Player Matchup

Hachiman
Hachiman
BazyLiusZ
Hachiman
Level 148
God Stats
2W - 1L
1,831 SR
Queue Stats
150W - 130L
1,576 Elo+
Solo
Hera
Hera
CiasnyWie
Hera
Level 158
God Stats
4W - 1L
1,882 SR
Queue Stats
209W - 200L
1,545 Elo+
Party 2
Charybdis
Charybdis
LaserowyDzik
Charybdis
Level 147
God Stats
1W - 5L
1,341 SR
Queue Stats
213W - 200L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
Luffy1990
Erlang Shen
Level 224
God Stats
1W - 1L
1,715 SR
Queue Stats
131W - 111L
1,594 Elo+
Solo
Ix Chel
Ix Chel
翟翟有瑜
Ix Chel
Level 258
God Stats
2W - 9L
1,445 SR
Queue Stats
662W - 654L
1,519 Elo+
Solo
Team Averages
Level 187
1,643 SR
1,563 Elo+

VS

Team Averages
Level 137
1,532 SR
1,559 Elo+
Thoth
Thoth
Blobbymon555
Thoth
Level 162
God Stats
4W - 3L
1,464 SR
Queue Stats
264W - 241L
1,665 Elo+
Party 3
Thanatos
Thanatos
DJJJJJJJ
Thanatos
Level 103
God Stats
4W - 5L
1,279 SR
Queue Stats
155W - 164L
1,507 Elo+
Solo
Tyr
Tyr
MikeTheGodlike2
Tyr
Level 65
God Stats
4W - 1L
1,706 SR
Queue Stats
138W - 133L
1,489 Elo+
Party 1
Pele
Pele
RyuksRevenge
Pele
Level 156
God Stats
2W - 1L
1,610 SR
Queue Stats
138W - 133L
1,489 Elo+
Party 1
Ra
Ra
SZTB
Ra
Level 199
God Stats
11W - 10L
1,599 SR
Queue Stats
830W - 583L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BazyLiusZ
Hachiman
15
4 / 6 / 9
8,753
729
13,600
13,360
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
15
3 / 5 / 7
8,906
742
13,709
9,448
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LaserowyDzik
Charybdis
17
3 / 3 / 10
9,166
764
14,610
10,464
3,567
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Luffy1990
Erlang Shen
14
1 / 3 / 11
9,044
754
8,795
13,732
14,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
翟翟有瑜
Ix Chel
15
5 / 4 / 9
9,494
791
10,120
11,631
10,174
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
10,477
873
19,604
10,503
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DJJJJJJJ
Thanatos
13
1 / 6 / 12
8,719
727
5,690
12,138
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 12
9,416
785
7,994
23,221
21,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 4 / 12
9,981
832
12,113
22,161
13,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ra
SZTB
Ra
17
3 / 1 / 13
9,821
818
8,483
11,236
6,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
16
Kills
21
21
Deaths
16
46
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BazyLiusZ
Hachiman
4
6
9
1.42
W
9
2
8
6.5
L
Hera
3
5
7
1.3
W
Thanatos
DJJJJJJJ
Thanatos
1
6
12
1.17
L
Charybdis
LaserowyDzik
Charybdis
3
3
10
2.67
L
Erlang Shen
Luffy1990
Erlang Shen
1
3
11
2.17
W
3
3
12
3
W
5
4
12
2.75
W
Ra
SZTB
Ra
3
1
13
9.5
L
Ix Chel
翟翟有瑜
Ix Chel
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,834
Damage
53,884
58,635
Taken
79,259
34,517
Mitigated
50,367
21,214
Healing
42,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BazyLiusZ
Hachiman
13,600
8,536
995
2,851
13,360
4,280
792
6,408
6,952
0
23,427
W
19,604
551
263
1,544
10,503
4,618
3,042
3,712
6,791
33,422
0
L
Hera
13,709
1,974
0
1,062
9,448
2,489
0
5,809
3,593
25,224
673
W
Thanatos
DJJJJJJJ
Thanatos
5,690
1,032
1,636
3,595
12,138
4,697
1,691
3,321
8,817
0
13,121
L
Charybdis
LaserowyDzik
Charybdis
14,610
7,699
779
642
10,464
3,567
0
5,879
4,499
0
36,026
L
Erlang Shen
Luffy1990
Erlang Shen
8,795
1,506
729
4,114
13,732
14,007
0
5,027
8,501
1,078
12,758
W
7,994
219
0
7,942
23,221
21,333
373
6,126
17,095
0
15,632
W
12,113
766
738
5,653
22,161
13,557
688
7,187
14,974
2,125
18,701
W
Ra
SZTB
Ra
8,483
1,236
13,993
7,283
11,236
6,162
846
3,027
8,209
28,076
0
L
Ix Chel
翟翟有瑜
Ix Chel
10,120
1,289
5,753
4,289
11,631
10,174
0
5,387
6,167
15,622
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
48,414
125
Minions Killed
123
0
Camps Cleared
0
993,918
Distance Traveled
1,108,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,753
729
30
3
0
195,862
0
W
Thoth
10,477
873
32
3
0
206,713
0
L
Hera
8,906
742
18
2
0
192,041
0
W
Thanatos
8,719
727
14
1
0
221,912
0
L
Charybdis
9,166
764
56
5
0
196,324
0
L
Erlang Shen
9,044
754
5
0
0
206,634
0
W
Tyr
9,416
785
16
1
0
237,946
0
W
Pele
9,981
832
14
1
0
213,614
0
W
Ra
9,821
818
47
4
0
228,343
0
L
Ix Chel
9,494
791
16
1
0
203,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role