Player Matchup

Chang'e
Chang'e
Cesarpro93
Chang'e
Level 157
God Stats
1W - 2L
1,545 SR
Queue Stats
168W - 159L
1,579 Elo+
Solo
Bacchus
Bacchus
DubiousLand464
Bacchus
Level 123
God Stats
0W - 2L
1,171 SR
Queue Stats
38W - 50L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kam1kaz316
Cu Chulainn
Level 118
God Stats
3W - 1L
1,858 SR
Queue Stats
391W - 431L
1,503 Elo+
Solo
Nemesis
Nemesis
SoulfulDragon
Nemesis
Level 212
God Stats
8W - 13L
1,428 SR
Queue Stats
881W - 936L
1,473 Elo+
Solo
Hercules
Hercules
YonkoStorm
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,136 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,419 Elo+

VS

Team Averages
Level 114
1,389 SR
1,467 Elo+
Sylvanus
Sylvanus
LadyAeval
Sylvanus
Level 153
God Stats
3W - 2L
1,413 SR
Queue Stats
510W - 525L
1,489 Elo+
Solo
Achilles
Achilles
RodTheInsatiable
Achilles
Level 88
God Stats
1W - 1L
1,266 SR
Queue Stats
112W - 110L
1,464 Elo+
Party 1
The Morrigan
The Morrigan
SoundLogik23
The Morrigan
Level 124
God Stats
4W - 5L
1,363 SR
Queue Stats
127W - 119L
1,470 Elo+
Party 1
Discordia
Discordia
Stinkyketch
Discordia
Level 129
God Stats
11W - 4L
1,611 SR
Queue Stats
567W - 589L
1,467 Elo+
Solo
Izanami
Izanami
gasps
Izanami
Level 74
God Stats
3W - 4L
1,295 SR
Queue Stats
72W - 80L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cesarpro93
Chang'e
17
5 / 5 / 2
10,143
725
15,740
21,523
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 3
8,732
624
9,759
18,903
18,328
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Kam1kaz316
Cu Chulainn
16
1 / 3 / 5
9,049
646
6,863
16,179
16,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
17
3 / 2 / 6
10,555
754
17,809
17,328
14,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
YonkoStorm
Hercules
16
0 / 3 / 4
8,839
631
6,523
13,407
10,062
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LadyAeval
Sylvanus
17
1 / 1 / 12
10,578
756
6,112
12,402
10,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 3 / 10
10,698
764
10,958
21,961
15,831
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
SoundLogik23
The Morrigan
17
4 / 2 / 11
10,516
751
9,075
10,264
4,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Stinkyketch
Discordia
18
3 / 1 / 10
10,434
745
21,087
9,005
3,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
gasps
Izanami
18
6 / 4 / 8
11,320
809
29,067
15,408
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
11
Kills
21
21
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cesarpro93
Chang'e
5
5
2
1.2
L
2
8
3
0.44
L
Cu Chulainn
Kam1kaz316
Cu Chulainn
1
3
5
1.17
W
Sylvanus
LadyAeval
Sylvanus
1
1
12
7
W
7
3
10
4
L
Nemesis
3
2
6
3
W
The Morrigan
SoundLogik23
The Morrigan
4
2
11
4.75
W
Discordia
Stinkyketch
Discordia
3
1
10
8
L
Hercules
YonkoStorm
Hercules
0
3
4
0.67
W
Izanami
gasps
Izanami
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
76,299
87,340
Taken
69,040
67,464
Mitigated
41,231
40,460
Healing
37,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cesarpro93
Chang'e
15,740
1,632
11,852
10,463
21,523
8,139
0
10,348
11,175
34,523
0
L
9,759
155
1,891
1,117
18,903
18,328
0
6,145
12,758
17,019
351
L
Cu Chulainn
Kam1kaz316
Cu Chulainn
6,863
622
638
2,481
16,179
16,560
228
5,444
10,735
1,132
16,323
W
Sylvanus
LadyAeval
Sylvanus
6,112
2,279
10,734
6,800
12,402
10,180
517
3,861
8,286
12,818
0
W
10,958
1,260
643
7,578
21,961
15,831
896
5,071
15,467
0
20,686
L
Nemesis
17,809
3,847
3,256
5,738
17,328
14,375
59
7,771
9,557
0
33,955
W
The Morrigan
SoundLogik23
The Morrigan
9,075
806
1,231
2,122
10,264
4,467
831
5,286
4,706
22,831
522
W
Discordia
Stinkyketch
Discordia
21,087
825
1,166
859
9,005
3,882
722
5,315
3,509
36,676
170
L
Hercules
YonkoStorm
Hercules
6,523
653
1,235
1,789
13,407
10,062
273
6,272
7,135
174
22,179
W
Izanami
gasps
Izanami
29,067
19,464
1,648
4,432
15,408
6,871
1,358
6,415
8,319
0
54,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
53,546
167
Minions Killed
158
0
Camps Cleared
0
1,363,362
Distance Traveled
1,392,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,143
725
61
4
0
250,366
0
L
Bacchus
8,732
624
13
1
0
267,119
0
L
Cu Chulainn
9,049
646
23
2
0
286,980
0
W
Sylvanus
10,578
756
14
1
0
243,980
0
W
Achilles
10,698
764
16
1
0
308,720
0
L
Nemesis
10,555
754
38
3
0
284,337
0
W
The Morrigan
10,516
751
33
2
0
287,921
0
W
Discordia
10,434
745
23
2
0
281,559
0
L
Hercules
8,839
631
32
2
0
274,560
0
W
Izanami
11,320
809
72
5
0
270,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role