Player Matchup

Scylla
Scylla
 
Scylla
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EggroIls
Ne Zha
Level 128
God Stats
1W - 4L
1,426 SR
Queue Stats
159W - 137L
1,545 Elo+
Party 3
Mulan
Mulan
RodrigoTM19
Mulan
Level 195
God Stats
18W - 13L
1,636 SR
Queue Stats
337W - 380L
1,449 Elo+
Party 1
Pele
Pele
TigerDukTM92
Pele
Level 169
God Stats
1W - 1L
1,851 SR
Queue Stats
114W - 109L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
TmanFist
Cabrakan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 137L
1,545 Elo+
Party 3
Team Averages
Level 159
1,583 SR
1,501 Elo+

VS

Team Averages
Level 129
1,499 SR
1,544 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
A100102
Xing Tian
Level 76
God Stats
24W - 19L
1,594 SR
Queue Stats
206W - 177L
1,552 Elo+
Party 2
Horus
Horus
LuMaree-
Horus
Level 166
God Stats
4W - 5L
1,471 SR
Queue Stats
619W - 559L
1,594 Elo+
Solo
Set
Set
Oblivion1214
Set
Level 117
God Stats
1W - 1L
1,378 SR
Queue Stats
284W - 247L
1,569 Elo+
Party 2
Nut
Nut
Seranwrap0402033
Nut
Level 125
God Stats
8W - 6L
1,552 SR
Queue Stats
119W - 110L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 2
6,203
620
5,396
5,945
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
EggroIls
Ne Zha
10
4 / 1 / 1
6,520
652
6,207
8,539
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
5,698
570
5,846
12,661
5,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 2
4,904
490
2,310
7,831
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
TmanFist
Cabrakan
10
1 / 2 / 3
5,412
541
3,671
7,738
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 1 / 1
6,113
611
5,562
5,955
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
A100102
Xing Tian
9
0 / 1 / 4
5,355
536
2,726
5,867
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
LuMaree-
Horus
12
2 / 0 / 1
6,410
641
9,057
10,760
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
5 / 1 / 2
6,471
647
5,180
7,823
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 1
5,346
535
4,881
7,231
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
10
10
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
W
He Bo
 
He Bo
2
1
1
2.5
W
Xing Tian
A100102
Xing Tian
0
1
4
2
L
Ne Zha
EggroIls
Ne Zha
4
1
1
4.5
W
Horus
LuMaree-
Horus
2
0
1
2.5
W
5
1
2
6
L
0
2
0
0
W
1
3
1
0.5
L
0
3
2
0.33
L
Cabrakan
TmanFist
Cabrakan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
27,406
42,714
Taken
37,636
24,710
Mitigated
18,459
14,732
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,396
1,098
0
1,664
5,945
1,770
0
3,507
2,060
42,931
0
W
He Bo
 
He Bo
5,562
259
0
734
5,955
1,362
0
3,394
2,215
35,632
1,095
W
Xing Tian
A100102
Xing Tian
2,726
69
0
1,527
5,867
3,044
0
1,215
4,336
9,448
1,038
L
Ne Zha
EggroIls
Ne Zha
6,207
1,072
0
4,359
8,539
7,575
0
717
7,822
0
30,315
W
Horus
LuMaree-
Horus
9,057
4,250
170
3,659
10,760
8,879
0
0
10,760
0
40,359
W
5,180
2,804
0
1,020
7,823
3,286
0
1,724
5,876
0
45,551
L
5,846
1,042
0
5,310
12,661
5,839
0
0
12,661
0
41,733
W
4,881
2,662
0
2,832
7,231
1,888
0
1,595
5,404
0
32,338
L
2,310
734
0
1,787
7,831
2,397
0
1,821
5,904
0
29,112
L
Cabrakan
TmanFist
Cabrakan
3,671
607
0
1,612
7,738
7,129
0
1,505
6,233
24,589
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
29,695
329
Minions Killed
287
0
Camps Cleared
0
1,016,920
Distance Traveled
1,061,721
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,203
620
101
10
0
218,476
1
W
He Bo
6,113
611
78
8
0
210,084
0
W
Xing Tian
5,355
536
17
2
0
233,816
3
L
Ne Zha
6,520
652
33
3
0
205,978
0
W
Horus
6,410
641
61
6
0
188,646
2
W
Set
6,471
647
78
8
0
245,298
4
L
Mulan
5,698
570
80
8
0
194,079
2
W
Nut
5,346
535
53
5
0
183,877
0
L
Pele
4,904
490
53
5
0
177,572
0
L
Cabrakan
5,412
541
62
6
0
220,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role