Player Matchup

Achilles
Achilles
Li-an_Leo199
Achilles
Level 157
God Stats
0W - 3L
1,164 SR
Queue Stats
262W - 270L
1,442 Elo+
Solo
Merlin
Merlin
RealNino_Brown
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,413 Elo+
Party 1
Neith
Neith
Sgt_Bigbird_
Neith
Level 147
God Stats
0W - 1L
1,910 SR
Queue Stats
41W - 43L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
ShlumpGod_Kris
Danzaburou
Level 154
God Stats
0W - 1L
1,113 SR
Queue Stats
18W - 38L
1,357 Elo+
Party 1
Agni
Agni
xSunSeekerx
Agni
Level 144
God Stats
1W - 3L
1,619 SR
Queue Stats
267W - 260L
1,497 Elo+
Solo
Team Averages
Level 151
1,461 SR
1,432 Elo+

VS

Team Averages
Level 123
1,520 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
KingSheed0
Ah Puch
Level 67
God Stats
2W - 1L
1,683 SR
Queue Stats
212W - 217L
1,477 Elo+
Party 2
Zeus
Zeus
KittyLovesRa-Men
Zeus
Level 148
God Stats
6W - 5L
1,547 SR
Queue Stats
240W - 227L
1,552 Elo+
Solo
Nemesis
Nemesis
The Pynkster
Nemesis
Level 177
God Stats
4W - 7L
1,361 SR
Queue Stats
732W - 747L
1,482 Elo+
Solo
Xbalanque
Xbalanque
santiagorb012
Xbalanque
Level 60
God Stats
5W - 4L
1,510 SR
Queue Stats
228W - 220L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Li-an_Leo199
Achilles
16
1 / 1 / 3
7,828
783
4,598
14,488
14,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 2
6,717
672
6,041
6,147
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 3
7,698
770
5,601
8,625
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ShlumpGod_Kris
Danzaburou
12
2 / 5 / 3
7,636
764
4,317
8,349
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 1
8,411
841
8,357
6,168
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
8 / 3 / 4
9,956
996
11,235
11,679
14,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
KingSheed0
Ah Puch
14
1 / 1 / 4
8,399
840
5,403
6,949
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 8
9,201
920
8,910
8,792
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
The Pynkster
Nemesis
15
1 / 1 / 8
8,656
866
6,748
7,687
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
santiagorb012
Xbalanque
14
3 / 2 / 6
8,420
842
9,484
5,625
2,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
16
16
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
3
4
3.33
W
Ah Puch
KingSheed0
Ah Puch
1
1
4
3
W
3
2
8
3.5
L
Achilles
Li-an_Leo199
Achilles
1
1
3
2.5
L
0
3
2
0.33
L
1
4
3
0.63
L
Danzaburou
ShlumpGod_Kris
Danzaburou
2
5
3
0.7
W
Nemesis
The Pynkster
Nemesis
1
1
8
5
W
Xbalanque
santiagorb012
Xbalanque
3
2
6
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
41,780
43,777
Taken
40,732
25,380
Mitigated
33,283
17,463
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,235
2,091
1,004
1,824
11,679
14,848
0
3,783
7,896
21,225
0
W
Ah Puch
KingSheed0
Ah Puch
5,403
411
914
3,394
6,949
2,977
1,031
2,959
3,990
15,422
1,214
W
8,910
145
513
2,308
8,792
6,077
670
3,348
5,444
12,906
745
L
Achilles
Li-an_Leo199
Achilles
4,598
1,174
721
7,784
14,488
14,909
0
5,095
8,941
0
15,024
L
6,041
0
532
1,594
6,147
2,283
0
4,030
2,117
12,690
470
L
5,601
1,438
711
1,692
8,625
2,901
0
6,481
1,989
0
16,140
L
Danzaburou
ShlumpGod_Kris
Danzaburou
4,317
1,342
386
2,122
8,349
3,055
0
5,134
3,130
0
8,874
W
Nemesis
The Pynkster
Nemesis
6,748
749
1,270
2,062
7,687
6,929
1,793
3,162
4,525
0
18,802
W
Xbalanque
santiagorb012
Xbalanque
9,484
4,199
1,330
678
5,625
2,452
1,496
899
4,726
0
20,484
L
8,357
598
1,190
731
6,168
2,232
0
4,536
1,556
19,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
44,632
142
Minions Killed
117
0
Camps Cleared
0
945,895
Distance Traveled
996,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,956
996
17
2
0
193,140
0
W
Ah Puch
8,399
840
27
3
0
212,540
0
W
Zeus
9,201
920
16
2
0
206,220
0
L
Achilles
7,828
783
28
3
0
222,183
0
L
Merlin
6,717
672
22
2
0
185,783
0
L
Neith
7,698
770
36
4
0
186,617
0
L
Danzaburou
7,636
764
22
2
0
174,078
0
W
Nemesis
8,656
866
28
3
0
207,192
0
W
Xbalanque
8,420
842
29
3
0
177,698
0
L
Agni
8,411
841
34
3
0
177,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role