Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Masters
 
Odin
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Grandmaster
Tzuуu
Cthulhu
Grandmaster
Level 155
God Stats
1W - 2L
1,601 SR
Queue Stats
117W - 19L
3,401 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 121
1,534 SR
2,134 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 182
1,774 SR
2,461 MMR
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Masters
AstrialAether
Aphrodite
Masters
Level 187
God Stats
107W - 13L
1,911 SR
Queue Stats
168W - 26L
2,860 MMR
Party 2
Atlas
Atlas
Masters
Mυmei
Atlas
Masters
Level 120
God Stats
125W - 32L
1,911 SR
Queue Stats
1,133W - 398L
3,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 0
8,019
802
6,280
10,592
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
 
Odin
13
0 / 2 / 2
7,260
726
4,889
12,807
9,538
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
Tzuуu
Cthulhu
13
0 / 3 / 1
7,095
710
9,231
12,838
10,009
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CabrakanFafnirCerberusSerqetYmir

VS

Bans
SobekXbalanqueTerraChironCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 2 / 6
8,025
803
13,152
8,428
6,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
AstrialAether
Aphrodite
16
6 / 0 / 4
9,170
917
8,710
6,669
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Mυmei
Atlas
16
3 / 0 / 7
8,964
896
12,157
11,530
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
0
0.4
L
Odin
 
Odin
0
2
2
0.5
W
Hun Batz
 
Hun Batz
1
2
6
2
W
Aphrodite
AstrialAether
Aphrodite
6
0
4
8
W
Atlas
Mυmei
Atlas
3
0
7
6.5
L
Cthulhu
Tzuуu
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
34,019
36,237
Taken
26,627
23,310
Mitigated
21,178
7,454
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,280
2,034
0
2,228
10,592
3,763
0
5,080
5,064
0
33,933
L
Odin
 
Odin
4,889
1,300
0
3,427
12,807
9,538
0
6,322
5,707
0
16,294
W
Hun Batz
 
Hun Batz
13,152
2,896
0
1,043
8,428
6,152
378
2,598
5,530
0
39,130
W
Aphrodite
AstrialAether
Aphrodite
8,710
827
5,686
4,876
6,669
3,418
438
2,758
3,462
26,646
1,905
W
Atlas
Mυmei
Atlas
12,157
3,420
0
1,698
11,530
11,608
185
3,044
8,383
27,951
2,548
L
Cthulhu
Tzuуu
Cthulhu
9,231
314
483
1,316
12,838
10,009
0
7,024
5,172
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,374
Gold Earned
26,159
124
Minions Killed
151
0
Camps Cleared
0
607,624
Distance Traveled
629,632
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,019
802
70
7
0
189,840
0
L
Odin
7,260
726
37
4
0
214,258
0
W
Hun Batz
8,025
803
61
6
0
212,639
0
W
Aphrodite
9,170
917
53
5
0
209,056
3
W
Atlas
8,964
896
37
4
0
207,937
2
L
Cthulhu
7,095
710
17
2
0
203,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role