Player Matchup

Tiamat
Tiamat
Fa3z8eX6
Tiamat
Level 124
God Stats
72W - 59L
1,595 SR
Queue Stats
357W - 335L
1,519 Elo+
Solo
Kali
Kali
FelipeMC11
Kali
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 134L
1,433 Elo+
Solo
Ullr
Ullr
LandoNoia
Ullr
Level 232
God Stats
5W - 16L
1,259 SR
Queue Stats
208W - 205L
1,485 Elo+
Party 1
King Arthur
King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
Level 156
God Stats
3W - 1L
1,584 SR
Queue Stats
53W - 22L
1,728 Elo+
Party 1
Thoth
Thoth
éoalegcarai
Thoth
Level 158
God Stats
3W - 0L
1,507 SR
Queue Stats
249W - 228L
1,524 Elo+
Party 1
Team Averages
Level 157
1,489 SR
1,538 Elo+

VS

Team Averages
Level 145
1,525 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AkyllaGamer
Xbalanque
Level 142
God Stats
5W - 5L
1,623 SR
Queue Stats
399W - 393L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fa3z8eX6
Tiamat
5
0 / 2 / 2
3,457
691
994
3,334
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 2
3,471
694
1,304
3,111
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
5
2 / 1 / 0
3,573
715
2,582
2,956
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
7
1 / 0 / 0
3,975
795
1,371
2,859
891
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
2 / 0 / 1
3,895
779
2,422
2,057
454
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,318
664
610
2,580
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
 
Geb
4
0 / 1 / 3
3,162
632
454
3,267
1,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
 
Serqet
5
0 / 2 / 0
2,993
599
985
3,500
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
4
0 / 1 / 0
2,947
589
863
2,609
1,306
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
AkyllaGamer
Xbalanque
6
3 / 1 / 0
3,819
764
3,538
2,808
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Geb
 
Geb
0
1
3
1.5
L
Serqet
 
Serqet
0
2
0
0
L
King Arthur
 
King Arthur
0
1
0
0
L
Xbalanque
AkyllaGamer
Xbalanque
3
1
0
3
W
Tiamat
Fa3z8eX6
Tiamat
0
2
2
0.5
W
1
0
2
2
W
Ullr
2
1
0
2
W
King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,673
Damage
6,450
14,317
Taken
14,764
4,659
Mitigated
4,970
5,251
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
610
132
82
876
2,580
677
0
1,353
1,227
13,801
0
L
Geb
 
Geb
454
44
462
1,172
3,267
1,210
0
526
2,741
5,945
0
L
Serqet
 
Serqet
985
264
0
0
3,500
1,085
0
1,069
2,431
0
9,018
L
King Arthur
 
King Arthur
863
102
0
735
2,609
1,306
0
0
2,609
0
9,200
L
Xbalanque
AkyllaGamer
Xbalanque
3,538
2,635
0
750
2,808
692
0
468
2,340
0
18,019
W
Tiamat
Fa3z8eX6
Tiamat
994
304
0
1,458
3,334
1,728
0
378
2,956
7,335
0
W
1,304
909
0
971
3,111
915
0
112
2,833
0
12,289
W
Ullr
2,582
987
0
702
2,956
671
0
76
2,880
0
11,947
W
King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
1,371
465
0
1,226
2,859
891
0
0
2,859
0
19,231
W
2,422
82
0
894
2,057
454
0
398
1,593
19,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
16,239
120
Minions Killed
109
0
Camps Cleared
0
520,114
Distance Traveled
472,178
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,318
664
32
6
0
128,142
0
L
Geb
3,162
632
4
1
0
94,586
0
L
Serqet
2,993
599
20
4
0
108,608
0
L
King Arthur
2,947
589
24
5
0
60,010
0
L
Xbalanque
3,819
764
29
6
0
80,832
0
W
Tiamat
3,457
691
12
2
0
97,994
0
W
Kali
3,471
694
27
5
0
115,587
0
W
Ullr
3,573
715
18
4
0
99,893
0
W
King Arthur
3,975
795
33
7
0
104,176
0
W
Thoth
3,895
779
30
6
0
102,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role