Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold III
PatternsS
Da Ji
Gold III
Level 158
God Stats
7W - 6L
1,550 SR
Queue Stats
112W - 108L
1,655 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
RafaelABD1999
Sun Wukong
Gold I
Level 155
God Stats
36W - 29L
1,603 SR
Queue Stats
155W - 154L
1,672 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,531 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,542 SR
1,650 MMR
Geb
Geb
Gold II
CrownSkipper
Geb
Gold II
Level 98
God Stats
2W - 2L
1,609 SR
Queue Stats
39W - 36L
1,580 MMR
Solo
Ne Zha
Ne Zha
Gold III
Kiiapo
Ne Zha
Gold III
Level 149
God Stats
2W - 0L
1,285 SR
Queue Stats
62W - 65L
1,562 MMR
Party 2
Hera
Hera
Gold III
Logan942
Hera
Gold III
Level 129
God Stats
5W - 1L
1,536 SR
Queue Stats
47W - 44L
1,519 MMR
Party 3
Mercury
Mercury
Platinum IV
TiempoPeCausa
Mercury
Platinum IV
Level 107
God Stats
5W - 1L
1,636 SR
Queue Stats
77W - 62L
1,742 MMR
Party 3
Neith
Neith
Platinum II
Yahnz
Neith
Platinum II
Level 144
God Stats
19W - 18L
1,646 SR
Queue Stats
143W - 133L
1,844 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 1
6,398
582
3,754
3,452
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
9
0 / 2 / 2
5,612
510
3,273
10,141
9,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
 
Charybdis
10
1 / 5 / 0
5,538
503
5,642
7,971
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
PatternsS
Da Ji
10
2 / 4 / 3
5,720
520
5,349
9,711
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
RafaelABD1999
Sun Wukong
12
0 / 1 / 1
6,219
565
7,853
11,075
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YmirAwilixKumbhakarnaIx Chel

VS

Bans
ThorBastetThanatosDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,584
599
3,582
9,547
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Kiiapo
Ne Zha
11
0 / 1 / 1
6,324
575
6,239
9,484
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hera
11
2 / 1 / 1
6,102
555
2,044
4,721
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
12
4 / 2 / 7
6,555
596
5,820
9,343
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Yahnz
Neith
12
5 / 0 / 4
7,234
658
10,936
6,938
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
1
2.5
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
Charybdis
 
Charybdis
1
5
0
0.2
W
2
1
6
5
W
Ne Zha
Kiiapo
Ne Zha
0
1
1
0.5
W
Hera
2
1
1
2.5
L
Da Ji
PatternsS
Da Ji
2
4
3
0.88
L
Sun Wukong
RafaelABD1999
Sun Wukong
0
1
1
0.5
W
Mercury
4
2
7
3.75
W
Neith
Yahnz
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,871
Damage
28,621
42,350
Taken
40,033
22,209
Mitigated
19,858
13,117
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,754
609
0
1,474
3,452
1,142
0
1,270
2,182
32,396
454
L
Cabrakan
 
Cabrakan
3,273
674
0
3,144
10,141
9,494
0
1,490
8,651
13,813
0
L
Charybdis
 
Charybdis
5,642
2,202
0
2,135
7,971
2,470
0
692
7,279
0
46,155
W
3,582
653
1,712
4,148
9,547
4,894
0
2,690
6,857
14,509
2,176
W
Ne Zha
Kiiapo
Ne Zha
6,239
1,138
0
5,912
9,484
7,785
0
0
9,484
0
42,874
W
Hera
2,044
376
0
500
4,721
1,142
0
766
3,955
34,349
0
L
Da Ji
PatternsS
Da Ji
5,349
2,161
0
3,332
9,711
3,343
0
1,749
7,962
0
38,935
L
Sun Wukong
RafaelABD1999
Sun Wukong
7,853
1,697
0
3,032
11,075
5,760
0
298
9,913
0
46,666
W
Mercury
5,820
3,168
0
274
9,343
3,527
0
1,669
7,674
0
44,568
W
Neith
Yahnz
Neith
10,936
5,438
0
2,596
6,938
2,510
141
2,138
4,800
0
59,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
32,799
309
Minions Killed
317
0
Camps Cleared
0
1,052,584
Distance Traveled
1,156,240
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,398
582
65
6
0
161,255
0
L
Cabrakan
5,612
510
19
2
0
227,394
0
L
Charybdis
5,538
503
82
7
0
203,700
0
W
Geb
6,584
599
15
1
0
247,341
2
W
Ne Zha
6,324
575
61
6
0
233,134
6
W
Hera
6,102
555
78
7
0
163,608
2
L
Da Ji
5,720
520
56
5
0
239,084
1
L
Sun Wukong
6,219
565
87
8
0
221,151
6
W
Mercury
6,555
596
67
6
0
284,636
0
W
Neith
7,234
658
96
9
0
227,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role