Player Matchup

Fenrir
Fenrir
Damoonizhere
Fenrir
Level 120
God Stats
16W - 7L
1,685 SR
Queue Stats
240W - 233L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HERΩ
Kumbhakarna
Level 220
God Stats
11W - 6L
1,710 SR
Queue Stats
398W - 393L
1,619 Elo+
Solo
Chang'e
Chang'e
VloneKhi8455
Chang'e
Level 148
God Stats
17W - 21L
1,522 SR
Queue Stats
347W - 354L
1,500 Elo+
Party 2
Hachiman
Hachiman
XZeusElDiosX
Hachiman
Level 149
God Stats
0W - 1L
1,434 SR
Queue Stats
22W - 13L
1,572 Elo+
Solo
Bake Kujira
Bake Kujira
taylorr555
Bake Kujira
Level 109
God Stats
5W - 2L
1,820 SR
Queue Stats
404W - 405L
1,468 Elo+
Solo
Team Averages
Level 149
1,634 SR
1,536 Elo+

VS

Team Averages
Level 133
1,578 SR
1,478 Elo+
Osiris
Osiris
Exstoplay5
Osiris
Level 154
God Stats
81W - 68L
1,614 SR
Queue Stats
143W - 138L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MancillaBW
Morgan Le Fay
Level 107
God Stats
15W - 8L
1,650 SR
Queue Stats
356W - 349L
1,452 Elo+
Solo
Anubis
Anubis
cq6100
Anubis
Level 124
God Stats
9W - 5L
1,711 SR
Queue Stats
198W - 188L
1,455 Elo+
Party 1
Charon
Charon
darkminilord
Charon
Level 125
God Stats
2W - 1L
1,387 SR
Queue Stats
261W - 254L
1,443 Elo+
Party 1
Anhur
Anhur
xchaoticsxx
Anhur
Level 157
God Stats
25W - 22L
1,528 SR
Queue Stats
101W - 96L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 4
6,329
487
5,349
11,912
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
HERΩ
Kumbhakarna
11
2 / 1 / 4
7,389
568
6,725
12,698
8,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
VloneKhi8455
Chang'e
11
2 / 3 / 2
6,666
513
10,635
10,799
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
XZeusElDiosX
Hachiman
13
3 / 2 / 1
7,378
568
7,114
8,316
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
taylorr555
Bake Kujira
11
2 / 5 / 1
7,099
546
6,062
11,856
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Exstoplay5
Osiris
13
5 / 1 / 6
7,531
579
10,198
11,171
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
MancillaBW
Morgan Le Fay
12
3 / 1 / 2
6,537
503
7,053
6,725
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
cq6100
Anubis
13
6 / 4 / 1
8,459
651
10,117
11,014
4,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
11
1 / 3 / 6
6,715
517
3,525
11,983
8,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
6,654
512
6,689
11,175
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
15
15
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
4
1
W
Osiris
Exstoplay5
Osiris
5
1
6
8
L
Kumbhakarna
HERΩ
Kumbhakarna
2
1
4
4
W
Morgan Le Fay
MancillaBW
Morgan Le Fay
3
1
2
4
L
Chang'e
VloneKhi8455
Chang'e
2
3
2
1
L
Hachiman
XZeusElDiosX
Hachiman
3
2
1
1.75
W
Anubis
cq6100
Anubis
6
4
1
1.63
W
Charon
1
3
6
1.33
L
Bake Kujira
taylorr555
Bake Kujira
2
5
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
37,582
55,581
Taken
52,068
27,618
Mitigated
23,724
13,463
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,349
1,204
0
852
11,912
4,457
0
4,276
7,636
0
36,555
W
Osiris
Exstoplay5
Osiris
10,198
5,577
0
4,259
11,171
5,801
0
5,299
5,398
0
56,241
L
Kumbhakarna
HERΩ
Kumbhakarna
6,725
483
0
2,551
12,698
8,359
0
6,289
6,409
20,885
5,335
W
Morgan Le Fay
MancillaBW
Morgan Le Fay
7,053
584
0
1,082
6,725
2,122
0
3,967
2,427
34,632
0
L
Chang'e
VloneKhi8455
Chang'e
10,635
626
843
4,085
10,799
3,467
0
4,462
6,337
40,539
176
L
Hachiman
XZeusElDiosX
Hachiman
7,114
3,346
0
2,986
8,316
2,738
0
162
8,154
0
58,311
W
Anubis
cq6100
Anubis
10,117
259
0
4,011
11,014
4,440
0
6,188
4,282
54,999
1,325
W
Charon
3,525
687
0
2,602
11,983
8,096
0
4,354
7,357
21,038
0
L
Bake Kujira
taylorr555
Bake Kujira
6,062
2,397
0
2,146
11,856
8,597
12
5,170
6,686
41,321
120
W
6,689
3,120
0
4,279
11,175
3,265
0
831
10,344
0
55,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
35,896
324
Minions Killed
339
0
Camps Cleared
0
1,286,652
Distance Traveled
1,317,951
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,329
487
49
4
0
292,289
3
W
Osiris
7,531
579
76
6
0
285,287
0
L
Kumbhakarna
7,389
568
40
3
0
295,178
4
W
Morgan Le Fay
6,537
503
60
5
0
288,162
2
L
Chang'e
6,666
513
76
6
0
254,816
2
L
Hachiman
7,378
568
97
7
0
236,031
3
W
Anubis
8,459
651
101
8
0
216,180
0
W
Charon
6,715
517
21
2
0
275,064
0
L
Bake Kujira
7,099
546
62
5
0
208,338
0
W
Anhur
6,654
512
81
6
0
253,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role