Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mutumbutu69
Kukulkan
Level 14
God Stats
4W - 2L
1,797 SR
Queue Stats
23W - 20L
1,568 Elo+
Party 1
Ravana
Ravana
RtheDaddy
Ravana
Level 143
God Stats
28W - 28L
1,566 SR
Queue Stats
397W - 384L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 129
God Stats
77W - 47L
1,686 SR
Queue Stats
334W - 315L
1,566 Elo+
Party 1
Team Averages
Level 95
1,610 SR
1,535 Elo+

VS

Team Averages
Level 124
1,609 SR
1,512 Elo+
Sobek
Sobek
I6254I
Sobek
Level 149
God Stats
8W - 5L
1,608 SR
Queue Stats
202W - 163L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Theslayingfrog
Sun Wukong
Level 86
God Stats
6W - 3L
1,528 SR
Queue Stats
10W - 6L
1,430 Elo+
Solo
Medusa
Medusa
Xell3nt_1
Medusa
Level 87
God Stats
2W - 0L
1,802 SR
Queue Stats
148W - 140L
1,488 Elo+
Solo
Ra
Ra
angelux583
Ra
Level 137
God Stats
9W - 6L
1,605 SR
Queue Stats
337W - 296L
1,607 Elo+
Solo
Arachne
Arachne
lemerveilleux-78
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 235L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 1
6,810
619
6,333
5,655
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
 
Baron Samedi
10
1 / 5 / 1
4,986
453
3,004
6,795
6,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Mutumbutu69
Kukulkan
11
0 / 3 / 0
5,626
511
4,303
3,842
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
RtheDaddy
Ravana
10
1 / 4 / 1
5,394
490
3,013
7,142
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Syren73
Sun Wukong
10
2 / 2 / 0
6,415
583
5,950
7,220
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
I6254I
Sobek
10
3 / 1 / 6
6,433
585
3,151
9,495
7,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
Theslayingfrog
Sun Wukong
12
2 / 2 / 0
6,614
601
1,985
7,965
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Xell3nt_1
Medusa
10
2 / 3 / 1
5,502
500
4,386
5,610
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 0 / 1
7,518
683
6,633
4,358
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 8
5,570
506
1,705
7,975
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
1
3.5
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
W
Sobek
I6254I
Sobek
3
1
6
6
L
Kukulkan
Mutumbutu69
Kukulkan
0
3
0
0
L
Ravana
RtheDaddy
Ravana
1
4
1
0.38
L
Sun Wukong
Syren73
Sun Wukong
2
2
0
1
W
Sun Wukong
Theslayingfrog
Sun Wukong
2
2
0
1
W
Medusa
Xell3nt_1
Medusa
2
3
1
0.83
W
7
0
1
7.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
17,860
30,654
Taken
35,403
14,542
Mitigated
18,979
9,112
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,333
2,746
0
3,457
5,655
1,967
280
1,011
4,644
0
51,994
L
Baron Samedi
 
Baron Samedi
3,004
212
222
1,197
6,795
6,050
0
2,176
4,586
20,314
0
W
Sobek
I6254I
Sobek
3,151
293
0
3,543
9,495
7,163
0
3,810
5,685
11,568
3,423
L
Kukulkan
Mutumbutu69
Kukulkan
4,303
144
0
366
3,842
1,013
0
2,582
1,058
41,799
0
L
Ravana
RtheDaddy
Ravana
3,013
327
0
2,604
7,142
2,219
0
2,365
4,612
0
38,719
L
Sun Wukong
Syren73
Sun Wukong
5,950
782
0
1,266
7,220
3,293
0
1,261
5,907
0
40,721
W
Sun Wukong
Theslayingfrog
Sun Wukong
1,985
138
0
1,903
7,965
5,612
0
138
7,827
5,862
38,972
W
Medusa
Xell3nt_1
Medusa
4,386
1,451
0
1,012
5,610
1,661
132
752
4,858
0
42,064
W
6,633
442
1,167
2,298
4,358
1,649
0
1,057
3,301
59,923
0
W
1,705
1,177
0
2,805
7,975
2,894
0
1,660
6,315
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
31,637
359
Minions Killed
309
0
Camps Cleared
0
1,091,794
Distance Traveled
1,141,351
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,810
619
99
9
0
211,186
2
L
Baron Samedi
4,986
453
28
3
0
188,787
0
W
Sobek
6,433
585
13
1
0
209,835
2
L
Kukulkan
5,626
511
79
7
0
211,720
0
L
Ravana
5,394
490
77
7
0
236,791
0
L
Sun Wukong
6,415
583
76
7
0
243,310
0
W
Sun Wukong
6,614
601
77
7
0
194,970
0
W
Medusa
5,502
500
50
5
0
203,654
0
W
Ra
7,518
683
111
10
0
256,747
3
W
Arachne
5,570
506
58
5
0
276,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role