Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold I
HanzoTheNinjaATP
Artio
Gold I
Level 241
God Stats
734W - 643L
1,582 SR
Queue Stats
946W - 968L
1,592 MMR
Solo
Danzaburou
Danzaburou
Gold II
Rascuache666
Danzaburou
Gold II
Level 195
God Stats
4W - 1L
1,729 SR
Queue Stats
148W - 149L
1,604 MMR
Solo
Hera
Hera
Platinum I
xxMickJxx
Hera
Platinum I
Level 159
God Stats
26W - 32L
1,540 SR
Queue Stats
201W - 189L
1,828 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 185
1,570 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,542 SR
1,544 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
 
Agni
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Juju_395
Pele
Gold V
Level 118
God Stats
1W - 1L
1,395 SR
Queue Stats
33W - 31L
1,582 MMR
Solo
Ymir
Ymir
Diamond IV
Zofus
Ymir
Diamond IV
Level 190
God Stats
0W - 1L
1,813 SR
Queue Stats
89W - 90L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 2 / 0
4,001
800
1,764
3,430
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
 
He Bo
6
0 / 0 / 0
3,302
660
664
2,054
428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
3,279
656
1,076
3,699
1,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Rascuache666
Danzaburou
5
0 / 0 / 0
2,984
597
1,953
3,296
850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
7
1 / 0 / 0
4,011
802
350
827
182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaJanusCabrakanBacchus

VS

Bans
VamanaArachneHerculesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 0
3,486
697
2,610
1,766
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
4
0 / 1 / 0
2,812
562
293
1,796
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
 
Agni
1
0 / 0 / 0
926
185
0
0
0
Pele
8
2 / 1 / 0
4,088
818
2,017
3,695
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Zofus
Ymir
6
0 / 0 / 0
3,451
690
1,424
3,126
976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
0
0.5
W
He Bo
 
He Bo
0
0
0
0
L
Rama
 
Rama
0
0
0
0
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Agni
 
Agni
0
0
0
0
W
0
0
0
0
L
Pele
2
1
0
2
W
Danzaburou
Rascuache666
Danzaburou
0
0
0
0
L
Ymir
Zofus
Ymir
0
0
0
0
W
Hera
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,807
Damage
6,344
13,306
Taken
10,383
5,143
Mitigated
2,885
7,549
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,764
517
0
1,204
3,430
1,693
0
0
3,430
0
16,007
W
He Bo
 
He Bo
664
0
0
1,790
2,054
428
0
270
1,784
19,116
0
L
Rama
 
Rama
2,610
1,943
0
647
1,766
373
0
314
1,452
0
26,094
L
Ao Kuang
 
Ao Kuang
293
0
0
238
1,796
445
0
1,014
782
6,031
254
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
1,076
33
180
2,389
3,699
1,990
0
450
3,249
6,588
0
L
Pele
2,017
579
0
1,209
3,695
1,091
0
0
3,478
0
20,590
W
Danzaburou
Rascuache666
Danzaburou
1,953
837
0
1,496
3,296
850
0
974
2,322
0
17,946
L
Ymir
Zofus
Ymir
1,424
178
719
1,231
3,126
976
0
762
2,364
7,926
0
W
Hera
350
0
0
490
827
182
0
0
827
25,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,577
Gold Earned
14,763
166
Minions Killed
120
0
Camps Cleared
0
476,946
Distance Traveled
332,808
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,001
800
30
6
0
97,688
1
W
He Bo
3,302
660
40
8
0
97,663
0
L
Rama
3,486
697
56
11
0
85,909
0
L
Ao Kuang
2,812
562
12
2
0
56,631
0
L
Agni
926
185
0
0
0
0
0
W
Artio
3,279
656
12
2
0
95,787
2
L
Pele
4,088
818
37
7
0
99,349
0
W
Danzaburou
2,984
597
35
7
0
86,272
2
L
Ymir
3,451
690
15
3
0
90,919
2
W
Hera
4,011
802
49
10
0
99,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role