Player Matchup

King Arthur
King Arthur
AjSituacion_X
King Arthur
Level 36
God Stats
3W - 2L
1,454 SR
Queue Stats
30W - 26L
1,532 Elo+
Solo
Shiva
Shiva
InsanityAwaits-
Shiva
Level 143
God Stats
4W - 2L
1,488 SR
Queue Stats
335W - 332L
1,526 Elo+
Party 1
Artemis
Artemis
Joe_Dead_Shadow
Artemis
Level 125
God Stats
5W - 3L
1,619 SR
Queue Stats
475W - 465L
1,429 Elo+
Solo
Eset
Eset
KnownHicory
Eset
Level 80
God Stats
13W - 14L
1,546 SR
Queue Stats
232W - 204L
1,543 Elo+
Party 1
Bacchus
Bacchus
TriFeathers
Bacchus
Level 117
God Stats
58W - 87L
1,429 SR
Queue Stats
865W - 836L
1,497 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,506 Elo+

VS

Team Averages
Level 143
1,547 SR
1,475 Elo+
Janus
Janus
Deremy Joll
Janus
Level 158
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Geb
Geb
Legion1271
Geb
Level 128
God Stats
5W - 3L
1,711 SR
Queue Stats
111W - 99L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
Mastorian
Heimdallr
Level 142
God Stats
7W - 3L
1,684 SR
Queue Stats
146W - 146L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
OneOddFox
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,559 Elo+
Party 3
Ravana
Ravana
l DespaiR l
Ravana
Level 127
God Stats
0W - 1L
1,588 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AjSituacion_X
King Arthur
17
6 / 0 / 5
10,538
659
14,791
13,145
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 7
8,883
555
5,939
10,395
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 3
7,670
479
4,765
8,093
3,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 6
9,855
616
14,792
10,283
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TriFeathers
Bacchus
13
0 / 2 / 4
7,117
445
3,695
7,663
5,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,235
452
6,542
9,891
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 4
7,184
449
3,192
12,649
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
Mastorian
Heimdallr
15
3 / 1 / 1
8,118
507
7,615
8,060
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OneOddFox
Sun Wukong
13
0 / 6 / 0
7,670
479
5,023
17,653
10,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
1 / 5 / 1
7,283
455
3,751
9,964
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
5
5
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AjSituacion_X
King Arthur
6
0
5
8.5
L
1
5
2
0.4
W
4
0
7
7.5
W
0
2
3
0.75
W
9
1
6
12
L
0
2
4
1
L
Heimdallr
Mastorian
Heimdallr
3
1
1
3.5
L
Sun Wukong
OneOddFox
Sun Wukong
0
6
0
0
W
Bacchus
TriFeathers
Bacchus
0
2
4
1
L
Ravana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
26,123
49,579
Taken
58,217
28,446
Mitigated
31,552
21,322
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AjSituacion_X
King Arthur
14,791
2,254
0
6,466
13,145
13,166
28
583
12,555
3,394
85,725
L
6,542
112
0
439
9,891
2,830
0
6,103
3,378
51,596
778
W
5,939
929
755
5,208
10,395
4,068
571
1,234
9,105
0
68,252
W
4,765
1,592
0
3,324
8,093
3,185
0
742
7,351
0
63,509
W
14,792
1,631
470
3,315
10,283
2,910
289
4,930
4,989
54,051
780
L
3,192
118
0
2,485
12,649
11,390
0
4,774
7,594
13,442
0
L
Heimdallr
Mastorian
Heimdallr
7,615
3,505
0
4,162
8,060
3,234
0
1,638
6,276
0
75,489
L
Sun Wukong
OneOddFox
Sun Wukong
5,023
629
0
3,268
17,653
10,441
0
1,568
15,160
0
57,833
W
Bacchus
TriFeathers
Bacchus
3,695
245
0
1,784
7,663
5,117
0
2,161
5,444
27,918
1,433
L
Ravana
3,751
892
0
3,348
9,964
3,657
0
3,991
5,632
0
48,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
37,490
492
Minions Killed
460
0
Camps Cleared
0
1,692,236
Distance Traveled
1,593,350
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,538
659
146
9
0
308,747
0
L
Janus
7,235
452
103
6
0
361,430
0
W
Shiva
8,883
555
86
5
0
364,489
0
W
Artemis
7,670
479
100
6
0
336,981
0
W
Eset
9,855
616
102
6
0
342,749
4
L
Geb
7,184
449
20
1
0
316,276
8
L
Heimdallr
8,118
507
132
8
0
289,075
0
L
Sun Wukong
7,670
479
110
7
0
305,319
2
W
Bacchus
7,117
445
58
4
0
339,270
7
L
Ravana
7,283
455
95
6
0
321,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role