Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Axera
Anhur
Level 155
God Stats
3W - 5L
1,756 SR
Queue Stats
67W - 41L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Musty065
Tsukuyomi
Level 51
God Stats
2W - 6L
1,295 SR
Queue Stats
137W - 134L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
ShirazH96
Nu Wa
Level 99
God Stats
6W - 8L
1,467 SR
Queue Stats
162W - 163L
1,419 Elo+
Party 1
Team Averages
Level 104
1,504 SR
1,487 Elo+

VS

Team Averages
Level 127
1,569 SR
1,526 Elo+
Apollo
Apollo
ARTHURPAZ379
Apollo
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 292L
1,473 Elo+
Solo
Nemesis
Nemesis
Ebe27
Nemesis
Level 117
God Stats
15W - 18L
1,468 SR
Queue Stats
132W - 128L
1,494 Elo+
Solo
Artio
Artio
MusicBoxEra1993
Artio
Level 178
God Stats
13W - 8L
1,596 SR
Queue Stats
378W - 347L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Natsu-Ds-MTN
Baron Samedi
Level 129
God Stats
1W - 2L
1,450 SR
Queue Stats
14W - 9L
1,596 Elo+
Solo
Chang'e
Chang'e
Shuckamuxus
Chang'e
Level 123
God Stats
5W - 1L
1,832 SR
Queue Stats
532W - 517L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 3 / 4
7,212
515
5,175
14,776
11,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
 
Jormungandr
7
1 / 0 / 0
5,524
395
3,527
4,211
1,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Axera
Anhur
15
8 / 2 / 2
8,198
586
14,850
13,609
4,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Musty065
Tsukuyomi
10
1 / 1 / 2
5,757
411
2,466
6,672
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
ShirazH96
Nu Wa
10
0 / 2 / 2
6,129
438
3,202
3,687
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 5 / 3
7,596
543
7,046
11,587
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Ebe27
Nemesis
13
4 / 1 / 2
7,664
547
6,234
11,555
8,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
0 / 1 / 0
8,551
611
2,430
9,844
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Natsu-Ds-MTN
Baron Samedi
11
2 / 3 / 1
7,255
518
6,931
11,200
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Shuckamuxus
Chang'e
15
1 / 2 / 4
8,508
608
5,335
11,054
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
8
8
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
4
1.33
L
Jormungandr
 
Jormungandr
1
0
0
1
W
Apollo
1
5
3
0.5
L
Anhur
Axera
Anhur
8
2
2
4.5
W
Nemesis
Ebe27
Nemesis
4
1
2
5
W
0
1
0
0
L
Tsukuyomi
Musty065
Tsukuyomi
1
1
2
2
W
Baron Samedi
Natsu-Ds-MTN
Baron Samedi
2
3
1
0.83
L
Nu Wa
ShirazH96
Nu Wa
0
2
2
0.5
W
Chang'e
Shuckamuxus
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
27,976
42,955
Taken
55,240
19,973
Mitigated
31,605
14,964
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,175
382
0
4,886
14,776
11,154
0
4,919
9,857
0
18,847
L
Jormungandr
 
Jormungandr
3,527
1,145
0
1,162
4,211
1,378
0
1,688
2,523
23,338
330
W
Apollo
7,046
4,853
0
3,141
11,587
2,720
639
741
10,846
0
46,629
L
Anhur
Axera
Anhur
14,850
9,512
0
6,744
13,609
4,446
0
5,087
8,522
0
70,696
W
Nemesis
Ebe27
Nemesis
6,234
2,082
0
4,387
11,555
8,084
97
404
11,151
0
47,079
W
2,430
39
0
4,365
9,844
6,620
480
3,463
6,381
58,854
1,339
L
Tsukuyomi
Musty065
Tsukuyomi
2,466
875
0
2,152
6,672
1,972
0
1,551
5,121
0
26,818
W
Baron Samedi
Natsu-Ds-MTN
Baron Samedi
6,931
820
1,569
5,011
11,200
10,368
252
219
10,981
30,653
0
L
Nu Wa
ShirazH96
Nu Wa
3,202
950
0
20
3,687
1,023
18
1,391
2,296
31,339
447
W
Chang'e
Shuckamuxus
Chang'e
5,335
177
1,367
5,352
11,054
3,813
432
1,715
9,339
71,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
39,574
267
Minions Killed
441
0
Camps Cleared
0
1,079,796
Distance Traveled
1,394,144
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,212
515
19
1
0
292,108
6
L
Jormungandr
5,524
395
39
3
0
107,516
0
W
Apollo
7,596
543
59
4
0
273,787
0
L
Anhur
8,198
586
105
8
0
269,798
0
W
Nemesis
7,664
547
82
6
0
305,715
3
W
Artio
8,551
611
115
8
0
277,389
0
L
Tsukuyomi
5,757
411
54
4
0
211,024
0
W
Baron Samedi
7,255
518
44
3
0
261,264
0
L
Nu Wa
6,129
438
50
4
0
199,350
3
W
Chang'e
8,508
608
141
10
0
275,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role