Player Matchup

Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ASnowyKeyBump
Thanatos
Level 80
God Stats
1W - 4L
1,081 SR
Queue Stats
19W - 15L
1,530 Elo+
Solo
Neith
Neith
ashley4r4n
Neith
Level 105
God Stats
13W - 14L
1,435 SR
Queue Stats
244W - 239L
1,431 Elo+
Party 1
Janus
Janus
sotelo123_sotelo
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 77L
1,519 Elo+
Solo
Bacchus
Bacchus
yasserbaubooa
Bacchus
Level 146
God Stats
1W - 3L
1,164 SR
Queue Stats
418W - 411L
1,388 Elo+
Party 1
Team Averages
Level 102
1,336 SR
1,474 Elo+

VS

Team Averages
Level 113
1,556 SR
1,459 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ilovejayce
Susano
Level 63
God Stats
1W - 3L
1,523 SR
Queue Stats
170W - 200L
1,412 Elo+
Solo
Hera
Hera
OneWeirdAlien
Hera
Level 134
God Stats
3W - 1L
1,879 SR
Queue Stats
108W - 103L
1,517 Elo+
Solo
Bacchus
Bacchus
StopRunnin
Bacchus
Level 118
God Stats
33W - 55L
1,431 SR
Queue Stats
605W - 591L
1,459 Elo+
Solo
Skadi
Skadi
theirish_3
Skadi
Level 103
God Stats
17W - 21L
1,446 SR
Queue Stats
410W - 403L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 0 / 0
6,967
697
5,190
7,387
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ASnowyKeyBump
Thanatos
10
0 / 4 / 3
5,306
531
1,591
9,120
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
4 / 2 / 1
6,077
608
3,615
6,072
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 4 / 0
6,090
609
1,841
5,606
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
9
2 / 4 / 3
5,353
535
4,047
7,379
4,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 0
4,279
428
2,462
4,344
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
Ilovejayce
Susano
10
5 / 4 / 1
5,797
580
3,747
9,223
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 1
6,583
658
7,781
3,775
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
StopRunnin
Bacchus
9
1 / 2 / 3
5,586
559
3,183
8,349
5,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
9
3 / 2 / 4
5,466
547
7,314
5,527
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
14
14
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
0
2
L
Mulan
 
Mulan
0
0
0
0
W
Thanatos
ASnowyKeyBump
Thanatos
0
4
3
0.38
L
Susano
Ilovejayce
Susano
5
4
1
1.38
L
5
1
1
5.5
L
Bacchus
StopRunnin
Bacchus
1
2
3
1.25
W
Neith
4
2
1
2.25
W
1
4
0
0.25
L
Skadi
3
2
4
2.5
W
Bacchus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,284
Damage
24,487
35,564
Taken
31,218
17,273
Mitigated
12,997
8,773
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,190
2,026
0
2,032
7,387
5,650
560
964
6,382
0
43,830
L
Mulan
 
Mulan
2,462
758
0
795
4,344
1,495
0
0
4,054
0
15,188
W
Thanatos
ASnowyKeyBump
Thanatos
1,591
685
0
3,874
9,120
3,065
0
2,499
6,595
0
37,508
L
Susano
Ilovejayce
Susano
3,747
929
0
3,116
9,223
2,870
0
1,064
7,897
0
29,561
L
7,781
1,306
0
285
3,775
1,014
7
394
3,278
42,757
618
L
Bacchus
StopRunnin
Bacchus
3,183
438
0
1,826
8,349
5,893
0
1,354
6,995
14,020
485
W
Neith
3,615
803
41
1,537
6,072
1,795
563
1,431
4,641
0
26,935
W
1,841
427
0
542
5,606
1,764
0
3,633
1,914
38,046
0
L
Skadi
7,314
3,045
185
270
5,527
1,725
61
2,599
2,854
0
37,106
W
Bacchus
4,047
565
164
583
7,379
4,999
240
1,950
5,429
12,820
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
27,711
284
Minions Killed
237
0
Camps Cleared
0
983,666
Distance Traveled
907,769
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,967
697
80
8
0
193,517
0
L
Mulan
4,279
428
31
3
0
102,050
0
W
Thanatos
5,306
531
60
6
0
197,615
1
L
Susano
5,797
580
51
5
0
221,261
0
L
Hera
6,583
658
91
9
0
217,689
0
L
Bacchus
5,586
559
12
1
0
210,740
0
W
Neith
6,077
608
49
5
0
176,487
2
W
Janus
6,090
609
77
8
0
208,257
0
L
Skadi
5,466
547
52
5
0
156,029
0
W
Bacchus
5,353
535
18
2
0
207,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role