Player Matchup

Danzaburou
Danzaburou
FUCCHI_QUESO
Danzaburou
Level 71
God Stats
5W - 2L
1,513 SR
Queue Stats
36W - 36L
1,464 Elo+
Party 1
Mulan
Mulan
KingKuppe_730
Mulan
Level 109
God Stats
1W - 1L
1,222 SR
Queue Stats
8W - 4L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
VissLa__
Sylvanus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,466 Elo+
Party 1
Team Averages
Level 96
1,411 SR
1,493 Elo+

VS

Team Averages
Level 71
1,452 SR
1,327 Elo+
King Arthur
King Arthur
R3formedData
King Arthur
Level 98
God Stats
9W - 12L
1,502 SR
Queue Stats
52W - 51L
1,455 Elo+
Solo
Poseidon
Poseidon
SaddestRaccoon
Poseidon
Level 103
God Stats
0W - 1L
1,714 SR
Queue Stats
52W - 59L
1,405 Elo+
Party 2
Cerberus
Cerberus
ellisfym
Cerberus
Level 12
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FUCCHI_QUESO
Danzaburou
15
5 / 0 / 4
9,441
944
11,200
5,989
2,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 4
7,916
792
3,364
4,783
2,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
VissLa__
Sylvanus
13
2 / 1 / 7
8,142
814
6,371
9,540
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
R3formedData
King Arthur
12
0 / 5 / 0
6,972
697
6,611
10,647
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
0 / 4 / 1
6,715
672
5,489
6,565
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ellisfym
Cerberus
12
1 / 0 / 0
6,950
695
2,106
7,793
6,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FUCCHI_QUESO
Danzaburou
5
0
4
7
W
2
0
4
4
L
King Arthur
R3formedData
King Arthur
0
5
0
0
L
Poseidon
0
4
1
0.13
W
Sylvanus
VissLa__
Sylvanus
2
1
7
5.5
L
Cerberus
ellisfym
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
14,206
20,312
Taken
25,005
11,497
Mitigated
17,883
7,696
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FUCCHI_QUESO
Danzaburou
11,200
3,559
0
1,985
5,989
2,363
1,478
1,961
4,028
0
37,775
W
3,364
596
0
853
4,783
2,003
835
1,437
3,346
0
13,675
L
King Arthur
R3formedData
King Arthur
6,611
825
0
661
10,647
8,701
0
2,193
8,444
0
24,888
L
Poseidon
5,489
995
0
140
6,565
2,407
0
1,855
4,699
18,813
0
W
Sylvanus
VissLa__
Sylvanus
6,371
2,015
2,040
2,818
9,540
7,131
1,186
4,261
5,279
15,934
3,514
L
Cerberus
ellisfym
Cerberus
2,106
0
0
1,312
7,793
6,775
0
1,950
5,832
5,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
20,637
114
Minions Killed
80
0
Camps Cleared
0
515,709
Distance Traveled
513,220
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,441
944
61
6
0
185,741
1
W
Mulan
7,916
792
22
2
0
167,753
0
L
King Arthur
6,972
697
46
5
0
181,522
0
L
Poseidon
6,715
672
25
3
0
158,187
3
W
Sylvanus
8,142
814
31
3
0
162,215
0
L
Cerberus
6,950
695
9
1
0
173,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role