Player Matchup

Susano
Susano
 
Susano
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BornByHell
Fenrir
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,539 Elo+
Party 3
Ishtar
Ishtar
DigITalPanda
Ishtar
Level 63
God Stats
2W - 2L
1,356 SR
Queue Stats
18W - 16L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
tornking
Cabrakan
Level 159
God Stats
6W - 3L
1,651 SR
Queue Stats
69W - 74L
1,486 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,500 Elo+

VS

Team Averages
Level 83
1,448 SR
1,484 Elo+
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bloodmafia7
Ares
Level 98
God Stats
1W - 1L
1,401 SR
Queue Stats
46W - 54L
1,430 Elo+
Party 1
Chaac
Chaac
DGMIGUEL97
Chaac
Level 148
God Stats
6W - 5L
1,554 SR
Queue Stats
370W - 369L
1,543 Elo+
Solo
Neith
Neith
Lifefletcher
Neith
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
ShogunSaffi
Nu Wa
Level 35
God Stats
1W - 2L
1,283 SR
Queue Stats
35W - 55L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 0 / 3
6,596
660
4,912
9,596
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
10
2 / 0 / 0
5,907
591
3,491
5,032
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BornByHell
Fenrir
9
0 / 3 / 0
4,788
479
1,296
8,324
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
9
2 / 1 / 6
5,216
522
3,464
2,686
715
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
tornking
Cabrakan
9
3 / 0 / 8
5,454
545
4,796
5,952
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 1
5,026
503
2,381
7,789
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 5 / 0
4,652
465
1,570
7,276
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
13
3 / 0 / 0
7,177
718
3,000
3,875
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 4 / 1
4,835
484
3,122
6,952
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,903
490
3,635
3,778
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
3
7.5
W
Nu Wa
 
Nu Wa
2
0
0
2
L
Mercury
 
Mercury
0
2
1
0.25
L
1
5
0
0.2
W
Fenrir
BornByHell
Fenrir
0
3
0
0
L
Chaac
3
0
0
3
W
Ishtar
2
1
6
5
L
0
4
1
0.13
L
0
2
0
0
W
Cabrakan
tornking
Cabrakan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
13,708
31,590
Taken
29,670
15,145
Mitigated
12,353
13,741
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,912
1,721
0
6,440
9,596
3,361
0
853
8,655
0
54,125
W
Nu Wa
 
Nu Wa
3,491
739
0
2,130
5,032
1,233
39
2,656
2,140
30,203
2,377
L
Mercury
 
Mercury
2,381
469
0
1,948
7,789
2,827
0
976
6,691
0
36,260
L
1,570
505
0
369
7,276
3,783
0
1,872
5,208
9,969
0
W
Fenrir
BornByHell
Fenrir
1,296
360
0
2,024
8,324
5,460
0
86
8,198
0
23,061
L
Chaac
3,000
573
0
1,406
3,875
2,837
0
241
3,476
0
53,738
W
Ishtar
3,464
1,419
0
570
2,686
715
0
403
2,243
0
23,093
L
3,122
831
0
1,552
6,952
1,980
12
1,965
4,761
0
30,438
L
3,635
805
0
707
3,778
926
0
2,237
1,299
23,311
0
W
Cabrakan
tornking
Cabrakan
4,796
971
0
2,577
5,952
4,376
0
765
5,149
12,780
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
26,593
278
Minions Killed
269
0
Camps Cleared
0
944,778
Distance Traveled
933,629
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,596
660
97
10
0
239,161
0
W
Nu Wa
5,907
591
74
7
0
167,542
3
L
Mercury
5,026
503
66
7
0
219,455
0
L
Ares
4,652
465
15
2
0
175,492
0
W
Fenrir
4,788
479
52
5
0
168,746
0
L
Chaac
7,177
718
89
9
0
179,958
0
W
Ishtar
5,216
522
37
4
0
183,524
0
L
Neith
4,835
484
57
6
0
171,282
1
L
Nu Wa
4,903
490
42
4
0
187,442
0
W
Cabrakan
5,454
545
18
2
0
185,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role