Player Matchup

Ravana
Ravana
Platinum V
Just Ask Ya Dad
Ravana
Platinum V
Level 127
God Stats
5W - 3L
1,645 SR
Queue Stats
109W - 97L
1,641 MMR
Party 1
Ix Chel
Ix Chel
Gold II
LANSHRK812
Ix Chel
Gold II
Level 159
God Stats
3W - 3L
1,591 SR
Queue Stats
122W - 117L
1,546 MMR
Party 1
Arachne
Arachne
Gold I
Rustrianj7
Arachne
Gold I
Level 115
God Stats
23W - 10L
1,657 SR
Queue Stats
126W - 119L
1,655 MMR
Solo
Ishtar
Ishtar
Gold II
TouchdownTrex
Ishtar
Gold II
Level 114
God Stats
8W - 4L
1,764 SR
Queue Stats
165W - 164L
1,592 MMR
Solo
Ares
Ares
Gold V
XxnooblettxX
Ares
Gold V
Level 62
God Stats
1W - 1L
1,632 SR
Queue Stats
9W - 5L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,658 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,538 SR
1,586 MMR
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
PARTFLYINGMOOSE
Cerberus
Gold I
Level 129
God Stats
22W - 19L
1,605 SR
Queue Stats
137W - 131L
1,651 MMR
Solo
Ra
Ra
Gold I
bedoyraja
Ra
Gold I
Level 158
God Stats
5W - 2L
1,591 SR
Queue Stats
304W - 301L
1,638 MMR
Solo
Lancelot
Lancelot
Gold V
sagegamer411
Lancelot
Gold V
Level 163
God Stats
2W - 0L
1,493 SR
Queue Stats
10W - 8L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,863
773
1,392
3,429
1,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
LANSHRK812
Ix Chel
5
0 / 2 / 0
3,117
623
2,884
3,098
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rustrianj7
Arachne
1
0 / 0 / 0
2,406
481
0
0
0
5
0 / 1 / 0
2,993
599
2,333
3,402
834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,040
608
1,461
3,898
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CabrakanAwilixThorLoki

VS

Bans
KumbhakarnaThanatosKing ArthurZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 1 / 0
3,734
747
1,842
3,295
1,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
 
Charybdis
6
3 / 0 / 0
3,622
724
3,070
3,307
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
5
0 / 0 / 3
3,431
686
2,187
4,151
1,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 2
3,533
707
868
2,088
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
sagegamer411
Lancelot
6
2 / 0 / 0
3,398
680
1,103
3,422
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
0
1
W
Charybdis
 
Charybdis
3
0
0
3
L
1
1
0
1
L
Ix Chel
LANSHRK812
Ix Chel
0
2
0
0
W
Cerberus
0
0
3
1.5
L
Arachne
Rustrianj7
Arachne
0
0
0
0
L
0
1
0
0
L
0
2
0
0
W
0
0
2
1
W
Lancelot
sagegamer411
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,070
Damage
9,070
13,827
Taken
16,263
5,136
Mitigated
5,097
5,218
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,842
505
0
1,647
3,295
1,207
0
243
3,052
0
17,929
W
Charybdis
 
Charybdis
3,070
1,511
0
1,736
3,307
761
0
605
2,702
0
19,430
L
1,392
538
0
1,167
3,429
1,661
0
0
3,187
1,386
14,640
L
Ix Chel
LANSHRK812
Ix Chel
2,884
608
50
1,116
3,098
699
0
1,009
2,089
10,664
0
W
Cerberus
2,187
247
0
1,639
4,151
1,496
0
856
3,295
10,496
0
L
Arachne
Rustrianj7
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
2,333
1,712
0
1,710
3,402
834
0
1,155
2,247
0
15,898
L
1,461
156
0
1,175
3,898
1,942
0
891
3,007
5,294
0
W
868
54
402
646
2,088
510
0
1,216
672
14,128
862
W
Lancelot
sagegamer411
Lancelot
1,103
297
0
750
3,422
1,123
0
1,292
1,954
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,419
Gold Earned
17,718
96
Minions Killed
158
0
Camps Cleared
0
406,363
Distance Traveled
520,922
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,734
747
35
7
0
95,519
0
W
Charybdis
3,622
724
29
6
0
88,856
1
L
Ravana
3,863
773
35
7
0
107,658
1
L
Ix Chel
3,117
623
29
6
0
97,596
0
W
Cerberus
3,431
686
30
6
0
108,622
0
L
Arachne
2,406
481
0
0
0
0
0
L
Ishtar
2,993
599
30
6
0
97,475
0
L
Ares
3,040
608
2
0
0
103,634
1
W
Ra
3,533
707
37
7
0
110,386
1
W
Lancelot
3,398
680
27
5
0
117,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role