Player Matchup

Baron Samedi
Baron Samedi
JMoeee
Baron Samedi
Level 108
God Stats
0W - 4L
1,143 SR
Queue Stats
62W - 71L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
MrNiCeGuY9904
Xing Tian
Level 159
God Stats
23W - 15L
1,648 SR
Queue Stats
212W - 221L
1,454 Elo+
Party 2
Fenrir
Fenrir
SILENTLYFARTIN
Fenrir
Level 151
God Stats
0W - 2L
1,663 SR
Queue Stats
37W - 35L
1,548 Elo+
Party 2
Team Averages
Level 139
1,485 SR
1,495 Elo+

VS

Team Averages
Level 114
1,757 SR
1,694 Elo+
Shiva
Shiva
RawwDawwg23
Shiva
Level 21
God Stats
1W - 0L
1,824 SR
Queue Stats
6W - 2L
1,643 Elo+
Party 1
Thor
Thor
Sicknεss
Thor
Level 128
God Stats
13W - 5L
1,729 SR
Queue Stats
195W - 68L
1,795 Elo+
Party 1
Yu Huang
Yu Huang
xshadowx362
Yu Huang
Level 192
God Stats
10W - 5L
1,718 SR
Queue Stats
178W - 74L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JMoeee
Baron Samedi
12
2 / 6 / 3
7,992
799
3,334
7,403
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MrNiCeGuY9904
Xing Tian
14
2 / 3 / 3
8,173
817
8,812
17,160
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
7,283
728
2,137
7,074
2,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
8,753
875
4,955
10,348
8,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
16
5 / 3 / 8
10,245
1,025
9,266
7,969
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
xshadowx362
Yu Huang
17
8 / 1 / 3
10,526
1,053
11,943
6,443
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
13
13
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JMoeee
Baron Samedi
2
6
3
0.58
L
Xing Tian
MrNiCeGuY9904
Xing Tian
2
3
3
1.17
W
0
1
10
5
L
1
4
3
0.63
W
Thor
5
3
8
3
W
Yu Huang
xshadowx362
Yu Huang
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
26,164
31,637
Taken
24,760
17,117
Mitigated
14,503
6,093
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JMoeee
Baron Samedi
3,334
296
406
824
7,403
3,121
0
2,219
5,152
19,661
0
L
Xing Tian
MrNiCeGuY9904
Xing Tian
8,812
435
0
4,798
17,160
11,080
0
7,344
9,666
21,335
2,265
W
4,955
506
42
1,584
10,348
8,965
454
3,503
6,536
0
15,068
L
2,137
61
0
65
7,074
2,916
0
2,414
4,619
0
5,938
W
Thor
9,266
1,448
0
844
7,969
2,944
1,943
3,746
4,036
0
36,079
W
Yu Huang
xshadowx362
Yu Huang
11,943
829
0
1,839
6,443
2,594
839
3,400
2,646
44,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
29,524
79
Minions Killed
129
0
Camps Cleared
0
483,709
Distance Traveled
599,536
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,992
799
39
4
0
130,989
0
L
Xing Tian
8,173
817
26
3
0
209,510
0
W
Shiva
8,753
875
15
2
0
217,446
0
L
Fenrir
7,283
728
14
1
0
143,210
0
W
Thor
10,245
1,025
41
4
0
179,693
8
W
Yu Huang
10,526
1,053
73
7
0
202,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role