Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FatDogsEatHumans
Ratatoskr
Level 95
God Stats
4W - 4L
1,235 SR
Queue Stats
53W - 52L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
ThoughtfulWalrus
Sun Wukong
Level 16
God Stats
1W - 2L
1,235 SR
Queue Stats
26W - 20L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
XxEnderGMxX
Zhong Kui
Level 159
God Stats
8W - 10L
1,493 SR
Queue Stats
261W - 246L
1,481 Elo+
Solo
Hades
Hades
xcpro9x
Hades
Level 124
God Stats
5W - 0L
1,774 SR
Queue Stats
64W - 56L
1,492 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,470 Elo+

VS

Team Averages
Level 115
1,441 SR
1,455 Elo+
Bacchus
Bacchus
AMelonBoi
Bacchus
Level 90
God Stats
5W - 9L
1,597 SR
Queue Stats
48W - 103L
1,391 Elo+
Party 1
Artemis
Artemis
DemonZagan
Artemis
Level 158
God Stats
1W - 4L
1,360 SR
Queue Stats
791W - 751L
1,525 Elo+
Solo
Susano
Susano
GoatGoatsnekboi
Susano
Level 104
God Stats
0W - 4L
1,262 SR
Queue Stats
71W - 116L
1,449 Elo+
Party 1
Bellona
Bellona
ODST Blood Hunt
Bellona
Level 107
God Stats
5W - 5L
1,579 SR
Queue Stats
151W - 204L
1,459 Elo+
Party 1
Olorun
Olorun
gekco4020
Olorun
Level 117
God Stats
17W - 23L
1,409 SR
Queue Stats
296W - 349L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 7
8,221
587
6,562
7,927
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
12
4 / 4 / 6
7,319
523
7,068
10,752
3,870
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ThoughtfulWalrus
Sun Wukong
12
3 / 1 / 4
7,508
536
6,651
9,671
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
XxEnderGMxX
Zhong Kui
15
6 / 2 / 4
8,743
625
13,815
10,814
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
xcpro9x
Hades
12
6 / 4 / 6
7,318
523
8,728
12,592
10,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMelonBoi
Bacchus
11
4 / 6 / 2
6,670
476
6,665
14,021
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
DemonZagan
Artemis
12
3 / 4 / 1
6,779
484
6,292
7,395
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 4
6,820
487
7,745
12,890
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 2
7,634
545
5,962
13,979
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
gekco4020
Olorun
12
0 / 5 / 2
6,794
485
5,911
10,542
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
11
11
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
7
8.5
L
Bacchus
AMelonBoi
Bacchus
4
6
2
0.83
L
Artemis
DemonZagan
Artemis
3
4
1
0.88
W
Ratatoskr
4
4
6
1.75
L
1
5
4
0.6
L
3
4
2
1
W
Sun Wukong
ThoughtfulWalrus
Sun Wukong
3
1
4
5
W
Zhong Kui
XxEnderGMxX
Zhong Kui
6
2
4
4
L
Olorun
gekco4020
Olorun
0
5
2
0.2
W
Hades
xcpro9x
Hades
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
32,575
51,756
Taken
58,827
32,291
Mitigated
34,526
15,017
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,562
2,588
0
2,578
7,927
2,509
151
2,076
5,640
0
48,722
L
Bacchus
AMelonBoi
Bacchus
6,665
621
294
2,562
14,021
15,533
0
5,795
8,226
18,049
1,528
L
Artemis
DemonZagan
Artemis
6,292
2,701
0
1,462
7,395
2,242
624
3,494
3,901
0
35,990
W
Ratatoskr
7,068
1,032
0
1,520
10,752
3,870
210
1,901
8,809
0
40,932
L
7,745
1,320
0
3,193
12,890
4,163
72
3,911
8,979
0
46,554
L
5,962
1,562
0
4,933
13,979
9,512
0
2,298
11,681
0
47,484
W
Sun Wukong
ThoughtfulWalrus
Sun Wukong
6,651
1,130
0
2,215
9,671
8,481
313
297
9,374
0
39,690
W
Zhong Kui
XxEnderGMxX
Zhong Kui
13,815
2,271
0
5,162
10,814
7,159
46
3,983
6,755
59,742
3,037
L
Olorun
gekco4020
Olorun
5,911
2,985
300
3,619
10,542
3,076
0
6,492
4,050
44,344
3,743
W
Hades
xcpro9x
Hades
8,728
544
341
3,201
12,592
10,272
271
3,004
9,261
28,172
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
34,697
354
Minions Killed
320
0
Camps Cleared
0
1,380,665
Distance Traveled
1,255,614
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,221
587
88
6
0
238,738
0
L
Bacchus
6,670
476
27
2
0
258,147
0
L
Artemis
6,779
484
47
3
0
244,986
0
W
Ratatoskr
7,319
523
55
4
0
332,191
0
L
Susano
6,820
487
80
6
0
294,440
0
L
Bellona
7,634
545
82
6
0
262,784
0
W
Sun Wukong
7,508
536
70
5
0
280,585
0
W
Zhong Kui
8,743
625
108
8
0
259,501
4
L
Olorun
6,794
485
84
6
0
195,257
2
W
Hades
7,318
523
33
2
0
269,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role