Player Matchup

Hercules
Hercules
Fadeel3000
Hercules
Level 41
God Stats
4W - 10L
1,617 SR
Queue Stats
107W - 126L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Lovelyyamms
Nu Wa
Level 85
God Stats
4W - 2L
1,594 SR
Queue Stats
42W - 36L
1,472 Elo+
Solo
Apollo
Apollo
matthieu971
Apollo
Level 122
God Stats
2W - 5L
1,302 SR
Queue Stats
589W - 601L
1,416 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,405 Elo+

VS

Team Averages
Level 105
1,358 SR
1,237 Elo+
Cupid
Cupid
D4MN17DoNY
Cupid
Level 96
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 11L
1,210 Elo+
Solo
Odin
Odin
JonesAtWar1028
Odin
Level 65
God Stats
22W - 21L
1,334 SR
Queue Stats
292W - 292L
1,385 Elo+
Solo
Nu Wa
Nu Wa
ssuccubuss
Nu Wa
Level 155
God Stats
1W - 0L
1,444 SR
Queue Stats
4W - 6L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fadeel3000
Hercules
8
0 / 0 / 0
6,040
671
902
1,927
1,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 7 / 0
7,487
832
4,816
9,865
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
0 / 2 / 0
6,159
684
1,461
4,321
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 0 / 5
8,528
948
1,229
5,403
1,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 3
8,391
932
4,309
10,343
7,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
14
3 / 1 / 6
8,817
980
8,410
3,572
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
0
5
3.5
L
Hercules
Fadeel3000
Hercules
0
0
0
0
W
5
0
3
6.5
L
1
7
0
0.14
L
Apollo
0
2
0
0
W
Nu Wa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,179
Damage
13,948
16,113
Taken
19,318
5,091
Mitigated
9,855
1,496
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
1,229
502
370
2,100
5,403
1,615
1,344
1,606
3,797
0
37,711
L
Hercules
Fadeel3000
Hercules
902
27
0
320
1,927
1,181
0
848
944
0
4,547
W
4,309
699
0
2,445
10,343
7,227
36
1,503
8,390
0
13,300
L
4,816
1,990
0
626
9,865
2,683
0
4,283
5,191
27,651
37
L
Apollo
1,461
1,186
0
550
4,321
1,227
0
2,543
1,545
0
6,844
W
Nu Wa
8,410
2,558
0
197
3,572
1,013
1,760
1,716
1,856
32,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,686
Gold Earned
25,736
69
Minions Killed
146
0
Camps Cleared
0
313,544
Distance Traveled
493,731
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,528
948
63
7
0
147,656
2
L
Hercules
6,040
671
8
1
0
79,080
0
W
Odin
8,391
932
17
2
0
180,982
0
L
Nu Wa
7,487
832
43
5
0
134,936
1
L
Apollo
6,159
684
18
2
0
99,528
0
W
Nu Wa
8,817
980
66
7
0
165,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role