Player Matchup

Vamana
Vamana
CRASH 0177
Vamana
Level 147
God Stats
4W - 2L
1,741 SR
Queue Stats
249W - 227L
1,558 Elo+
Party 1
Chronos
Chronos
Gxtset
Chronos
Level 84
God Stats
0W - 2L
1,323 SR
Queue Stats
92W - 86L
1,532 Elo+
Party 1
Tiamat
Tiamat
Live Free9714
Tiamat
Level 86
God Stats
4W - 1L
1,926 SR
Queue Stats
302W - 296L
1,556 Elo+
Party 1
Sobek
Sobek
iinstig8
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 196L
1,513 Elo+
Solo
Hera
Hera
stormravyn
Hera
Level 157
God Stats
9W - 5L
1,711 SR
Queue Stats
427W - 464L
1,470 Elo+
Solo
Team Averages
Level 121
1,640 SR
1,526 Elo+

VS

Team Averages
Level 161
1,531 SR
1,533 Elo+
Merlin
Merlin
 
Merlin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Amowon
Ne Zha
Level 199
God Stats
5W - 5L
1,464 SR
Queue Stats
501W - 461L
1,590 Elo+
Solo
Khepri
Khepri
LimberTugboat84
Khepri
Level 148
God Stats
27W - 15L
1,611 SR
Queue Stats
534W - 511L
1,569 Elo+
Solo
Sol
Sol
StrRive
Sol
Level 159
God Stats
4W - 1L
1,578 SR
Queue Stats
250W - 263L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CRASH 0177
Vamana
13
2 / 5 / 4
7,353
735
6,389
14,718
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Gxtset
Chronos
11
0 / 5 / 2
6,195
620
2,141
7,994
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 4
6,932
693
5,401
6,248
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
iinstig8
Sobek
13
0 / 4 / 1
6,852
685
1,610
12,256
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 3
8,485
849
8,454
7,482
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 0 / 13
9,256
926
10,636
5,073
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
 
Hades
12
2 / 4 / 7
7,772
777
6,122
10,952
10,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Amowon
Ne Zha
16
7 / 1 / 12
9,288
929
12,623
8,435
7,261
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 14
8,064
806
3,607
7,992
8,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
15
5 / 0 / 12
9,003
900
12,095
5,944
3,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
7
Kills
21
21
Deaths
7
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
13
11.5
W
Hades
 
Hades
2
4
7
1.38
W
Ne Zha
Amowon
Ne Zha
7
1
12
13
L
Vamana
CRASH 0177
Vamana
2
5
4
0.8
L
Chronos
Gxtset
Chronos
0
5
2
0.2
W
2
2
14
4.5
L
1
2
4
1.5
W
Sol
5
0
12
11
L
Sobek
iinstig8
Sobek
0
4
1
0.13
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
45,083
48,698
Taken
38,396
35,842
Mitigated
32,130
10,260
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,636
299
1,190
719
5,073
2,485
539
3,329
1,744
24,356
0
W
Hades
 
Hades
6,122
215
1,848
3,159
10,952
10,931
669
3,410
7,243
12,253
119
W
Ne Zha
Amowon
Ne Zha
12,623
1,297
652
3,007
8,435
7,261
392
3,089
5,196
0
25,655
L
Vamana
CRASH 0177
Vamana
6,389
2,028
429
3,772
14,718
11,169
0
10,072
4,646
0
15,459
L
Chronos
Gxtset
Chronos
2,141
185
401
519
7,994
3,323
0
4,864
3,130
5,235
0
W
3,607
164
0
398
7,992
8,384
362
4,302
3,634
7,597
0
L
5,401
176
463
813
6,248
4,473
0
3,822
2,426
12,010
0
W
Sol
12,095
3,061
738
3,189
5,944
3,069
1,022
3,476
2,394
31,187
878
L
Sobek
iinstig8
Sobek
1,610
110
438
2,578
12,256
13,256
0
8,863
3,393
3,192
0
L
8,454
1,055
228
619
7,482
3,621
0
4,614
2,868
24,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
43,383
83
Minions Killed
126
0
Camps Cleared
0
781,228
Distance Traveled
941,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,256
926
34
3
0
202,971
0
W
Hades
7,772
777
20
2
0
185,018
0
W
Ne Zha
9,288
929
19
2
0
162,692
0
L
Vamana
7,353
735
21
2
0
164,163
0
L
Chronos
6,195
620
5
1
0
148,695
0
W
Khepri
8,064
806
14
1
0
195,737
0
L
Tiamat
6,932
693
19
2
0
164,745
0
W
Sol
9,003
900
39
4
0
195,267
0
L
Sobek
6,852
685
6
1
0
157,434
0
L
Hera
8,485
849
32
3
0
146,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role