Player Matchup

Cupid
Cupid
KABACZENKoCnK
Cupid
Level 87
God Stats
9W - 12L
1,505 SR
Queue Stats
141W - 139L
1,539 Elo+
Solo
Bacchus
Bacchus
Kastanito
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,407 Elo+
Solo
Raijin
Raijin
N7 Ledge M8
Raijin
Level 141
God Stats
1W - 2L
1,314 SR
Queue Stats
306W - 331L
1,436 Elo+
Solo
Vamana
Vamana
Popoful83
Vamana
Level 116
God Stats
1W - 2L
1,316 SR
Queue Stats
22W - 16L
1,418 Elo+
Solo
Poseidon
Poseidon
manecas_TX_jr
Poseidon
Level 99
God Stats
7W - 4L
1,534 SR
Queue Stats
155W - 144L
1,434 Elo+
Solo
Team Averages
Level 98
1,434 SR
1,447 Elo+

VS

Team Averages
Level 89
1,439 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DJ Daiton
Zhong Kui
Level 66
God Stats
2W - 5L
1,454 SR
Queue Stats
66W - 75L
1,458 Elo+
Solo
Mercury
Mercury
GoldenTK09
Mercury
Level 59
God Stats
4W - 7L
1,328 SR
Queue Stats
105W - 107L
1,458 Elo+
Solo
Olorun
Olorun
Simplisimus
Olorun
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 137L
1,448 Elo+
Solo
Nu Wa
Nu Wa
esmeraldina
Nu Wa
Level 66
God Stats
22W - 28L
1,411 SR
Queue Stats
246W - 268L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,122
557
5,564
6,346
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Kastanito
Bacchus
9
2 / 0 / 6
5,818
529
3,822
7,691
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
11
2 / 1 / 0
5,963
542
2,008
5,691
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Popoful83
Vamana
11
1 / 1 / 2
5,795
527
2,845
7,050
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
manecas_TX_jr
Poseidon
12
6 / 0 / 2
6,767
615
6,075
4,647
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 0
4,848
441
1,875
7,577
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
DJ Daiton
Zhong Kui
9
0 / 5 / 0
5,092
463
4,104
7,779
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
GoldenTK09
Mercury
10
1 / 5 / 0
5,484
499
2,107
9,612
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
9
0 / 0 / 1
5,191
472
792
2,750
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 3 / 0
5,726
521
4,737
8,284
2,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
L
Zhong Kui
DJ Daiton
Zhong Kui
0
5
0
0
L
Mercury
GoldenTK09
Mercury
1
5
0
0.2
W
4
0
4
6
W
Bacchus
Kastanito
Bacchus
2
0
6
5
W
Raijin
2
1
0
2
W
Vamana
Popoful83
Vamana
1
1
2
2
L
Olorun
0
0
1
0.5
L
1
3
0
0.33
W
Poseidon
manecas_TX_jr
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
13,615
31,425
Taken
36,002
15,081
Mitigated
15,495
11,938
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,875
319
0
2,600
7,577
4,599
0
2,635
4,942
0
9,777
L
Zhong Kui
DJ Daiton
Zhong Kui
4,104
703
0
1,718
7,779
4,597
0
2,900
4,879
29,276
5,989
L
Mercury
GoldenTK09
Mercury
2,107
885
0
1,934
9,612
3,415
0
2,223
7,389
0
43,878
W
5,564
3,341
748
3,719
6,346
1,944
858
2,055
4,291
0
31,746
W
Bacchus
Kastanito
Bacchus
3,822
581
0
3,035
7,691
6,295
86
2,604
5,087
14,023
0
W
Raijin
2,008
241
0
843
5,691
1,561
0
853
4,838
31,733
0
W
Vamana
Popoful83
Vamana
2,845
88
0
2,569
7,050
3,933
0
2,959
4,091
0
29,001
L
Olorun
792
434
60
1,239
2,750
790
0
1,372
1,378
29,416
0
L
4,737
1,006
0
3,328
8,284
2,094
0
2,767
5,048
33,521
1,106
W
Poseidon
manecas_TX_jr
Poseidon
6,075
1,106
0
1,024
4,647
1,348
28
992
3,655
45,535
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
26,341
259
Minions Killed
249
0
Camps Cleared
0
1,068,947
Distance Traveled
1,024,924
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,848
441
11
1
0
234,570
2
L
Zhong Kui
5,092
463
69
6
0
200,091
1
L
Mercury
5,484
499
79
7
0
248,690
0
W
Cupid
6,122
557
64
6
0
205,894
0
W
Bacchus
5,818
529
10
1
0
233,439
0
W
Raijin
5,963
542
63
6
0
184,415
0
W
Vamana
5,795
527
46
4
0
203,478
1
L
Olorun
5,191
472
47
4
0
166,255
1
L
Nu Wa
5,726
521
43
4
0
175,318
1
W
Poseidon
6,767
615
76
7
0
241,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role