Player Matchup

Nu Wa
Nu Wa
CoachSkrillA
Nu Wa
Level 159
God Stats
44W - 41L
1,590 SR
Queue Stats
142W - 151L
1,492 Elo+
Party 3
Hercules
Hercules
GlueSniffer5000
Hercules
Level 15
God Stats
2W - 1L
1,739 SR
Queue Stats
25W - 17L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
PraticalFrost
Sylvanus
Level 69
God Stats
14W - 12L
1,493 SR
Queue Stats
132W - 133L
1,546 Elo+
Party 2
Apollo
Apollo
hi41
Apollo
Level 88
God Stats
10W - 6L
1,574 SR
Queue Stats
123W - 116L
1,535 Elo+
Party 2
Serqet
Serqet
xSakwanMoore
Serqet
Level 209
God Stats
4W - 2L
1,513 SR
Queue Stats
167W - 163L
1,499 Elo+
Party 3
Team Averages
Level 108
1,582 SR
1,530 Elo+

VS

Team Averages
Level 136
1,506 SR
1,548 Elo+
Chaac
Chaac
InsanityAwaits-
Chaac
Level 143
God Stats
2W - 4L
1,559 SR
Queue Stats
320W - 311L
1,545 Elo+
Party 1
Raijin
Raijin
KnownHicory
Raijin
Level 80
God Stats
3W - 2L
1,639 SR
Queue Stats
231W - 201L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
SPARTAN4974
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Solo
Sylvanus
Sylvanus
VerdeLechuga
Sylvanus
Level 153
God Stats
2W - 3L
1,592 SR
Queue Stats
145W - 140L
1,566 Elo+
Solo
Cernunnos
Cernunnos
tunas202
Cernunnos
Level 179
God Stats
0W - 3L
1,240 SR
Queue Stats
454W - 432L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,237
624
5,861
2,754
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
11
1 / 1 / 0
5,996
600
5,539
10,183
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
PraticalFrost
Sylvanus
10
2 / 1 / 2
5,678
568
2,872
9,416
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
hi41
Apollo
10
4 / 1 / 2
5,614
561
4,842
5,712
1,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
1 / 2 / 3
5,142
514
3,108
7,870
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,352
535
2,031
7,729
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
10
2 / 1 / 0
5,647
565
2,734
5,331
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
SPARTAN4974
Sun Wukong
8
1 / 2 / 0
5,089
509
4,088
5,605
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
VerdeLechuga
Sylvanus
9
1 / 5 / 1
5,068
507
7,190
8,562
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
tunas202
Cernunnos
11
1 / 0 / 0
6,261
626
7,271
8,513
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Hercules
1
1
0
1
L
0
1
2
1
L
Raijin
2
1
0
2
W
Sylvanus
PraticalFrost
Sylvanus
2
1
2
3
L
Sun Wukong
SPARTAN4974
Sun Wukong
1
2
0
0.5
L
Sylvanus
VerdeLechuga
Sylvanus
1
5
1
0.3
W
Apollo
hi41
Apollo
4
1
2
5
L
Cernunnos
tunas202
Cernunnos
1
0
0
1
W
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
23,314
35,935
Taken
35,740
14,808
Mitigated
14,144
18,773
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,861
2,136
0
1,189
2,754
694
180
1,419
1,147
41,315
984
W
Hercules
5,539
3,232
0
4,363
10,183
5,923
0
381
9,802
0
39,708
L
2,031
177
0
1,652
7,729
3,750
0
1,560
6,169
0
43,928
L
Raijin
2,734
377
0
1,897
5,331
1,130
0
3,059
2,119
33,360
0
W
Sylvanus
PraticalFrost
Sylvanus
2,872
1,019
2,579
4,528
9,416
3,727
54
3,537
5,879
15,420
1,679
L
Sun Wukong
SPARTAN4974
Sun Wukong
4,088
606
0
736
5,605
2,448
0
1,457
4,148
0
23,194
L
Sylvanus
VerdeLechuga
Sylvanus
7,190
3,097
360
1,474
8,562
3,926
0
2,124
6,287
26,083
8,823
W
Apollo
hi41
Apollo
4,842
3,336
0
2,195
5,712
1,942
371
1,776
3,936
0
37,659
L
Cernunnos
tunas202
Cernunnos
7,271
3,131
0
5,865
8,513
2,890
0
479
7,794
0
47,666
W
Serqet
3,108
503
0
3,919
7,870
2,522
0
1,681
6,035
0
30,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
27,417
326
Minions Killed
342
0
Camps Cleared
0
1,003,483
Distance Traveled
977,912
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,237
624
79
8
0
201,417
0
W
Hercules
5,996
600
92
9
0
204,430
0
L
Chaac
5,352
535
71
7
0
222,140
0
L
Raijin
5,647
565
84
8
0
198,675
2
W
Sylvanus
5,678
568
34
3
0
166,664
0
L
Sun Wukong
5,089
509
37
4
0
211,913
7
L
Sylvanus
5,068
507
60
6
0
175,627
0
W
Apollo
5,614
561
70
7
0
193,707
0
L
Cernunnos
6,261
626
90
9
0
169,557
2
W
Serqet
5,142
514
51
5
0
237,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role