Player Matchup

Nike
Nike
IVI A X 1 M U 5
Nike
Level 157
God Stats
2W - 2L
1,550 SR
Queue Stats
569W - 547L
1,466 Elo+
Solo
The Morrigan
The Morrigan
SuperStudMuffn97
The Morrigan
Level 156
God Stats
9W - 22L
1,376 SR
Queue Stats
290W - 273L
1,502 Elo+
Solo
Eset
Eset
danilofla2525
Eset
Level 145
God Stats
2W - 2L
1,585 SR
Queue Stats
427W - 425L
1,485 Elo+
Solo
Izanami
Izanami
riedelicious22
Izanami
Level 219
God Stats
2W - 0L
1,809 SR
Queue Stats
281W - 267L
1,516 Elo+
Solo
Nu Wa
Nu Wa
tafoya1
Nu Wa
Level 146
God Stats
21W - 32L
1,378 SR
Queue Stats
362W - 338L
1,494 Elo+
Solo
Team Averages
Level 165
1,539 SR
1,493 Elo+

VS

Team Averages
Level 106
1,560 SR
1,540 Elo+
Set
Set
Bobsterdop
Set
Level 49
God Stats
2W - 4L
1,435 SR
Queue Stats
33W - 21L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Flyndak
Ah Puch
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 119L
1,589 Elo+
Solo
Vulcan
Vulcan
Purpenurples
Vulcan
Level 67
God Stats
1W - 2L
1,516 SR
Queue Stats
31W - 21L
1,594 Elo+
Solo
Sylvanus
Sylvanus
SigEpKILLSWITCH
Sylvanus
Level 224
God Stats
31W - 35L
1,547 SR
Queue Stats
333W - 320L
1,494 Elo+
Solo
Heimdallr
Heimdallr
uzidv
Heimdallr
Level 64
God Stats
7W - 6L
1,801 SR
Queue Stats
241W - 260L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
8,557
611
7,327
10,755
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
SuperStudMuffn97
The Morrigan
15
2 / 1 / 2
8,106
579
3,942
9,279
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
6,613
472
2,774
10,215
6,042
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 2
8,486
606
8,708
8,363
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nu Wa
tafoya1
Nu Wa
13
1 / 3 / 1
7,506
536
6,757
6,148
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
5,849
418
3,570
9,653
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
Flyndak
Ah Puch
13
2 / 2 / 1
7,166
512
8,430
7,437
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
12
0 / 3 / 0
6,756
483
4,378
8,646
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
11
1 / 0 / 6
6,895
493
2,555
7,170
5,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
uzidv
Heimdallr
13
8 / 3 / 0
7,792
557
10,724
11,646
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
11
11
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Ah Puch
Flyndak
Ah Puch
2
2
1
1.25
W
4
0
0
4
L
Vulcan
0
3
0
0
L
Sylvanus
1
0
6
4
W
The Morrigan
SuperStudMuffn97
The Morrigan
2
1
2
3
W
0
3
3
0.5
W
4
4
2
1.25
W
Nu Wa
tafoya1
Nu Wa
1
3
1
0.5
L
Heimdallr
uzidv
Heimdallr
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
29,657
44,760
Taken
44,552
21,094
Mitigated
18,671
14,805
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,570
1,621
0
1,414
9,653
4,510
0
1,596
7,825
0
39,682
L
Ah Puch
Flyndak
Ah Puch
8,430
227
0
1,742
7,437
2,190
0
4,076
3,075
67,780
763
W
7,327
347
0
2,759
10,755
7,946
0
4,826
5,929
0
58,233
L
Vulcan
4,378
183
0
4,034
8,646
2,391
68
826
7,132
48,592
0
L
Sylvanus
2,555
665
1,112
3,099
7,170
5,602
0
3,086
3,826
20,457
943
W
The Morrigan
SuperStudMuffn97
The Morrigan
3,942
760
0
5,770
9,279
2,960
364
2,051
7,228
69,852
0
W
2,774
605
0
2,699
10,215
6,042
0
3,546
6,669
16,680
0
W
8,708
5,945
0
2,718
8,363
2,670
0
993
7,369
0
70,766
W
Nu Wa
tafoya1
Nu Wa
6,757
1,344
0
859
6,148
1,476
39
3,885
2,263
46,424
872
L
Heimdallr
uzidv
Heimdallr
10,724
4,714
0
4,321
11,646
3,978
0
3,447
8,050
0
52,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
34,458
491
Minions Killed
402
0
Camps Cleared
0
1,369,330
Distance Traveled
1,383,187
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,849
418
54
4
0
320,893
0
L
Ah Puch
7,166
512
126
9
0
273,985
3
W
Nike
8,557
611
116
8
0
251,982
0
L
Vulcan
6,756
483
100
7
0
269,076
1
L
Sylvanus
6,895
493
33
2
0
270,164
2
W
The Morrigan
8,106
579
127
9
0
287,618
2
W
Eset
6,613
472
17
1
0
311,455
0
W
Izanami
8,486
606
123
9
0
274,308
2
W
Nu Wa
7,506
536
108
8
0
243,967
2
L
Heimdallr
7,792
557
89
6
0
249,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role