
Cupid
6,942
694
111
11
0
192,574
0
L
Olorun
6,109
611
104
10
0
211,180
0
W
Nemesis
5,375
538
70
7
0
239,745
0
W
Janus
5,789
579
94
9
0
199,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role