Player Matchup

Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DirtyDuck401
Bacchus
Level 26
God Stats
1W - 0L
1,193 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 1
Zeus
Zeus
RiCwIl23
Zeus
Level 69
God Stats
3W - 9L
1,392 SR
Queue Stats
3W - 13L
1,187 Elo+
Party 1
Sol
Sol
Thecryptikgamer
Sol
Level 65
God Stats
6W - 8L
1,599 SR
Queue Stats
35W - 49L
1,413 Elo+
Solo
Danzaburou
Danzaburou
qAxen
Danzaburou
Level 126
God Stats
20W - 15L
1,614 SR
Queue Stats
317W - 271L
1,487 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,412 Elo+

VS

Team Averages
Level 115
1,482 SR
1,433 Elo+
Thanatos
Thanatos
AMelonBoi
Thanatos
Level 90
God Stats
1W - 4L
1,132 SR
Queue Stats
41W - 89L
1,382 Elo+
Party 2
Poseidon
Poseidon
GoatGoatsnekboi
Poseidon
Level 104
God Stats
2W - 3L
1,399 SR
Queue Stats
58W - 101L
1,439 Elo+
Party 2
Odin
Odin
ODST Blood Hunt
Odin
Level 107
God Stats
1W - 2L
1,707 SR
Queue Stats
134W - 182L
1,449 Elo+
Party 2
King Arthur
King Arthur
SilencedHaahaa
King Arthur
Level 156
God Stats
11W - 5L
1,780 SR
Queue Stats
326W - 333L
1,456 Elo+
Solo
Olorun
Olorun
gekco4020
Olorun
Level 117
God Stats
9W - 15L
1,391 SR
Queue Stats
239W - 294L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 4
6,485
590
7,189
10,853
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
DirtyDuck401
Bacchus
10
2 / 1 / 4
6,596
600
3,912
7,126
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
11
3 / 0 / 3
6,419
584
6,060
3,444
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 1 / 0
8,272
752
8,048
7,926
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
qAxen
Danzaburou
10
3 / 3 / 3
6,093
554
5,536
8,005
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMelonBoi
Thanatos
9
0 / 2 / 4
5,136
467
4,193
8,598
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
10
1 / 7 / 2
5,192
472
5,812
7,231
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
5,582
507
3,949
9,806
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SilencedHaahaa
King Arthur
10
1 / 4 / 0
5,472
497
3,675
10,875
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
gekco4020
Olorun
10
1 / 2 / 3
6,227
566
4,111
5,397
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
5
6
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
4
6
L
Thanatos
AMelonBoi
Thanatos
0
2
4
1
W
Bacchus
DirtyDuck401
Bacchus
2
1
4
4
L
Poseidon
1
7
2
0.29
L
2
1
3
3.5
W
Zeus
3
0
3
4.5
L
King Arthur
SilencedHaahaa
King Arthur
1
4
0
0.25
W
4
1
0
4
L
Olorun
gekco4020
Olorun
1
2
3
1.25
W
Danzaburou
qAxen
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
21,740
37,354
Taken
41,907
14,690
Mitigated
16,452
14,238
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,189
5,508
0
5,932
10,853
3,311
0
2,787
7,992
0
33,933
L
Thanatos
AMelonBoi
Thanatos
4,193
1,176
180
4,252
8,598
3,186
0
1,732
6,816
0
33,764
W
Bacchus
DirtyDuck401
Bacchus
3,912
933
0
1,222
7,126
5,606
69
2,722
4,298
13,408
2,222
L
Poseidon
5,812
1,972
0
942
7,231
1,812
0
1,773
5,434
27,801
4,640
L
3,949
203
0
2,574
9,806
4,787
0
3,823
5,869
0
13,415
W
Zeus
6,060
405
0
924
3,444
920
0
766
2,644
36,092
0
L
King Arthur
SilencedHaahaa
King Arthur
3,675
498
0
1,178
10,875
5,298
0
6,150
4,725
0
34,593
W
8,048
3,617
0
4,420
7,926
2,301
3,082
880
7,046
48,384
12,387
L
Olorun
gekco4020
Olorun
4,111
1,753
480
1,562
5,397
1,369
52
3,351
1,746
36,289
4,834
W
Danzaburou
qAxen
Danzaburou
5,536
2,415
0
1,740
8,005
2,552
216
2,241
5,508
0
38,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
27,609
349
Minions Killed
277
0
Camps Cleared
0
1,124,588
Distance Traveled
1,085,785
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,485
590
64
6
0
288,126
0
L
Thanatos
5,136
467
63
6
0
229,865
0
W
Bacchus
6,596
600
28
3
0
229,648
2
L
Poseidon
5,192
472
46
4
0
203,890
0
L
Odin
5,582
507
24
2
0
249,134
0
W
Zeus
6,419
584
77
7
0
220,124
0
L
King Arthur
5,472
497
61
6
0
223,186
5
W
Sol
8,272
752
120
11
0
174,689
0
L
Olorun
6,227
566
83
8
0
179,710
2
W
Danzaburou
6,093
554
60
5
0
212,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role