Player Matchup

Nu Wa
Nu Wa
Godsibrella
Nu Wa
Level 148
God Stats
4W - 5L
1,461 SR
Queue Stats
157W - 161L
1,460 Elo+
Party 1
Medusa
Medusa
RealTattaKING
Medusa
Level 101
God Stats
83W - 75L
1,560 SR
Queue Stats
120W - 124L
1,495 Elo+
Party 1
Anubis
Anubis
Ruseneca
Anubis
Level 134
God Stats
23W - 27L
1,505 SR
Queue Stats
677W - 675L
1,491 Elo+
Solo
Lancelot
Lancelot
SybrenX
Lancelot
Level 127
God Stats
30W - 20L
1,620 SR
Queue Stats
111W - 116L
1,503 Elo+
Party 1
Athena
Athena
VoezeManne
Athena
Level 100
God Stats
1W - 3L
1,234 SR
Queue Stats
71W - 67L
1,515 Elo+
Party 1
Team Averages
Level 122
1,476 SR
1,493 Elo+

VS

Team Averages
Level 112
1,459 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GDeathlock
Poseidon
Level 138
God Stats
2W - 2L
1,581 SR
Queue Stats
128W - 120L
1,417 Elo+
Party 2
Hachiman
Hachiman
ShameOnYuu
Hachiman
Level 142
God Stats
1W - 0L
1,430 SR
Queue Stats
53W - 43L
1,570 Elo+
Solo
Khepri
Khepri
UnHeardGamez
Khepri
Level 81
God Stats
1W - 1L
1,280 SR
Queue Stats
111W - 100L
1,452 Elo+
Party 2
Loki
Loki
pheonixkille
Loki
Level 143
God Stats
4W - 3L
1,505 SR
Queue Stats
77W - 82L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,692
558
5,401
3,994
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 1
6,688
557
7,040
6,170
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Ruseneca
Anubis
13
1 / 3 / 0
7,187
599
1,341
6,954
2,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SybrenX
Lancelot
12
3 / 4 / 0
6,222
519
3,374
9,572
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
VoezeManne
Athena
11
1 / 0 / 5
6,985
582
3,871
8,910
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 1
7,877
656
6,020
6,171
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
GDeathlock
Poseidon
13
2 / 1 / 3
7,116
593
4,466
6,363
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ShameOnYuu
Hachiman
13
2 / 2 / 0
7,238
603
5,299
7,039
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
11
0 / 2 / 5
6,353
529
2,515
8,957
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 5
6,997
583
5,580
8,024
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
12
12
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
1
4.5
W
Poseidon
GDeathlock
Poseidon
2
1
3
3.5
L
1
2
2
1
L
2
3
1
0.83
L
Anubis
Ruseneca
Anubis
1
3
0
0.33
W
Hachiman
ShameOnYuu
Hachiman
2
2
0
1
L
Lancelot
SybrenX
Lancelot
3
4
0
0.75
W
Khepri
0
2
5
1.25
L
Athena
VoezeManne
Athena
1
0
5
3.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
23,880
35,600
Taken
36,554
18,065
Mitigated
14,463
7,458
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,020
53
534
2,758
6,171
2,771
489
2,575
3,531
42,941
1,090
W
Poseidon
GDeathlock
Poseidon
4,466
461
0
2,493
6,363
1,814
113
2,166
4,034
57,293
739
L
5,401
915
0
739
3,994
1,370
0
2,492
1,496
39,325
226
L
7,040
2,079
0
607
6,170
2,193
390
706
5,424
0
52,162
L
Anubis
Ruseneca
Anubis
1,341
55
0
2,485
6,954
2,439
0
2,767
3,840
51,180
1,329
W
Hachiman
ShameOnYuu
Hachiman
5,299
2,929
0
2,896
7,039
2,009
832
1,362
5,645
0
59,553
L
Lancelot
SybrenX
Lancelot
3,374
437
0
625
9,572
4,164
0
3,342
6,131
0
42,206
W
Khepri
2,515
208
1,980
2,462
8,957
5,137
0
2,166
6,733
14,634
0
L
Athena
VoezeManne
Athena
3,871
1,485
0
3,002
8,910
7,899
0
2,928
5,861
24,573
2,240
W
5,580
1,585
0
970
8,024
2,732
0
1,699
6,194
0
45,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
35,581
383
Minions Killed
382
0
Camps Cleared
0
1,228,612
Distance Traveled
1,271,442
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,877
656
80
7
0
200,103
0
W
Poseidon
7,116
593
110
9
0
261,895
0
L
Nu Wa
6,692
558
93
8
0
231,429
5
L
Medusa
6,688
557
82
7
0
239,912
1
L
Anubis
7,187
599
98
8
0
214,960
0
W
Hachiman
7,238
603
102
9
0
239,294
1
L
Lancelot
6,222
519
70
6
0
274,444
0
W
Khepri
6,353
529
14
1
0
275,216
0
L
Athena
6,985
582
40
3
0
267,867
4
W
Loki
6,997
583
76
6
0
294,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role