Player Matchup

Sobek
Sobek
Bronze IV
BlackKOBEmamba
Sobek
Bronze IV
Level 46
God Stats
0W - 2L
1,572 SR
Queue Stats
1W - 7L
1,233 MMR
Party 2
Sol
Sol
Bronze I
ISOBEL
Sol
Bronze I
Level 126
God Stats
20W - 29L
1,413 SR
Queue Stats
85W - 124L
517 MMR
Solo
Awilix
Awilix
Silver I
KAOSojosazules
Awilix
Silver I
Level 159
God Stats
16W - 14L
1,484 SR
Queue Stats
477W - 485L
1,255 MMR
Solo
Izanami
Izanami
Bronze I
iiAMii
Izanami
Bronze I
Level 110
God Stats
43W - 48L
1,417 SR
Queue Stats
331W - 389L
393 MMR
Solo
Nu Wa
Nu Wa
Silver V
terdem_
Nu Wa
Silver V
Level 64
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 10L
1,270 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,475 SR
934 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,501 SR
1,087 MMR
Nike
Nike
Bronze I
 
Nike
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
BadMotherFoca
Nemesis
Bronze III
Level 67
God Stats
1W - 2L
1,384 SR
Queue Stats
3W - 7L
1,286 MMR
Party 1
Skadi
Skadi
Silver I
IlSabolI
Skadi
Silver I
Level 128
God Stats
2W - 1L
1,655 SR
Queue Stats
35W - 43L
1,105 MMR
Solo
Ah Puch
Ah Puch
Bronze II
cskaan
Ah Puch
Bronze II
Level 123
God Stats
17W - 25L
1,428 SR
Queue Stats
712W - 829L
257 MMR
Solo
Discordia
Discordia
Bronze III
esmeraldina
Discordia
Bronze III
Level 66
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 7L
1,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,759
376
2,401
9,675
5,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
ISOBEL
Sol
16
1 / 4 / 1
10,052
558
12,286
14,849
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 7 / 0
8,749
486
9,649
17,965
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
iiAMii
Izanami
14
1 / 12 / 1
8,319
462
10,567
18,460
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
terdem_
Nu Wa
11
0 / 3 / 2
7,770
432
3,882
5,743
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosYmirMulanHel

VS

Bans
Ao KuangHerculesVulcanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 1 / 9
10,138
563
4,580
11,336
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
15 / 0 / 6
11,874
660
21,298
16,814
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
IlSabolI
Skadi
17
6 / 1 / 6
10,449
581
11,865
12,275
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
cskaan
Ah Puch
17
3 / 2 / 2
10,093
561
4,760
8,481
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
esmeraldina
Discordia
17
3 / 3 / 6
9,738
541
6,562
10,109
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
30
30
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
9
7.5
W
Nemesis
15
0
6
18
L
0
4
0
0
L
Sol
ISOBEL
Sol
1
4
1
0.38
W
Skadi
IlSabolI
Skadi
6
1
6
9
L
5
7
0
0.71
W
Ah Puch
cskaan
Ah Puch
3
2
2
2
W
Discordia
esmeraldina
Discordia
3
3
6
2
L
Izanami
iiAMii
Izanami
1
12
1
0.13
L
Nu Wa
terdem_
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
49,065
66,692
Taken
59,015
24,506
Mitigated
28,707
14,926
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,580
431
0
2,883
11,336
10,610
377
5,168
6,086
405
31,488
W
Nemesis
21,298
10,820
0
6,023
16,814
7,079
3,314
4,655
12,092
0
88,479
L
2,401
140
0
1,647
9,675
5,177
0
768
8,907
11,844
0
L
Sol
ISOBEL
Sol
12,286
2,492
0
5,624
14,849
4,829
716
4,325
10,524
82,960
660
W
Skadi
IlSabolI
Skadi
11,865
5,012
0
1,979
12,275
4,124
3,432
2,456
9,775
0
84,069
L
9,649
3,797
0
3,168
17,965
6,047
0
703
17,262
0
51,297
W
Ah Puch
cskaan
Ah Puch
4,760
421
0
3,357
8,481
3,980
827
2,487
5,918
57,281
698
W
Discordia
esmeraldina
Discordia
6,562
446
0
2,710
10,109
2,914
0
3,142
6,785
68,201
300
L
Izanami
iiAMii
Izanami
10,567
7,467
0
3,337
18,460
6,602
0
2,823
15,637
0
74,874
L
Nu Wa
terdem_
Nu Wa
3,882
840
0
1,150
5,743
1,851
0
3,032
2,711
34,185
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
52,292
457
Minions Killed
515
0
Camps Cleared
0
1,344,854
Distance Traveled
1,760,567
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,138
563
49
3
0
363,944
2
W
Nemesis
11,874
660
113
6
0
410,192
0
L
Sobek
6,759
376
17
1
0
217,875
1
L
Sol
10,052
558
170
9
0
307,627
0
W
Skadi
10,449
581
142
8
0
351,655
2
L
Awilix
8,749
486
71
4
0
343,454
2
W
Ah Puch
10,093
561
105
6
0
301,129
8
W
Discordia
9,738
541
106
6
0
333,647
0
L
Izanami
8,319
462
122
7
0
290,931
0
L
Nu Wa
7,770
432
77
4
0
184,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role