Player Matchup

Fenrir
Fenrir
acsewell33
Fenrir
Level 59
God Stats
3W - 4L
1,290 SR
Queue Stats
139W - 164L
1,302 Elo+
Solo
Cthulhu
Cthulhu
extant-catnap4
Cthulhu
Level 49
God Stats
1W - 2L
1,037 SR
Queue Stats
29W - 53L
1,231 Elo+
Solo
Anubis
Anubis
jokerswildcard53
Anubis
Level 139
God Stats
60W - 65L
1,488 SR
Queue Stats
173W - 171L
1,427 Elo+
Solo
Team Averages
Level 82
1,272 SR
1,320 Elo+

VS

Team Averages
Level 99
1,547 SR
1,361 Elo+
Charon
Charon
 
Charon
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Tribal-Effect
Olorun
Level 35
God Stats
11W - 18L
1,392 SR
Queue Stats
15W - 31L
1,278 Elo+
Solo
Hercules
Hercules
thenympharum
Hercules
Level 99
God Stats
1W - 1L
1,749 SR
Queue Stats
290W - 351L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
acsewell33
Fenrir
15
1 / 2 / 5
9,727
748
7,951
10,835
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 5
9,531
733
5,751
10,630
6,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 0 / 1
11,938
918
14,628
6,475
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 3 / 3
8,617
663
7,238
13,193
12,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 3
7,756
597
1,548
3,684
1,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
thenympharum
Hercules
16
1 / 2 / 3
8,641
665
3,505
18,776
18,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
2
4
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
3
0.83
L
0
2
3
0.75
W
Fenrir
acsewell33
Fenrir
1
2
5
1.75
W
1
2
5
1.75
W
5
0
1
5.5
L
Hercules
thenympharum
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,330
Damage
12,291
27,940
Taken
35,653
17,310
Mitigated
32,341
5,653
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,238
949
0
1,616
13,193
12,907
92
6,714
6,244
20,760
0
L
1,548
737
80
661
3,684
1,043
0
1,395
2,177
8,416
0
W
Fenrir
acsewell33
Fenrir
7,951
1,045
0
2,583
10,835
6,885
1,392
3,867
6,968
0
24,822
W
5,751
288
139
0
10,630
6,944
145
2,149
8,481
16,428
390
W
14,628
749
0
2,931
6,475
3,481
2,407
2,830
3,645
57,122
661
L
Hercules
thenympharum
Hercules
3,505
408
0
4,855
18,776
18,391
0
11,911
6,518
0
17,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
25,014
167
Minions Killed
59
0
Camps Cleared
0
699,220
Distance Traveled
534,237
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,617
663
22
2
0
225,304
1
L
Olorun
7,756
597
17
1
0
82,979
0
W
Fenrir
9,727
748
20
2
0
257,133
0
W
Cthulhu
9,531
733
36
3
0
240,063
3
W
Anubis
11,938
918
111
9
0
202,024
0
L
Hercules
8,641
665
20
2
0
225,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role