Player Matchup

Loki
Loki
 
Loki
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
AUsedTire
Zeus
Level 46
God Stats
2W - 0L
1,744 SR
Queue Stats
26W - 27L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
Just a Bear8158
Heimdallr
Level 156
God Stats
5W - 3L
1,519 SR
Queue Stats
25W - 18L
1,545 Elo+
Solo
Cliodhna
Cliodhna
LtLunchBoxx996
Cliodhna
Level 158
God Stats
6W - 3L
1,776 SR
Queue Stats
174W - 163L
1,511 Elo+
Party 2
Team Averages
Level 135
1,608 SR
1,516 Elo+

VS

Team Averages
Level 116
1,530 SR
1,452 Elo+
Apollo
Apollo
Balistakills
Apollo
Level 124
God Stats
3W - 3L
1,624 SR
Queue Stats
157W - 146L
1,475 Elo+
Party 1
Scylla
Scylla
Chemaster69
Scylla
Level 88
God Stats
3W - 16L
1,379 SR
Queue Stats
41W - 75L
1,413 Elo+
Solo
Kali
Kali
FunkyBunny27
Kali
Level 127
God Stats
4W - 4L
1,482 SR
Queue Stats
155W - 140L
1,523 Elo+
Party 1
Cerberus
Cerberus
Kaijulord223
Cerberus
Level 125
God Stats
18W - 12L
1,667 SR
Queue Stats
586W - 568L
1,501 Elo+
Solo
Bellona
Bellona
PJ831
Bellona
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 2 / 1
4,452
742
2,887
3,826
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
6
0 / 0 / 2
3,741
624
919
1,954
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
8
3 / 0 / 1
5,011
835
1,755
2,083
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Just a Bear8158
Heimdallr
6
0 / 2 / 0
3,585
598
2,115
3,616
863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
9
6 / 0 / 3
5,247
875
3,529
3,485
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
2 / 1 / 0
4,109
685
2,806
3,767
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
3
0 / 2 / 0
3,004
501
281
1,304
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 0
3,813
636
1,845
6,351
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cerberus
Kaijulord223
Cerberus
6
0 / 1 / 2
3,464
577
1,659
4,236
1,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
PJ831
Bellona
7
2 / 1 / 0
4,401
734
2,638
5,136
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
1
0.25
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Zeus
3
0
1
3.5
L
Apollo
2
1
0
2
L
Scylla
0
2
0
0
L
0
4
0
0
W
Heimdallr
Just a Bear8158
Heimdallr
0
2
0
0
L
Cerberus
Kaijulord223
Cerberus
0
1
2
1
W
Cliodhna
6
0
3
7.5
L
Bellona
PJ831
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,205
Damage
9,229
14,964
Taken
20,794
3,825
Mitigated
8,612
3,233
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,887
811
0
1,136
3,826
877
0
0
3,826
0
25,532
W
Sylvanus
 
Sylvanus
919
293
235
783
1,954
618
0
375
1,579
12,290
3,942
W
Zeus
1,755
265
0
328
2,083
408
401
120
1,963
27,716
842
L
Apollo
2,806
1,929
0
1,816
3,767
1,031
0
343
3,424
0
24,706
L
Scylla
281
41
0
70
1,304
284
0
663
641
4,512
177
L
1,845
836
0
1,978
6,351
1,829
0
1,092
5,259
0
25,782
W
Heimdallr
Just a Bear8158
Heimdallr
2,115
976
0
600
3,616
863
0
1,065
2,551
0
12,184
L
Cerberus
Kaijulord223
Cerberus
1,659
0
0
1,217
4,236
1,898
0
504
3,732
7,669
0
W
Cliodhna
3,529
838
0
151
3,485
1,059
0
380
3,105
0
22,116
L
Bellona
PJ831
Bellona
2,638
1,191
0
2,007
5,136
3,570
0
0
5,136
0
23,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,036
Gold Earned
18,791
198
Minions Killed
189
0
Camps Cleared
0
637,566
Distance Traveled
590,639
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,452
742
53
9
0
134,490
0
W
Sylvanus
3,741
624
30
5
0
110,448
2
W
Zeus
5,011
835
60
10
0
118,011
0
L
Apollo
4,109
685
38
6
0
119,301
0
L
Scylla
3,004
501
7
1
0
54,987
0
L
Kali
3,813
636
54
9
0
140,535
1
W
Heimdallr
3,585
598
17
3
0
119,819
0
L
Cerberus
3,464
577
36
6
0
130,593
0
W
Cliodhna
5,247
875
38
6
0
154,798
1
L
Bellona
4,401
734
54
9
0
145,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role