Player Matchup

Nut
Nut
DonkeySnatch81
Nut
Level 194
God Stats
24W - 14L
1,616 SR
Queue Stats
548W - 589L
1,489 Elo+
Solo
Jing Wei
Jing Wei
MuddySeeker1350
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,431 Elo+
Solo
Chaac
Chaac
YaBoiCam03
Chaac
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,501 Elo+
Solo
Olorun
Olorun
crryanmagician21
Olorun
Level 107
God Stats
5W - 2L
1,719 SR
Queue Stats
106W - 77L
1,627 Elo+
Solo
Ganesha
Ganesha
iStarcher
Ganesha
Level 52
God Stats
1W - 1L
1,753 SR
Queue Stats
30W - 15L
1,668 Elo+
Solo
Team Averages
Level 97
1,617 SR
1,543 Elo+

VS

Team Averages
Level 135
1,623 SR
1,491 Elo+
Eset
Eset
Br0d042069
Eset
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,433 Elo+
Party 1
Nut
Nut
Kelly299
Nut
Level 66
God Stats
1W - 0L
1,686 SR
Queue Stats
60W - 54L
1,581 Elo+
Solo
Geb
Geb
Racotaco0807
Geb
Level 136
God Stats
6W - 2L
1,589 SR
Queue Stats
250W - 238L
1,535 Elo+
Solo
Shiva
Shiva
SquirtleSkwa
Shiva
Level 144
God Stats
14W - 6L
1,655 SR
Queue Stats
643W - 678L
1,435 Elo+
Party 1
Discordia
Discordia
xGOTEMMMx
Discordia
Level 158
God Stats
18W - 8L
1,684 SR
Queue Stats
858W - 911L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
5,924
1,185
5,785
4,979
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
1
0 / 0 / 0
1,396
279
0
0
0
Chaac
10
1 / 2 / 8
5,505
1,101
4,089
6,867
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
5 / 3 / 3
6,200
1,240
5,723
5,710
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
iStarcher
Ganesha
11
0 / 2 / 10
5,459
1,092
3,912
5,858
4,422
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,860
1,172
4,149
4,026
1,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 2
5,655
1,131
4,948
4,193
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
2 / 3 / 5
6,902
1,380
1,700
7,444
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 6
6,331
1,266
2,959
5,981
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xGOTEMMMx
Discordia
12
4 / 0 / 4
6,838
1,368
6,709
2,997
962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
10
Kills
10
10
Deaths
10
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
4
3
5
2.17
W
0
2
2
0.5
L
Jing Wei
0
0
0
0
W
2
3
5
1.5
W
2
2
6
2.5
L
Chaac
1
2
8
2.5
L
5
3
3
2.17
L
Ganesha
iStarcher
Ganesha
0
2
10
2.5
W
Discordia
xGOTEMMMx
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
20,465
23,414
Taken
24,641
12,997
Mitigated
13,639
8,099
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,149
784
454
306
4,026
1,160
0
1,492
2,534
8,404
312
L
5,785
3,811
326
742
4,979
1,683
357
3,150
1,829
0
10,929
W
4,948
3,149
316
1,008
4,193
1,366
0
1,588
2,605
0
12,240
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,700
23
928
837
7,444
6,044
0
3,244
4,200
5,637
0
W
2,959
347
914
1,398
5,981
4,107
0
1,686
4,295
0
6,690
L
Chaac
4,089
205
367
1,295
6,867
4,788
42
3,360
3,405
0
9,950
L
5,723
3,378
1,189
1,503
5,710
2,104
199
3,420
2,251
9,940
35
L
Ganesha
iStarcher
Ganesha
3,912
261
515
2,162
5,858
4,422
0
2,488
3,158
8,748
295
W
Discordia
xGOTEMMMx
Discordia
6,709
116
397
694
2,997
962
624
1,325
1,672
13,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
31,586
43
Minions Killed
62
0
Camps Cleared
0
380,241
Distance Traveled
487,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,860
1,172
6
1
0
83,606
0
L
Nut
5,924
1,185
12
2
0
86,022
0
W
Nut
5,655
1,131
19
4
0
94,971
0
L
Jing Wei
1,396
279
0
0
0
0
0
W
Geb
6,902
1,380
11
2
0
100,999
0
W
Shiva
6,331
1,266
10
2
0
94,238
0
L
Chaac
5,505
1,101
14
3
0
99,689
0
L
Olorun
6,200
1,240
15
3
0
91,047
0
L
Ganesha
5,459
1,092
2
0
0
103,483
0
W
Discordia
6,838
1,368
16
3
0
113,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role