Player Matchup

Cabrakan
Cabrakan
Gremlin627
Cabrakan
Level 89
God Stats
3W - 6L
1,252 SR
Queue Stats
142W - 148L
1,471 Elo+
Party 1
Artemis
Artemis
ILUVITWENTHEYDIE
Artemis
Level 128
God Stats
4W - 3L
1,580 SR
Queue Stats
129W - 123L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
MopedBlockSpinna
Aphrodite
Level 63
God Stats
1W - 1L
1,702 SR
Queue Stats
169W - 159L
1,480 Elo+
Party 1
Surtr
Surtr
Vegtacles
Surtr
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
15W - 20L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
jewbbles
Ao Kuang
Level 27
God Stats
1W - 5L
1,205 SR
Queue Stats
65W - 83L
1,423 Elo+
Party 1
Team Averages
Level 75
1,410 SR
1,465 Elo+

VS

Team Averages
Level 114
1,358 SR
1,514 Elo+
Ne Zha
Ne Zha
BsNoUfF
Ne Zha
Level 149
God Stats
4W - 7L
1,336 SR
Queue Stats
188W - 203L
1,393 Elo+
Solo
Thoth
Thoth
Evilabyss
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,643 Elo+
Party 2
Aphrodite
Aphrodite
ObscuryGhost
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,463 Elo+
Solo
Chiron
Chiron
gmansiya
Chiron
Level 108
God Stats
1W - 1L
1,240 SR
Queue Stats
99W - 61L
1,552 Elo+
Party 2
Shiva
Shiva
poochy5474
Shiva
Level 143
God Stats
6W - 6L
1,212 SR
Queue Stats
973W - 1,008L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gremlin627
Cabrakan
15
6 / 5 / 12
9,170
764
12,968
22,462
27,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 6 / 14
9,626
802
23,885
15,914
5,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
16
4 / 4 / 14
9,307
776
8,634
15,931
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Surtr
Vegtacles
Surtr
13
4 / 8 / 9
8,435
703
8,754
15,115
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
jewbbles
Ao Kuang
16
8 / 4 / 13
9,988
832
8,432
14,439
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BsNoUfF
Ne Zha
16
1 / 5 / 17
9,661
805
8,813
20,710
22,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Evilabyss
Thoth
18
12 / 5 / 7
11,904
992
17,059
9,584
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ObscuryGhost
Aphrodite
18
7 / 4 / 12
11,241
937
15,699
11,823
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gmansiya
Chiron
16
4 / 3 / 13
9,774
815
16,191
11,110
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
17
3 / 7 / 20
10,727
894
13,741
22,821
23,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
96
24
Kills
27
27
Deaths
24
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BsNoUfF
Ne Zha
1
5
17
1.9
W
Thoth
Evilabyss
Thoth
12
5
7
3.1
L
Cabrakan
Gremlin627
Cabrakan
6
5
12
2.4
L
2
6
14
1.5
L
Aphrodite
4
4
14
2.75
W
Aphrodite
ObscuryGhost
Aphrodite
7
4
12
3.25
L
Surtr
Vegtacles
Surtr
4
8
9
1.06
W
Chiron
gmansiya
Chiron
4
3
13
3.5
L
Ao Kuang
jewbbles
Ao Kuang
8
4
13
3.63
W
Shiva
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,673
Damage
71,503
83,861
Taken
76,048
62,616
Mitigated
61,551
33,033
Healing
32,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BsNoUfF
Ne Zha
8,813
2,414
737
4,765
20,710
22,900
640
7,000
12,803
0
16,481
W
Thoth
Evilabyss
Thoth
17,059
810
506
656
9,584
3,673
1,810
3,908
5,221
28,191
0
L
Cabrakan
Gremlin627
Cabrakan
12,968
2,095
1,327
5,570
22,462
27,316
45
8,940
13,219
16,296
1,967
L
23,885
10,370
278
1,317
15,914
5,874
350
6,637
9,175
0
47,444
L
Aphrodite
8,634
791
8,705
7,700
15,931
6,620
200
7,804
8,004
13,636
441
W
Aphrodite
ObscuryGhost
Aphrodite
15,699
984
9,120
6,774
11,823
6,635
437
4,643
6,993
27,922
0
L
Surtr
Vegtacles
Surtr
8,754
2,911
764
2,756
15,115
10,827
0
4,701
10,063
294
15,625
W
Chiron
gmansiya
Chiron
16,191
4,882
1,161
3,421
11,110
4,998
3,183
4,467
6,253
0
30,481
L
Ao Kuang
jewbbles
Ao Kuang
8,432
2,795
657
3,959
14,439
11,979
38
5,062
9,211
10,006
987
W
Shiva
13,741
1,052
1,170
4,419
22,821
23,345
361
5,527
16,558
386
31,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
53,307
100
Minions Killed
157
0
Camps Cleared
0
1,008,762
Distance Traveled
1,064,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,661
805
12
1
0
206,204
0
W
Thoth
11,904
992
29
2
0
214,544
0
L
Cabrakan
9,170
764
9
1
0
184,259
0
L
Artemis
9,626
802
50
4
0
194,316
0
L
Aphrodite
9,307
776
15
1
0
220,795
0
W
Aphrodite
11,241
937
49
4
0
216,048
0
L
Surtr
8,435
703
17
1
0
179,788
0
W
Chiron
9,774
815
31
3
0
198,898
0
L
Ao Kuang
9,988
832
9
1
0
229,604
0
W
Shiva
10,727
894
36
3
0
228,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role