Player Matchup

Izanami
Izanami
Svidnoslava
Izanami
Level 145
God Stats
2W - 1L
1,257 SR
Queue Stats
8W - 6L
1,476 Elo+
Solo
Geb
Geb
arbison
Geb
Level 146
God Stats
11W - 9L
1,547 SR
Queue Stats
705W - 697L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
v1vek
Baron Samedi
Level 119
God Stats
5W - 8L
1,432 SR
Queue Stats
229W - 223L
1,492 Elo+
Solo
Team Averages
Level 137
1,412 SR
1,493 Elo+

VS

Team Averages
Level 71
1,439 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Almhasy88
Kuzenbo
Level 64
God Stats
3W - 2L
1,513 SR
Queue Stats
39W - 41L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Ccris13
Kukulkan
Level 64
God Stats
3W - 6L
1,297 SR
Queue Stats
51W - 51L
1,500 Elo+
Party 1
Neith
Neith
MuNi033
Neith
Level 86
God Stats
5W - 5L
1,507 SR
Queue Stats
51W - 52L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Svidnoslava
Izanami
18
4 / 0 / 9
12,021
859
9,715
7,087
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
18
4 / 1 / 8
11,335
810
12,142
13,721
13,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
v1vek
Baron Samedi
20
5 / 0 / 8
12,660
904
17,890
11,817
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Almhasy88
Kuzenbo
14
0 / 3 / 1
8,994
642
10,344
17,657
24,288
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Ccris13
Kukulkan
16
1 / 5 / 0
10,025
716
5,669
11,769
2,740
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
MuNi033
Neith
16
0 / 5 / 1
9,803
700
6,028
13,914
4,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Almhasy88
Kuzenbo
0
3
1
0.17
L
Kukulkan
Ccris13
Kukulkan
1
5
0
0.2
L
Neith
MuNi033
Neith
0
5
1
0.1
W
Izanami
Svidnoslava
Izanami
4
0
9
8.5
W
Geb
4
1
8
8
W
Baron Samedi
v1vek
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
22,041
32,625
Taken
43,340
22,202
Mitigated
31,566
9,675
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Almhasy88
Kuzenbo
10,344
3,543
0
125
17,657
24,288
0
8,983
7,676
20,023
1,988
L
Kukulkan
Ccris13
Kukulkan
5,669
227
0
250
11,769
2,740
0
8,413
2,927
31,348
233
L
Neith
MuNi033
Neith
6,028
2,733
0
2,618
13,914
4,538
0
9,243
4,219
0
35,389
W
Izanami
Svidnoslava
Izanami
9,715
5,426
0
2,322
7,087
2,698
2,765
2,892
4,182
0
64,718
W
Geb
12,142
1,456
0
1,994
13,721
13,654
245
5,557
8,153
21,783
3,247
W
Baron Samedi
v1vek
Baron Samedi
17,890
1,282
1,249
4,110
11,817
5,850
626
6,967
4,839
62,667
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
28,822
226
Minions Killed
159
0
Camps Cleared
0
773,629
Distance Traveled
722,902
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,994
642
19
1
0
262,557
7
L
Kukulkan
10,025
716
71
5
0
230,400
0
L
Neith
9,803
700
69
5
0
229,945
0
W
Izanami
12,021
859
106
8
0
252,009
0
W
Geb
11,335
810
24
2
0
275,424
1
W
Baron Samedi
12,660
904
96
7
0
246,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role