Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Elmeilleur
Charybdis
Level 99
God Stats
3W - 0L
1,750 SR
Queue Stats
57W - 53L
1,509 Elo+
Party 1
Hades
Hades
MrMarawana
Hades
Level 138
God Stats
7W - 2L
1,589 SR
Queue Stats
116W - 120L
1,477 Elo+
Solo
Scylla
Scylla
faitpaschier
Scylla
Level 105
God Stats
4W - 9L
1,405 SR
Queue Stats
165W - 143L
1,524 Elo+
Party 1
Bakasura
Bakasura
guikahn013
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 224L
1,503 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,503 Elo+

VS

Team Averages
Level 79
1,548 SR
1,503 Elo+
Maui
Maui
DEEPP_PURPLE
Maui
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Poseidon
Poseidon
Go6oldeeNz
Poseidon
Level 144
God Stats
21W - 9L
1,738 SR
Queue Stats
196W - 167L
1,467 Elo+
Solo
Osiris
Osiris
MAMAJOUNS
Osiris
Level 128
God Stats
1W - 4L
1,499 SR
Queue Stats
181W - 160L
1,549 Elo+
Solo
Bastet
Bastet
MLBurguer
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
kevinfmr1398
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 3
7,353
525
5,918
6,627
4,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Elmeilleur
Charybdis
16
10 / 2 / 3
10,447
746
13,970
8,440
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
1 / 2 / 1
7,998
571
5,425
11,232
5,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
2 / 1 / 3
8,302
593
2,551
4,241
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
guikahn013
Bakasura
13
2 / 1 / 4
7,763
555
4,774
13,605
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,689
478
1,547
11,078
8,087
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Go6oldeeNz
Poseidon
14
2 / 3 / 1
7,882
563
6,863
6,893
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
MAMAJOUNS
Osiris
13
2 / 1 / 0
7,317
523
8,271
11,202
8,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
MLBurguer
Bastet
10
1 / 5 / 0
6,207
443
3,083
10,953
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
kevinfmr1398
Artemis
10
1 / 9 / 1
6,588
471
2,869
9,951
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
6
6
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
3
6.5
L
0
2
1
0.25
W
Charybdis
Elmeilleur
Charybdis
10
2
3
5.75
L
Poseidon
Go6oldeeNz
Poseidon
2
3
1
0.83
L
Osiris
MAMAJOUNS
Osiris
2
1
0
2
L
Bastet
MLBurguer
Bastet
1
5
0
0.2
W
Hades
1
2
1
0.75
W
Scylla
2
1
3
3.5
W
Bakasura
guikahn013
Bakasura
2
1
4
4
L
Artemis
kevinfmr1398
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
22,633
44,145
Taken
50,077
18,858
Mitigated
25,870
20,646
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,918
451
453
3,098
6,627
4,426
0
1,312
5,315
23,756
0
L
1,547
500
0
3,059
11,078
8,087
0
770
10,234
41,835
7,608
W
Charybdis
Elmeilleur
Charybdis
13,970
9,665
0
3,655
8,440
3,306
1,512
1,154
7,286
0
81,857
L
Poseidon
Go6oldeeNz
Poseidon
6,863
1,603
0
493
6,893
2,274
0
2,621
3,722
76,408
0
L
Osiris
MAMAJOUNS
Osiris
8,271
3,716
0
2,135
11,202
8,660
0
6,301
4,861
0
57,944
L
Bastet
MLBurguer
Bastet
3,083
786
0
922
10,953
3,683
0
3,536
7,297
0
30,630
W
Hades
5,425
650
370
7,387
11,232
5,091
0
0
11,232
48,283
0
W
Scylla
2,551
93
0
700
4,241
1,113
441
1,808
2,433
59,574
1,497
W
Bakasura
guikahn013
Bakasura
4,774
3,222
0
4,983
13,605
4,922
770
4,530
9,075
0
48,227
L
Artemis
kevinfmr1398
Artemis
2,869
1,692
0
484
9,951
3,166
84
576
9,375
0
20,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
34,683
488
Minions Killed
394
0
Camps Cleared
0
1,356,362
Distance Traveled
1,328,444
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,353
525
34
2
0
289,405
0
L
Maui
6,689
478
76
5
0
246,509
0
W
Charybdis
10,447
746
146
10
0
249,103
0
L
Poseidon
7,882
563
134
10
0
279,679
4
L
Osiris
7,317
523
91
7
0
279,828
0
L
Bastet
6,207
443
50
4
0
289,898
0
W
Hades
7,998
571
100
7
0
248,779
1
W
Scylla
8,302
593
112
8
0
274,780
2
W
Bakasura
7,763
555
96
7
0
294,295
4
L
Artemis
6,588
471
43
3
0
232,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role