Player Matchup

Chang'e
Chang'e
Gold IV
DutchAlpaca
Chang'e
Gold IV
Level 157
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 11L
1,751 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,732 SR
1,751 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,447 SR
1,420 MMR
Achilles
Achilles
Silver I
stuyf75
Achilles
Silver I
Level 149
God Stats
1W - 1L
1,447 SR
Queue Stats
74W - 104L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DutchAlpaca
Chang'e
20
4 / 1 / 0
25,305
973
28,855
36,282
25,096
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Ah Muzen CabKaliHe BoFreyaHades

VS

Bans
AnhurHou YiUllrBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
stuyf75
Achilles
20
1 / 4 / 0
22,825
878
27,982
41,253
38,358
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DutchAlpaca
Chang'e
4
1
0
4
L
Achilles
stuyf75
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
27,982
36,282
Taken
41,253
25,096
Mitigated
38,358
20,203
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DutchAlpaca
Chang'e
28,855
5,114
0
20,203
36,282
25,096
2,503
944
35,238
191,288
943
L
Achilles
stuyf75
Achilles
27,982
8,793
0
16,085
41,253
38,358
2,953
29,425
11,828
0
171,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
22,825
273
Minions Killed
238
10
Camps Cleared
10
478,765
Distance Traveled
514,482
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
25,305
973
273
11
10
478,765
0
L
Achilles
22,825
878
238
9
10
514,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role