Player Matchup

Cupid
Cupid
JayWoodz8940
Cupid
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 117L
1,474 Elo+
Solo
Fenrir
Fenrir
Tims1937
Fenrir
Level 192
God Stats
2W - 4L
1,678 SR
Queue Stats
198W - 195L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
aTFurgSpecial
Kuzenbo
Level 106
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
dylanr77
Sol
Level 128
God Stats
1W - 1L
1,706 SR
Queue Stats
39W - 38L
1,497 Elo+
Solo
Jormungandr
Jormungandr
ultra_sloth
Jormungandr
Level 159
God Stats
5W - 13L
1,340 SR
Queue Stats
77W - 77L
1,512 Elo+
Party 1
Team Averages
Level 129
1,547 SR
1,492 Elo+

VS

Team Averages
Level 79
1,470 SR
1,467 Elo+
Freya
Freya
BABYCRUMB805
Freya
Level 107
God Stats
2W - 5L
1,287 SR
Queue Stats
149W - 148L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
Kryndldine
Ratatoskr
Level 41
God Stats
3W - 0L
1,811 SR
Queue Stats
21W - 31L
1,392 Elo+
Solo
Scylla
Scylla
cryzofxp
Scylla
Level 61
God Stats
2W - 2L
1,273 SR
Queue Stats
110W - 117L
1,485 Elo+
Solo
Athena
Athena
whitemustache1
Athena
Level 44
God Stats
4W - 4L
1,496 SR
Queue Stats
51W - 53L
1,473 Elo+
Solo
Olorun
Olorun
zabne123
Olorun
Level 144
God Stats
16W - 18L
1,484 SR
Queue Stats
351W - 331L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 3
6,533
594
4,023
8,778
2,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Tims1937
Fenrir
11
1 / 4 / 3
5,724
520
4,394
8,917
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
1
0 / 6 / 0
3,618
329
0
3,960
1,384
11
3 / 5 / 0
6,488
590
4,860
8,198
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
ultra_sloth
Jormungandr
11
3 / 1 / 4
7,405
673
3,797
5,796
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
7,428
675
5,054
7,216
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
Kryndldine
Ratatoskr
11
3 / 2 / 4
6,574
598
5,055
7,605
2,171
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
cryzofxp
Scylla
12
6 / 2 / 2
7,456
678
4,091
5,353
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 5
6,428
584
3,494
7,986
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
zabne123
Olorun
12
0 / 0 / 1
7,058
642
2,559
3,828
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
15
21
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
5
5
3
1.3
W
Ratatoskr
Kryndldine
Ratatoskr
3
2
4
2.5
L
Fenrir
Tims1937
Fenrir
1
4
3
0.63
L
Kuzenbo
0
6
0
0
W
Scylla
cryzofxp
Scylla
6
2
2
3.5
L
3
5
0
0.6
L
Jormungandr
ultra_sloth
Jormungandr
3
1
4
5
W
2
5
5
0.9
W
Olorun
zabne123
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
20,253
35,649
Taken
31,988
13,531
Mitigated
11,899
8,088
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,054
1,890
0
2,307
7,216
2,299
245
1,410
5,806
34,233
4,040
L
4,023
3,013
280
2,849
8,778
2,806
0
4,835
3,943
0
32,775
W
Ratatoskr
Kryndldine
Ratatoskr
5,055
1,517
0
3,056
7,605
2,171
780
1,226
6,379
0
36,205
L
Fenrir
Tims1937
Fenrir
4,394
926
0
800
8,917
3,449
0
2,919
5,998
0
36,163
L
Kuzenbo
0
0
0
0
3,960
1,384
0
261
3,699
1,293
0
W
Scylla
cryzofxp
Scylla
4,091
326
0
1,500
5,353
1,707
0
2,873
2,480
44,433
1,446
L
4,860
1,423
0
2,780
8,198
2,028
0
3,653
4,545
37,181
0
L
Jormungandr
ultra_sloth
Jormungandr
3,797
1,049
0
1,379
5,796
3,864
0
3,046
2,750
34,460
2,240
W
3,494
903
0
830
7,986
4,464
0
1,645
6,341
16,260
0
W
Olorun
zabne123
Olorun
2,559
995
137
2,455
3,828
1,258
1,075
1,210
2,618
43,002
8,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
34,944
237
Minions Killed
322
0
Camps Cleared
0
984,694
Distance Traveled
1,105,981
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,428
675
64
6
0
203,312
0
L
Cupid
6,533
594
65
6
0
191,539
0
W
Ratatoskr
6,574
598
59
5
0
261,369
0
L
Fenrir
5,724
520
61
6
0
233,983
0
L
Kuzenbo
3,618
329
0
0
0
144,127
0
W
Scylla
7,456
678
94
9
0
225,133
3
L
Sol
6,488
590
71
6
0
204,019
0
L
Jormungandr
7,405
673
40
4
0
211,026
1
W
Athena
6,428
584
19
2
0
228,453
8
W
Olorun
7,058
642
86
8
0
187,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role