Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
CreamCheez5953
Olorun
Gold V
Level 104
God Stats
3W - 2L
1,576 SR
Queue Stats
62W - 67L
1,387 MMR
Solo
Ne Zha
Ne Zha
Silver I
Paquin11
Ne Zha
Silver I
Level 89
God Stats
1W - 0L
1,801 SR
Queue Stats
10W - 11L
1,431 MMR
Solo
Yu Huang
Yu Huang
Gold V
jonhy22
Yu Huang
Gold V
Level 159
God Stats
4W - 6L
1,453 SR
Queue Stats
494W - 516L
1,452 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
predijangles
Cu Chulainn
Silver II
Level 48
God Stats
1W - 0L
1,704 SR
Queue Stats
49W - 55L
1,361 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,607 SR
1,426 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,518 SR
1,439 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
CHAnekito 34
Anubis
Bronze III
Level 91
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Gojira_556
Cernunnos
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 248L
1,393 MMR
Solo
Thanatos
Thanatos
Gold IV
Kaneki Capalot
Thanatos
Gold IV
Level 161
God Stats
2W - 1L
1,628 SR
Queue Stats
168W - 174L
1,385 MMR
Solo
Bacchus
Bacchus
Silver IV
Not the Coal
Bacchus
Silver IV
Level 34
God Stats
7W - 10L
1,686 SR
Queue Stats
89W - 100L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 14
8,630
575
4,798
8,191
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 4
9,583
639
6,132
4,078
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Paquin11
Ne Zha
15
6 / 1 / 4
8,632
575
6,654
10,306
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
jonhy22
Yu Huang
15
7 / 4 / 2
9,413
628
10,731
8,668
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
predijangles
Cu Chulainn
16
5 / 2 / 3
9,774
652
8,527
13,380
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
RavanaBakasuraAthena

VS

Bans
AphroditeHachimanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 7 / 0
8,169
545
5,619
11,919
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
12
1 / 5 / 2
6,771
451
3,348
10,905
3,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Gojira_556
Cernunnos
12
0 / 4 / 1
6,973
465
1,779
6,229
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
14
3 / 3 / 1
8,027
535
4,861
10,114
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Not the Coal
Bacchus
9
0 / 4 / 2
6,071
405
3,261
11,601
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
7
7
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
14
8
L
Poseidon
 
Poseidon
3
7
0
0.43
L
Anubis
1
5
2
0.4
W
4
0
4
6
L
Cernunnos
Gojira_556
Cernunnos
0
4
1
0.13
L
Thanatos
3
3
1
1.17
L
Bacchus
Not the Coal
Bacchus
0
4
2
0.25
W
Ne Zha
Paquin11
Ne Zha
6
1
4
8
W
Yu Huang
jonhy22
Yu Huang
7
4
2
2
W
Cu Chulainn
predijangles
Cu Chulainn
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
18,868
44,623
Taken
50,768
22,752
Mitigated
21,858
9,275
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,798
1,300
0
1,783
8,191
6,034
52
3,240
4,951
0
21,198
L
Poseidon
 
Poseidon
5,619
781
0
1,264
11,919
3,315
0
1,073
10,804
58,377
0
L
Anubis
3,348
94
0
2,636
10,905
3,647
0
5,729
4,550
39,229
0
W
6,132
3,976
624
1,977
4,078
1,575
847
653
3,425
74,323
4,112
L
Cernunnos
Gojira_556
Cernunnos
1,779
1,066
0
837
6,229
1,697
0
1,646
4,434
0
41,142
L
Thanatos
4,861
1,591
0
6,268
10,114
3,769
0
2,640
7,168
0
44,693
L
Bacchus
Not the Coal
Bacchus
3,261
142
0
2,095
11,601
9,430
0
4,394
6,835
10,736
0
W
Ne Zha
Paquin11
Ne Zha
6,654
1,706
0
2,677
10,306
4,170
0
2,272
8,034
0
75,325
W
Yu Huang
jonhy22
Yu Huang
10,731
473
0
878
8,668
2,974
89
3,450
5,218
62,155
822
W
Cu Chulainn
predijangles
Cu Chulainn
8,527
945
0
1,336
13,380
7,999
318
3,045
10,335
3,338
69,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
36,011
517
Minions Killed
324
0
Camps Cleared
0
1,550,550
Distance Traveled
1,338,121
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,630
575
32
2
0
316,642
4
L
Poseidon
8,169
545
108
7
0
286,185
0
L
Anubis
6,771
451
60
4
0
250,120
0
W
Olorun
9,583
639
153
10
0
300,109
2
L
Cernunnos
6,973
465
79
5
0
248,879
0
L
Thanatos
8,027
535
68
5
0
334,802
4
L
Bacchus
6,071
405
9
1
0
218,135
6
W
Ne Zha
8,632
575
115
8
0
368,471
0
W
Yu Huang
9,413
628
109
7
0
290,988
2
W
Cu Chulainn
9,774
652
108
7
0
274,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role