Player Matchup

Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
Egardb
Chiron
Gold II
Level 124
God Stats
0W - 1L
1,584 SR
Queue Stats
21W - 18L
1,696 MMR
Solo
Bacchus
Bacchus
Platinum III
Mayitzo
Bacchus
Platinum III
Level 107
God Stats
5W - 5L
1,583 SR
Queue Stats
98W - 89L
1,689 MMR
Solo
Da Ji
Da Ji
Gold I
P360 Cudii
Da Ji
Gold I
Level 178
God Stats
15W - 10L
1,634 SR
Queue Stats
389W - 399L
1,676 MMR
Solo
Athena
Athena
Diamond IV
Zofus
Athena
Diamond IV
Level 190
God Stats
3W - 7L
1,427 SR
Queue Stats
89W - 90L
1,729 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,546 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,565 SR
1,689 MMR
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
Ashen3clipse
Merlin
Platinum II
Level 170
God Stats
9W - 14L
1,483 SR
Queue Stats
310W - 301L
1,790 MMR
Solo
Geb
Geb
Platinum V
DIRKTROLLZ
Geb
Platinum V
Level 161
God Stats
18W - 12L
1,640 SR
Queue Stats
305W - 299L
1,730 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Logan942
Gilgamesh
Gold II
Level 129
God Stats
9W - 7L
1,572 SR
Queue Stats
46W - 44L
1,562 MMR
Party 1
Apollo
Apollo
Platinum III
TiempoLimite
Apollo
Platinum III
Level 159
God Stats
1W - 1L
1,631 SR
Queue Stats
80W - 65L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 6 / 1
7,152
447
7,093
10,927
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Egardb
Chiron
15
1 / 4 / 1
8,027
502
8,760
13,128
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
Mayitzo
Bacchus
13
1 / 7 / 1
7,941
496
10,138
16,260
19,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
14
3 / 2 / 1
8,087
505
4,587
11,330
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Zofus
Athena
12
1 / 2 / 4
8,175
511
4,447
14,589
10,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
HeraNe ZhaAnhur

VS

Bans
Jing WeiIx ChelSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 2 / 7
10,688
668
11,685
16,603
13,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
4 / 1 / 6
10,158
635
12,010
7,805
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 8
8,872
555
5,853
13,160
9,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Logan942
Gilgamesh
14
4 / 1 / 6
8,590
537
4,668
11,853
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
18
7 / 1 / 3
11,137
696
13,099
10,816
4,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
21
21
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
1
0.08
W
Tyr
 
Tyr
5
2
7
4.25
W
Merlin
4
1
6
7
W
1
1
8
5
L
Chiron
Egardb
Chiron
1
4
1
0.38
W
Gilgamesh
Logan942
Gilgamesh
4
1
6
7
L
Bacchus
Mayitzo
Bacchus
1
7
1
0.21
L
Da Ji
3
2
1
1.75
W
Apollo
7
1
3
8.5
L
Athena
Zofus
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
47,315
66,234
Taken
60,237
41,928
Mitigated
34,798
16,952
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,093
699
242
1,559
10,927
2,654
0
5,427
5,060
51,992
0
W
Tyr
 
Tyr
11,685
2,170
0
8,142
16,603
13,742
0
8,106
7,491
0
70,165
W
Merlin
12,010
758
110
1,787
7,805
2,772
249
4,993
2,764
68,792
1,403
W
5,853
645
2,757
3,442
13,160
9,002
23
3,212
9,892
24,312
224
L
Chiron
Egardb
Chiron
8,760
3,155
618
3,284
13,128
4,603
0
875
12,138
0
70,787
W
Gilgamesh
Logan942
Gilgamesh
4,668
795
0
3,561
11,853
4,645
175
3,316
8,441
0
57,331
L
Bacchus
Mayitzo
Bacchus
10,138
790
0
4,185
16,260
19,215
0
1,995
14,166
43,169
2,603
L
Da Ji
4,587
1,050
0
973
11,330
4,968
0
2,585
8,533
0
67,264
W
Apollo
13,099
8,766
0
5,409
10,816
4,637
2,841
1,109
9,707
0
102,892
L
Athena
Zofus
Athena
4,447
1,329
2,604
3,487
14,589
10,488
0
5,341
8,840
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
49,445
453
Minions Killed
532
0
Camps Cleared
0
1,692,757
Distance Traveled
1,721,171
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,152
447
103
6
0
327,928
5
W
Tyr
10,688
668
115
7
0
352,499
4
W
Merlin
10,158
635
143
9
0
305,282
1
W
Geb
8,872
555
33
2
0
363,766
4
L
Chiron
8,027
502
120
8
0
311,794
0
W
Gilgamesh
8,590
537
80
5
0
365,496
0
L
Bacchus
7,941
496
91
6
0
323,938
4
L
Da Ji
8,087
505
100
6
0
372,181
2
W
Apollo
11,137
696
161
10
0
334,128
0
L
Athena
8,175
511
39
2
0
356,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role