Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Faber199K9s
Medusa
Level 89
God Stats
190W - 114L
1,631 SR
Queue Stats
227W - 172L
1,559 Elo+
Solo
Awilix
Awilix
Torrva
Awilix
Level 149
God Stats
19W - 8L
1,658 SR
Queue Stats
58W - 52L
1,466 Elo+
Solo
Sylvanus
Sylvanus
WeWillGetThere
Sylvanus
Level 212
God Stats
27W - 25L
1,571 SR
Queue Stats
362W - 350L
1,528 Elo+
Solo
Team Averages
Level 153
1,572 SR
1,511 Elo+

VS

Team Averages
Level 123
1,569 SR
1,515 Elo+
Anhur
Anhur
LexxpZZz
Anhur
Level 46
God Stats
4W - 5L
1,514 SR
Queue Stats
40W - 28L
1,557 Elo+
Solo
Arachne
Arachne
PentaRobber
Arachne
Level 159
God Stats
13W - 13L
1,541 SR
Queue Stats
28W - 31L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Waterfactory
Nu Wa
Level 128
God Stats
28W - 21L
1,606 SR
Queue Stats
312W - 309L
1,503 Elo+
Solo
Charon
Charon
darkminilord
Charon
Level 125
God Stats
2W - 1L
1,481 SR
Queue Stats
292W - 286L
1,438 Elo+
Solo
Raijin
Raijin
pinky16rocks
Raijin
Level 156
God Stats
0W - 1L
1,704 SR
Queue Stats
194W - 166L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 0 / 1
6,549
655
1,275
7,210
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
 
Vulcan
10
3 / 0 / 3
5,926
593
3,710
3,550
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
11
1 / 0 / 4
5,698
570
5,037
5,542
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
Torrva
Awilix
11
11 / 1 / 4
7,058
706
8,680
7,519
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
1 / 0 / 4
5,666
567
3,246
6,250
2,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LexxpZZz
Anhur
10
0 / 2 / 1
5,250
525
2,294
6,180
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
PentaRobber
Arachne
8
0 / 5 / 0
4,756
476
3,105
10,336
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 5 / 0
4,903
490
4,206
6,073
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
8
0 / 3 / 1
4,953
495
1,019
7,855
4,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
11
0 / 1 / 0
5,707
571
3,331
4,001
1,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
1
1
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
W
Vulcan
 
Vulcan
3
0
3
4.5
W
Medusa
1
0
4
3
L
Anhur
LexxpZZz
Anhur
0
2
1
0.25
L
Arachne
PentaRobber
Arachne
0
5
0
0
W
Awilix
Torrva
Awilix
11
1
4
13
L
1
5
0
0.2
W
Sylvanus
1
0
4
3
L
Charon
0
3
1
0.17
L
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
13,955
30,071
Taken
34,445
10,894
Mitigated
11,785
14,578
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,275
0
0
4,185
7,210
3,686
0
3,572
3,638
0
50,907
W
Vulcan
 
Vulcan
3,710
115
0
1,508
3,550
1,019
449
889
2,661
39,489
1,062
W
Medusa
5,037
1,585
0
1,527
5,542
1,456
341
702
4,840
0
50,515
L
Anhur
LexxpZZz
Anhur
2,294
1,050
0
2,976
6,180
1,653
0
1,374
4,806
0
37,272
L
Arachne
PentaRobber
Arachne
3,105
2,083
0
3,701
10,336
2,716
0
1,875
8,461
0
27,062
W
Awilix
Torrva
Awilix
8,680
3,422
0
2,164
7,519
2,496
0
1,697
5,822
0
38,497
L
4,206
603
0
193
6,073
1,461
0
2,717
3,356
23,634
549
W
Sylvanus
3,246
770
2,283
2,911
6,250
2,237
86
1,623
4,627
17,207
0
L
Charon
1,019
266
0
2,700
7,855
4,834
0
941
6,914
16,975
0
L
Raijin
3,331
325
0
2,722
4,001
1,121
0
0
4,001
44,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
25,569
360
Minions Killed
297
0
Camps Cleared
0
1,069,954
Distance Traveled
909,719
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,549
655
112
11
0
211,860
2
W
Vulcan
5,926
593
74
7
0
208,843
2
W
Medusa
5,698
570
74
7
0
195,529
0
L
Anhur
5,250
525
77
8
0
166,981
0
L
Arachne
4,756
476
55
6
0
193,738
0
W
Awilix
7,058
706
65
7
0
247,425
1
L
Nu Wa
4,903
490
46
5
0
178,045
0
W
Sylvanus
5,666
567
35
4
0
206,297
14
L
Charon
4,953
495
33
3
0
203,503
0
L
Raijin
5,707
571
86
9
0
167,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role