Player Matchup

Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond III
PanamaaPapers
Chiron
Diamond III
Level 147
God Stats
3W - 1L
1,748 SR
Queue Stats
312W - 255L
2,222 MMR
Party 1
Jormungandr
Jormungandr
Masters
Трейвор
Jormungandr
Masters
Level 156
God Stats
3W - 1L
1,876 SR
Queue Stats
302W - 218L
2,736 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,708 SR
2,153 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,617 SR
1,750 MMR
Mulan
Mulan
Gold I
DoDrizzt
Mulan
Gold I
Level 123
God Stats
4W - 5L
1,584 SR
Queue Stats
65W - 80L
1,730 MMR
Solo
Vulcan
Vulcan
Platinum V
Gamerluitenant
Vulcan
Platinum V
Level 143
God Stats
66W - 73L
1,566 SR
Queue Stats
265W - 320L
1,744 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Kio717
Hun Batz
Platinum IV
Level 160
God Stats
9W - 4L
1,702 SR
Queue Stats
205W - 189L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 8
8,906
810
4,287
9,226
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 0 / 4
9,834
894
11,796
10,633
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Трейвор
Jormungandr
17
5 / 0 / 3
10,175
925
10,158
9,365
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CabrakanAphroditeArachneThothBakasura

VS

Bans
CthulhuFafnirAchillesKuzenboSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DoDrizzt
Mulan
14
0 / 3 / 0
7,632
694
6,183
12,430
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 0
7,858
714
7,332
7,479
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Kio717
Hun Batz
15
0 / 1 / 0
8,028
730
7,117
9,352
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
L
Mulan
DoDrizzt
Mulan
0
3
0
0
L
0
4
0
0
L
Hun Batz
Kio717
Hun Batz
0
1
0
0
W
3
0
4
5
W
Jormungandr
Трейвор
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
20,632
29,224
Taken
29,261
19,789
Mitigated
18,108
10,745
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,287
0
0
3,191
9,226
9,261
0
1,906
7,050
22,701
1,990
L
Mulan
DoDrizzt
Mulan
6,183
408
0
1,812
12,430
9,661
0
4,364
6,890
0
15,898
L
7,332
405
0
1,589
7,479
2,196
0
3,925
2,750
29,137
0
L
Hun Batz
Kio717
Hun Batz
7,117
720
0
453
9,352
6,251
0
2,845
5,634
0
32,778
W
11,796
3,665
549
4,091
10,633
5,349
894
2,955
7,377
0
37,830
W
Jormungandr
Трейвор
Jormungandr
10,158
1,010
0
2,914
9,365
5,179
213
1,804
7,363
47,321
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
23,518
193
Minions Killed
133
0
Camps Cleared
0
712,249
Distance Traveled
673,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,906
810
0
0
0
224,491
0
L
Mulan
7,632
694
21
2
0
216,570
0
L
Vulcan
7,858
714
50
5
0
217,039
2
L
Hun Batz
8,028
730
62
6
0
240,115
0
W
Chiron
9,834
894
97
9
0
237,178
4
W
Jormungandr
10,175
925
96
9
0
250,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role