Player Matchup

Nox
Nox
 
Nox
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JeanGrylls
Loki
Level 98
God Stats
4W - 7L
1,559 SR
Queue Stats
214W - 215L
1,448 Elo+
Solo
Ishtar
Ishtar
Robertico69
Ishtar
Level 48
God Stats
4W - 2L
1,726 SR
Queue Stats
82W - 88L
1,508 Elo+
Party 3
Ra
Ra
davidron76
Ra
Level 157
God Stats
8W - 10L
1,491 SR
Queue Stats
448W - 418L
1,443 Elo+
Solo
Athena
Athena
saintlucas
Athena
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 122L
1,506 Elo+
Party 3
Team Averages
Level 107
1,555 SR
1,481 Elo+

VS

Team Averages
Level 84
1,510 SR
1,472 Elo+
Nut
Nut
 
Nut
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HansiRK14
Hades
Level 67
God Stats
6W - 6L
1,503 SR
Queue Stats
33W - 38L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
HolyCommand
Sun Wukong
Level 125
God Stats
22W - 17L
1,538 SR
Queue Stats
127W - 113L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
Kimuzoki
Hun Batz
Level 93
God Stats
9W - 6L
1,710 SR
Queue Stats
90W - 70L
1,501 Elo+
Party 2
Atlas
Atlas
viperin22
Atlas
Level 69
God Stats
2W - 4L
1,301 SR
Queue Stats
151W - 164L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 3 / 0
6,636
664
4,762
4,941
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 3
5,196
520
3,616
6,309
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
9
3 / 4 / 0
5,265
527
5,143
4,836
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 3 / 0
6,258
626
3,600
7,177
2,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
saintlucas
Athena
8
0 / 4 / 3
4,971
497
3,737
9,681
7,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
5 / 1 / 4
6,117
612
6,511
5,352
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
HansiRK14
Hades
12
3 / 2 / 0
6,156
616
5,321
6,880
3,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
HolyCommand
Sun Wukong
11
2 / 2 / 2
6,171
617
3,781
9,954
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Kimuzoki
Hun Batz
11
4 / 1 / 2
5,873
587
3,187
7,828
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
viperin22
Atlas
9
2 / 2 / 7
5,822
582
3,949
9,699
6,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
16
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
0
1
W
Nut
 
Nut
5
1
4
7
W
Hades
HansiRK14
Hades
3
2
0
1.5
W
Sun Wukong
HolyCommand
Sun Wukong
2
2
2
1.5
L
0
2
3
0.75
W
Hun Batz
Kimuzoki
Hun Batz
4
1
2
5
L
Ishtar
3
4
0
0.75
L
2
3
0
0.67
L
Athena
saintlucas
Athena
0
4
3
0.38
W
Atlas
viperin22
Atlas
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
22,749
32,944
Taken
39,713
14,657
Mitigated
18,617
8,334
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,762
249
0
677
4,941
1,790
0
0
4,941
33,624
1,434
W
Nut
 
Nut
6,511
4,559
0
1,213
5,352
1,619
0
1,437
3,915
0
34,008
W
Hades
HansiRK14
Hades
5,321
427
20
2,280
6,880
3,498
0
3,190
3,630
36,413
2,808
W
Sun Wukong
HolyCommand
Sun Wukong
3,781
404
0
3,225
9,954
4,552
0
2,980
6,616
0
35,800
L
3,616
701
0
3,192
6,309
1,873
0
591
5,718
0
30,217
W
Hun Batz
Kimuzoki
Hun Batz
3,187
906
0
1,831
7,828
2,873
0
1,547
6,185
0
43,889
L
Ishtar
5,143
2,872
0
403
4,836
1,577
0
1,499
3,337
0
26,309
L
3,600
1,098
204
2,146
7,177
2,358
0
4,636
2,541
43,120
0
L
Athena
saintlucas
Athena
3,737
1,082
0
1,712
9,681
7,059
0
2,362
7,319
11,770
1,223
W
Atlas
viperin22
Atlas
3,949
1,703
1,324
2,994
9,699
6,075
0
1,918
7,781
15,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
30,139
283
Minions Killed
289
0
Camps Cleared
0
973,647
Distance Traveled
1,008,744
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,636
664
77
8
0
187,094
2
W
Nut
6,117
612
62
6
0
180,535
0
W
Hades
6,156
616
77
8
0
203,091
0
W
Sun Wukong
6,171
617
68
7
0
199,084
0
L
Loki
5,196
520
54
5
0
232,286
2
W
Hun Batz
5,873
587
66
7
0
240,896
0
L
Ishtar
5,265
527
49
5
0
161,118
0
L
Ra
6,258
626
87
9
0
195,001
3
L
Athena
4,971
497
16
2
0
198,148
0
W
Atlas
5,822
582
16
2
0
185,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role