Player Matchup

Nemesis
Nemesis
Forevermor3
Nemesis
Level 146
God Stats
39W - 18L
1,678 SR
Queue Stats
456W - 433L
1,521 Elo+
Party 1
Charybdis
Charybdis
Grincrant
Charybdis
Level 79
God Stats
40W - 25L
1,597 SR
Queue Stats
422W - 403L
1,490 Elo+
Party 2
Chronos
Chronos
KINGBOSSHOG
Chronos
Level 110
God Stats
6W - 6L
1,612 SR
Queue Stats
145W - 103L
1,615 Elo+
Solo
Hercules
Hercules
Texap
Hercules
Level 147
God Stats
17W - 18L
1,475 SR
Queue Stats
655W - 608L
1,491 Elo+
Party 2
Athena
Athena
reactedhook63
Athena
Level 118
God Stats
16W - 17L
1,431 SR
Queue Stats
186W - 165L
1,520 Elo+
Party 1
Team Averages
Level 120
1,559 SR
1,528 Elo+

VS

Team Averages
Level 152
1,549 SR
1,529 Elo+
Athena
Athena
El-aZikaLa_Tubo4
Athena
Level 234
God Stats
15W - 26L
1,545 SR
Queue Stats
364W - 362L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
HiagoEtherion
Ao Kuang
Level 210
God Stats
25W - 17L
1,517 SR
Queue Stats
86W - 86L
1,510 Elo+
Solo
Apollo
Apollo
HurtsToPeepee
Apollo
Level 126
God Stats
6W - 6L
1,609 SR
Queue Stats
628W - 529L
1,556 Elo+
Solo
Amaterasu
Amaterasu
JJ13542
Amaterasu
Level 104
God Stats
3W - 4L
1,385 SR
Queue Stats
24W - 22L
1,471 Elo+
Solo
Janus
Janus
contraryplate
Janus
Level 85
God Stats
8W - 4L
1,687 SR
Queue Stats
135W - 109L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Forevermor3
Nemesis
17
10 / 5 / 4
10,468
616
14,988
14,136
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Grincrant
Charybdis
15
0 / 4 / 7
8,817
519
5,431
8,102
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos
KINGBOSSHOG
Chronos
16
2 / 3 / 4
9,513
560
9,795
12,020
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Texap
Hercules
15
5 / 1 / 6
9,946
585
7,531
14,341
8,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 2 / 6
8,981
528
7,112
12,748
8,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,704
512
3,122
14,494
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
HiagoEtherion
Ao Kuang
15
3 / 5 / 2
9,180
540
7,283
13,527
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
6 / 2 / 1
9,352
550
7,603
10,468
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
JJ13542
Amaterasu
14
0 / 7 / 3
9,171
539
10,721
20,422
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 4
9,553
562
6,028
6,854
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
15
15
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Nemesis
Forevermor3
Nemesis
10
5
4
2.4
W
Charybdis
Grincrant
Charybdis
0
4
7
0.88
L
Ao Kuang
HiagoEtherion
Ao Kuang
3
5
2
0.8
L
6
2
1
3.25
L
Amaterasu
JJ13542
Amaterasu
0
7
3
0.21
W
Chronos
KINGBOSSHOG
Chronos
2
3
4
1.33
W
Hercules
Texap
Hercules
5
1
6
8
L
5
2
4
3.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,857
Damage
34,757
61,347
Taken
65,765
29,411
Mitigated
38,433
18,246
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,122
1,081
0
2,678
14,494
11,172
0
1,069
13,425
46,642
0
W
Nemesis
Forevermor3
Nemesis
14,988
10,178
0
2,607
14,136
6,418
592
2,515
11,375
0
66,881
W
Charybdis
Grincrant
Charybdis
5,431
2,393
0
1,584
8,102
2,478
85
3,770
4,332
0
68,534
L
Ao Kuang
HiagoEtherion
Ao Kuang
7,283
853
0
4,148
13,527
5,429
0
3,172
10,355
60,658
2,158
L
7,603
4,068
0
2,507
10,468
4,031
1,626
2,532
7,936
0
77,883
L
Amaterasu
JJ13542
Amaterasu
10,721
4,098
0
4,950
20,422
15,706
592
7,791
12,631
1,206
59,421
W
Chronos
KINGBOSSHOG
Chronos
9,795
2,487
0
1,887
12,020
4,015
375
3,619
8,164
86,460
1,297
W
Hercules
Texap
Hercules
7,531
2,461
3,085
5,867
14,341
8,091
490
5,698
8,510
0
36,116
L
6,028
430
0
862
6,854
2,095
0
2,402
4,452
65,238
441
W
7,112
1,827
0
3,216
12,748
8,409
407
1,515
10,699
57,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
45,960
471
Minions Killed
542
0
Camps Cleared
0
1,808,957
Distance Traveled
1,655,945
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,704
512
55
3
0
318,803
0
W
Nemesis
10,468
616
90
5
0
384,766
0
W
Charybdis
8,817
519
124
7
0
331,198
0
L
Ao Kuang
9,180
540
124
7
0
379,371
2
L
Apollo
9,352
550
115
7
0
368,855
0
L
Amaterasu
9,171
539
115
7
0
273,349
0
W
Chronos
9,513
560
141
8
0
365,301
6
W
Hercules
9,946
585
42
2
0
350,654
6
L
Janus
9,553
562
133
8
0
315,567
4
W
Athena
8,981
528
74
4
0
377,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role