Player Matchup

Neith
Neith
 
Neith
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
 
Sylvanus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lаke
Horus
Level 185
God Stats
34W - 24L
1,530 SR
Queue Stats
188W - 198L
1,506 Elo+
Party 4
Discordia
Discordia
Tonan1313
Discordia
Level 111
God Stats
4W - 1L
1,767 SR
Queue Stats
123W - 103L
1,556 Elo+
Party 2
Nemesis
Nemesis
Youtwo007
Nemesis
Level 126
God Stats
6W - 4L
1,607 SR
Queue Stats
183W - 178L
1,572 Elo+
Party 2
Team Averages
Level 159
1,581 SR
1,527 Elo+

VS

Team Averages
Level 72
1,413 SR
1,505 Elo+
Olorun
Olorun
Ebesey
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,591 Elo+
Party 3
Kali
Kali
FinalSpecc
Kali
Level 155
God Stats
1W - 4L
1,352 SR
Queue Stats
101W - 109L
1,520 Elo+
Party 3
Apollo
Apollo
Kyxes722
Apollo
Level 45
God Stats
0W - 3L
1,239 SR
Queue Stats
41W - 50L
1,492 Elo+
Party 1
Janus
Janus
ProxyPυshBckdoor
Janus
Level 88
God Stats
42W - 38L
1,556 SR
Queue Stats
73W - 58L
1,526 Elo+
Solo
Neith
Neith
Toneitor88
Neith
Level 43
God Stats
1W - 3L
1,419 SR
Queue Stats
27W - 51L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 1
7,107
711
5,094
4,529
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
12
2 / 1 / 0
6,808
681
3,711
7,469
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Lаke
Horus
9
2 / 0 / 4
6,010
601
3,088
7,134
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
Tonan1313
Discordia
11
1 / 0 / 1
5,621
562
2,035
3,729
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Youtwo007
Nemesis
9
0 / 2 / 0
4,783
478
2,395
6,595
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ebesey
Olorun
10
1 / 4 / 0
5,372
537
4,859
7,106
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 3 / 1
5,109
511
4,214
8,670
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
Kyxes722
Apollo
11
1 / 1 / 0
5,769
577
4,617
6,676
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
3,988
399
0
231
49
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
11
0 / 2 / 1
5,575
558
4,975
5,076
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Sylvanus
 
Sylvanus
2
1
0
2
L
Olorun
Ebesey
Olorun
1
4
0
0.25
L
1
3
1
0.5
L
Apollo
Kyxes722
Apollo
1
1
0
1
W
Horus
Lаke
Horus
2
0
4
4
L
0
0
0
0
W
Discordia
Tonan1313
Discordia
1
0
1
1.5
L
Neith
0
2
1
0.25
W
Nemesis
Youtwo007
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
18,665
29,456
Taken
27,759
14,451
Mitigated
8,265
11,076
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,094
2,504
0
1,805
4,529
1,473
352
1,639
2,890
0
54,419
W
Sylvanus
 
Sylvanus
3,711
436
0
4,385
7,469
5,041
396
0
7,469
32,503
12,698
L
Olorun
Ebesey
Olorun
4,859
2,577
60
2,056
7,106
1,992
0
407
6,699
36,786
0
L
4,214
1,593
0
3,385
8,670
2,721
0
209
8,461
0
32,863
L
Apollo
Kyxes722
Apollo
4,617
2,849
0
3,288
6,676
1,970
0
2,617
4,059
0
42,456
W
Horus
Lаke
Horus
3,088
1,316
604
3,060
7,134
4,679
0
2,307
4,827
0
10,492
L
0
0
0
23
231
49
0
0
231
8,523
0
W
Discordia
Tonan1313
Discordia
2,035
37
0
730
3,729
941
0
187
3,542
32,221
0
L
Neith
4,975
1,516
0
1,177
5,076
1,533
0
2,198
2,878
0
36,098
W
Nemesis
Youtwo007
Nemesis
2,395
966
0
492
6,595
2,317
0
726
5,869
0
34,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
25,813
307
Minions Killed
296
0
Camps Cleared
0
944,463
Distance Traveled
853,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,107
711
103
10
0
183,551
0
W
Sylvanus
6,808
681
89
9
0
164,007
0
L
Olorun
5,372
537
69
7
0
187,833
0
L
Kali
5,109
511
54
5
0
220,695
0
L
Apollo
5,769
577
79
8
0
196,447
3
W
Horus
6,010
601
9
1
0
218,220
4
L
Janus
3,988
399
11
1
0
60,266
0
W
Discordia
5,621
562
50
5
0
191,750
0
L
Neith
5,575
558
83
8
0
188,743
0
W
Nemesis
4,783
478
56
6
0
186,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role