Player Matchup

Medusa
Medusa
Bronze II
Doctordabz0126
Medusa
Bronze II
Level 107
God Stats
4W - 6L
1,562 SR
Queue Stats
84W - 123L
591 MMR
Solo
Cthulhu
Cthulhu
Bronze III
KingDarkSouls
Cthulhu
Bronze III
Level 61
God Stats
3W - 5L
1,337 SR
Queue Stats
28W - 67L
521 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TheAlomg
Aphrodite
Gold IV
Level 146
God Stats
4W - 8L
1,498 SR
Queue Stats
400W - 406L
1,380 MMR
Solo
Thanatos
Thanatos
Gold V
lemenebaedee64
Thanatos
Gold V
Level 103
God Stats
1W - 5L
1,536 SR
Queue Stats
79W - 96L
1,390 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
sebax1716
Cu Chulainn
Gold V
Level 142
God Stats
1W - 2L
1,336 SR
Queue Stats
55W - 70L
1,330 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,454 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 169
1,519 SR
1,077 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold V
 
Loki
Gold V
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
HellfireGoth698
Jormungandr
Bronze I
Level 158
God Stats
74W - 59L
1,495 SR
Queue Stats
526W - 577L
481 MMR
Solo
Chang'e
Chang'e
Gold III
deivid DEI
Chang'e
Gold III
Level 132
God Stats
23W - 14L
1,608 SR
Queue Stats
357W - 368L
1,361 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
diegofph2295
Kumbhakarna
Silver V
Level 158
God Stats
8W - 8L
1,491 SR
Queue Stats
130W - 169L
543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,325
458
5,600
9,729
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
9
0 / 14 / 5
6,145
384
8,275
17,779
6,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
TheAlomg
Aphrodite
10
0 / 2 / 3
6,402
400
3,801
6,842
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
12
3 / 5 / 0
6,916
432
4,584
11,510
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
sebax1716
Cu Chulainn
16
3 / 4 / 0
9,444
590
15,327
18,010
14,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
King ArthurCharybdisBastetBacchus

VS

Bans
SolArachneAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
12 / 2 / 2
10,597
662
11,519
9,143
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
 
Loki
16
6 / 2 / 6
9,435
590
6,365
13,403
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HellfireGoth698
Jormungandr
15
4 / 0 / 2
10,235
640
11,383
16,166
11,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
deivid DEI
Chang'e
15
4 / 2 / 7
9,676
605
9,254
8,672
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
diegofph2295
Kumbhakarna
13
1 / 2 / 17
9,049
566
6,213
16,072
14,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
27
27
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
2
2
6.5
W
Loki
 
Loki
6
2
6
4.5
L
2
2
4
2
W
Jormungandr
HellfireGoth698
Jormungandr
4
0
2
5
L
Cthulhu
0
14
5
0.18
L
Aphrodite
TheAlomg
Aphrodite
0
2
3
0.75
W
Chang'e
deivid DEI
Chang'e
4
2
7
3.75
W
Kumbhakarna
diegofph2295
Kumbhakarna
1
2
17
4.75
L
Thanatos
3
5
0
0.6
L
Cu Chulainn
sebax1716
Cu Chulainn
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
44,734
63,870
Taken
63,456
29,228
Mitigated
37,111
16,297
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,519
4,493
0
1,992
9,143
3,449
5,122
2,948
6,195
0
85,934
W
Loki
 
Loki
6,365
1,696
0
5,485
13,403
4,676
0
1,836
11,567
0
68,614
L
5,600
2,830
0
2,960
9,729
2,871
0
2,172
7,375
0
42,419
W
Jormungandr
HellfireGoth698
Jormungandr
11,383
5,152
0
7,086
16,166
11,936
282
1,193
14,973
62,623
3,677
L
Cthulhu
8,275
2,948
0
1,181
17,779
6,033
126
6,498
11,155
23,571
805
L
Aphrodite
TheAlomg
Aphrodite
3,801
345
366
3,825
6,842
2,385
0
2,535
3,957
30,804
0
W
Chang'e
deivid DEI
Chang'e
9,254
348
3,996
4,796
8,672
2,727
311
3,022
5,650
58,701
2,163
W
Kumbhakarna
diegofph2295
Kumbhakarna
6,213
960
0
1,340
16,072
14,323
232
5,487
10,585
30,305
0
L
Thanatos
4,584
1,201
0
6,993
11,510
3,856
0
3,299
8,073
0
47,712
L
Cu Chulainn
sebax1716
Cu Chulainn
15,327
4,067
0
972
18,010
14,083
0
10,660
7,158
8,038
73,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
48,992
379
Minions Killed
493
0
Camps Cleared
0
1,388,912
Distance Traveled
1,501,573
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,597
662
118
7
0
281,421
0
W
Loki
9,435
590
105
7
0
336,123
1
L
Medusa
7,325
458
69
4
0
293,885
1
W
Jormungandr
10,235
640
114
7
0
284,994
1
L
Cthulhu
6,145
384
31
2
0
275,218
0
L
Aphrodite
6,402
400
67
4
0
214,653
0
W
Chang'e
9,676
605
114
7
0
303,378
5
W
Kumbhakarna
9,049
566
42
3
0
295,657
1
L
Thanatos
6,916
432
75
5
0
311,916
1
L
Cu Chulainn
9,444
590
137
9
0
293,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role