Player Matchup

Xbalanque
Xbalanque
Masters
Monsieur80
Xbalanque
Masters
Level 156
God Stats
79W - 27L
1,767 SR
Queue Stats
201W - 86L
2,073 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
White Rafiki
Kuzenbo
Masters
Level 158
God Stats
9W - 1L
1,963 SR
Queue Stats
225W - 94L
2,411 MMR
Party 1
Cthulhu
Cthulhu
Masters
monsieur800
Cthulhu
Masters
Level 158
God Stats
46W - 13L
1,815 SR
Queue Stats
238W - 98L
2,674 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,849 SR
2,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,579 SR
1,468 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver II
FloofyPandas
Danzaburou
Silver II
Level 122
God Stats
3W - 4L
1,476 SR
Queue Stats
17W - 42L
1,182 MMR
Party 2
Discordia
Discordia
Gold III
Zayllister
Discordia
Gold III
Level 187
God Stats
8W - 3L
1,762 SR
Queue Stats
12W - 6L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Monsieur80
Xbalanque
17
3 / 2 / 7
10,336
940
7,668
8,605
3,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
White Rafiki
Kuzenbo
16
2 / 0 / 6
9,537
867
6,888
9,396
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
monsieur800
Cthulhu
17
6 / 1 / 4
10,415
947
12,500
13,401
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Ne ZhaThothSerqetKumbhakarnaVulcan

VS

Bans
AthenaGebPersephoneCerberusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 2
8,429
766
5,674
12,925
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FloofyPandas
Danzaburou
12
1 / 5 / 1
7,947
722
4,393
10,424
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Zayllister
Discordia
15
1 / 1 / 2
8,986
817
13,099
7,428
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
L
Danzaburou
FloofyPandas
Danzaburou
1
5
1
0.3
W
Xbalanque
Monsieur80
Xbalanque
3
2
7
3.25
W
Kuzenbo
White Rafiki
Kuzenbo
2
0
6
5
L
Discordia
Zayllister
Discordia
1
1
2
2
W
Cthulhu
monsieur800
Cthulhu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
23,166
31,402
Taken
30,777
30,788
Mitigated
10,369
10,020
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,674
1,940
0
2,521
12,925
4,422
176
6,534
5,609
0
28,336
L
Danzaburou
FloofyPandas
Danzaburou
4,393
1,122
0
1,649
10,424
3,527
48
7,263
2,430
0
13,910
W
Xbalanque
Monsieur80
Xbalanque
7,668
2,982
0
2,430
8,605
3,689
3,282
4,617
3,988
0
53,375
W
Kuzenbo
White Rafiki
Kuzenbo
6,888
1,319
0
3,555
9,396
12,998
45
4,054
5,342
19,487
2,240
L
Discordia
Zayllister
Discordia
13,099
432
0
1,096
7,428
2,420
0
2,972
3,845
39,618
0
W
Cthulhu
monsieur800
Cthulhu
12,500
222
797
3,238
13,401
14,101
0
4,488
8,913
42,179
1,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
25,362
174
Minions Killed
132
0
Camps Cleared
0
660,479
Distance Traveled
627,647
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,429
766
46
4
0
200,605
1
L
Danzaburou
7,947
722
20
2
0
185,161
6
W
Xbalanque
10,336
940
85
8
0
221,664
0
W
Kuzenbo
9,537
867
19
2
0
204,789
0
L
Discordia
8,986
817
66
6
0
241,881
4
W
Cthulhu
10,415
947
70
6
0
234,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role