Player Matchup

Osiris
Osiris
C_A_D-S
Osiris
Level 167
God Stats
2W - 1L
1,755 SR
Queue Stats
57W - 61L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CaDs1992
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,458 SR
Queue Stats
59W - 57L
1,505 Elo+
Party 2
Medusa
Medusa
Castielor
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Drew234279
Ao Kuang
Level 157
God Stats
4W - 0L
1,876 SR
Queue Stats
76W - 78L
1,495 Elo+
Party 2
Ymir
Ymir
Northwest
Ymir
Level 126
God Stats
6W - 3L
1,647 SR
Queue Stats
21W - 23L
1,461 Elo+
Solo
Team Averages
Level 135
1,647 SR
1,490 Elo+

VS

Team Averages
Level 122
1,586 SR
1,464 Elo+
Rama
Rama
Frecancer
Rama
Level 39
God Stats
21W - 29L
1,484 SR
Queue Stats
21W - 29L
1,466 Elo+
Solo
Agni
Agni
HERETIKsound
Agni
Level 159
God Stats
12W - 11L
1,555 SR
Queue Stats
353W - 331L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
SKORTIS
Sun Wukong
Level 199
God Stats
1W - 2L
1,816 SR
Queue Stats
1W - 4L
1,457 Elo+
Party 1
Cupid
Cupid
XxDaniS592xX
Cupid
Level 128
God Stats
46W - 40L
1,577 SR
Queue Stats
692W - 741L
1,432 Elo+
Solo
Ganesha
Ganesha
davidonyia3
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
C_A_D-S
Osiris
15
1 / 0 / 0
8,676
723
4,228
9,452
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
CaDs1992
Morgan Le Fay
11
0 / 5 / 4
6,564
547
5,912
7,732
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Castielor
Medusa
14
5 / 0 / 1
8,822
735
6,845
5,167
1,798
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Drew234279
Ao Kuang
13
3 / 1 / 1
7,374
615
3,535
10,296
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 2 / 5
6,988
582
4,830
11,000
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 0 / 0
6,658
555
2,968
8,370
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

12
6 / 3 / 1
6,864
572
10,772
8,972
3,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SKORTIS
Sun Wukong
10
0 / 1 / 0
5,726
477
4,252
7,467
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
4,279
357
1,325
1,905
451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
davidonyia3
Ganesha
11
0 / 3 / 6
6,652
554
3,141
10,746
9,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
C_A_D-S
Osiris
1
0
0
1
W
Morgan Le Fay
CaDs1992
Morgan Le Fay
0
5
4
0.4
W
Medusa
Castielor
Medusa
5
0
1
5.5
W
Ao Kuang
Drew234279
Ao Kuang
3
1
1
3.5
L
Rama
2
0
0
2
L
6
3
1
2.17
W
Ymir
0
2
5
1.25
L
Sun Wukong
SKORTIS
Sun Wukong
0
1
0
0
L
0
2
0
0
L
Ganesha
davidonyia3
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
22,458
43,647
Taken
37,460
19,901
Mitigated
20,827
15,060
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
C_A_D-S
Osiris
4,228
811
0
6,377
9,452
6,342
384
0
8,804
0
59,713
W
Morgan Le Fay
CaDs1992
Morgan Le Fay
5,912
701
0
1,208
7,732
1,934
447
4,458
3,234
36,551
0
W
Medusa
Castielor
Medusa
6,845
3,493
0
3,032
5,167
1,798
291
686
4,481
0
71,207
W
Ao Kuang
Drew234279
Ao Kuang
3,535
834
0
2,668
10,296
3,398
0
3,283
7,013
52,726
3,554
L
Rama
2,968
1,975
0
3,158
8,370
3,289
0
2,224
6,146
0
51,703
L
10,772
1,321
0
911
8,972
3,102
0
5,838
3,134
51,608
0
W
Ymir
4,830
870
0
1,775
11,000
6,429
0
5,411
5,589
30,296
0
L
Sun Wukong
SKORTIS
Sun Wukong
4,252
424
0
1,518
7,467
4,536
0
508
6,959
0
31,971
L
1,325
1,032
164
310
1,905
451
0
288
1,617
0
11,674
L
Ganesha
davidonyia3
Ganesha
3,141
359
0
1,649
10,746
9,449
0
5,410
5,336
16,508
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
30,179
452
Minions Killed
296
0
Camps Cleared
0
1,265,133
Distance Traveled
1,138,210
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,676
723
120
10
0
220,069
0
W
Morgan Le Fay
6,564
547
63
5
0
256,593
1
W
Medusa
8,822
735
113
9
0
248,619
0
W
Ao Kuang
7,374
615
106
9
0
310,674
0
L
Rama
6,658
555
106
9
0
268,034
0
L
Agni
6,864
572
91
8
0
273,902
0
W
Ymir
6,988
582
50
4
0
229,178
0
L
Sun Wukong
5,726
477
62
5
0
247,523
0
L
Cupid
4,279
357
32
3
0
83,337
0
L
Ganesha
6,652
554
5
0
0
265,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role