Player Matchup

Anubis
Anubis
D2LORDS
Anubis
Level 107
God Stats
259W - 254L
1,477 SR
Queue Stats
333W - 343L
1,463 Elo+
Solo
Tyr
Tyr
IzzyReturns
Tyr
Level 89
God Stats
9W - 6L
1,637 SR
Queue Stats
418W - 411L
1,583 Elo+
Solo
Yemoja
Yemoja
Nhungerpains
Yemoja
Level 101
God Stats
50W - 56L
1,561 SR
Queue Stats
133W - 112L
1,478 Elo+
Solo
Zeus
Zeus
Tuca Mote8761
Zeus
Level 122
God Stats
20W - 32L
1,495 SR
Queue Stats
691W - 698L
1,575 Elo+
Solo
Chiron
Chiron
theMagikMann4
Chiron
Level 155
God Stats
1W - 1L
1,540 SR
Queue Stats
175W - 167L
1,453 Elo+
Solo
Team Averages
Level 115
1,542 SR
1,510 Elo+

VS

Team Averages
Level 79
1,437 SR
1,453 Elo+
Amaterasu
Amaterasu
SupremeSmizz
Amaterasu
Level 42
God Stats
35W - 40L
1,493 SR
Queue Stats
110W - 146L
1,461 Elo+
Party 1
Janus
Janus
canacaboy11
Janus
Level 100
God Stats
26W - 22L
1,579 SR
Queue Stats
286W - 309L
1,464 Elo+
Party 1
Cerberus
Cerberus
chillybomb_1211
Cerberus
Level 29
God Stats
11W - 24L
1,337 SR
Queue Stats
67W - 121L
1,428 Elo+
Party 1
Medusa
Medusa
hotknob
Medusa
Level 49
God Stats
5W - 5L
1,453 SR
Queue Stats
108W - 133L
1,456 Elo+
Party 1
Cabrakan
Cabrakan
ySkyPerzZ
Cabrakan
Level 176
God Stats
5W - 4L
1,324 SR
Queue Stats
43W - 42L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D2LORDS
Anubis
12
4 / 7 / 1
7,001
500
8,530
10,776
4,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 3 / 0
7,508
536
8,253
14,328
9,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
11
0 / 3 / 3
6,509
465
4,581
8,608
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 2
7,760
554
7,344
7,284
2,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 3
7,268
519
7,914
6,480
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SupremeSmizz
Amaterasu
12
1 / 0 / 4
7,560
540
8,545
16,446
12,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 4 / 1
7,120
509
2,663
7,784
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
2 / 2 / 3
7,047
503
2,683
10,115
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
hotknob
Medusa
13
5 / 2 / 3
7,994
571
8,841
7,126
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
ySkyPerzZ
Cabrakan
12
4 / 2 / 1
7,254
518
6,494
11,360
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
13
13
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
D2LORDS
Anubis
4
7
1
0.64
L
1
3
0
0.33
L
Yemoja
0
3
3
0.5
W
Amaterasu
SupremeSmizz
Amaterasu
1
0
4
3
L
3
0
2
4
W
1
4
1
0.38
W
Cerberus
2
2
3
1.75
W
Medusa
hotknob
Medusa
5
2
3
3.25
L
2
0
3
3.5
W
Cabrakan
ySkyPerzZ
Cabrakan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
29,226
47,476
Taken
52,831
23,853
Mitigated
32,213
15,405
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
D2LORDS
Anubis
8,530
515
0
1,970
10,776
4,488
0
3,282
7,452
38,523
2,039
L
8,253
1,630
0
4,533
14,328
9,269
0
2,313
11,997
427
56,310
L
Yemoja
4,581
732
361
792
8,608
5,771
478
2,136
6,472
28,242
5,171
W
Amaterasu
SupremeSmizz
Amaterasu
8,545
3,241
0
7,578
16,446
12,727
448
3,479
12,967
2,115
53,873
L
7,344
820
0
4,092
7,284
2,259
0
2,486
4,756
61,466
0
W
2,663
161
0
1,422
7,784
2,777
295
2,945
4,839
55,837
948
W
Cerberus
2,683
331
0
3,396
10,115
7,216
0
5,274
4,841
21,264
0
W
Medusa
hotknob
Medusa
8,841
3,694
0
1,554
7,126
2,070
1,280
5,071
2,055
0
51,176
L
7,914
2,199
623
3,034
6,480
2,066
572
2,399
3,959
0
46,632
W
Cabrakan
ySkyPerzZ
Cabrakan
6,494
1,192
0
4,018
11,360
7,423
328
3,482
7,878
42,247
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
36,975
415
Minions Killed
402
0
Camps Cleared
0
1,309,968
Distance Traveled
1,386,664
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,001
500
63
5
0
251,330
1
L
Tyr
7,508
536
101
7
0
282,679
0
L
Yemoja
6,509
465
57
4
0
234,512
0
W
Amaterasu
7,560
540
91
7
0
290,820
0
L
Zeus
7,760
554
100
7
0
295,683
0
W
Janus
7,120
509
109
8
0
264,102
0
W
Cerberus
7,047
503
40
3
0
273,039
2
W
Medusa
7,994
571
92
7
0
266,439
0
L
Chiron
7,268
519
94
7
0
245,764
2
W
Cabrakan
7,254
518
70
5
0
292,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role