Player Matchup

Danzaburou
Danzaburou
FreeTxnner
Danzaburou
Level 107
God Stats
44W - 27L
1,612 SR
Queue Stats
653W - 626L
1,527 Elo+
Party 2
Sobek
Sobek
Slimjimmyy5888
Sobek
Level 46
God Stats
5W - 2L
1,550 SR
Queue Stats
52W - 52L
1,446 Elo+
Solo
Scylla
Scylla
TwoTimeTony
Scylla
Level 129
God Stats
38W - 33L
1,584 SR
Queue Stats
288W - 281L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
tunasty3259
Ratatoskr
Level 43
God Stats
6W - 3L
1,588 SR
Queue Stats
157W - 162L
1,490 Elo+
Party 2
Chaac
Chaac
xXxMARVITZxXx
Chaac
Level 156
God Stats
11W - 4L
1,700 SR
Queue Stats
689W - 666L
1,504 Elo+
Solo
Team Averages
Level 96
1,607 SR
1,492 Elo+

VS

Team Averages
Level 111
1,446 SR
1,475 Elo+
Thoth
Thoth
FieldMedicWolfy
Thoth
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,391 Elo+
Party 1
Sol
Sol
GearsPR2244
Sol
Level 106
God Stats
0W - 2L
1,153 SR
Queue Stats
166W - 148L
1,560 Elo+
Party 3
Sobek
Sobek
GrubbiestBowl81
Sobek
Level 115
God Stats
1W - 2L
1,547 SR
Queue Stats
178W - 156L
1,415 Elo+
Party 1
Bakasura
Bakasura
RFG EMPEROR
Bakasura
Level 137
God Stats
5W - 10L
1,420 SR
Queue Stats
80W - 91L
1,436 Elo+
Solo
Nemesis
Nemesis
giozxeg
Nemesis
Level 60
God Stats
10W - 7L
1,609 SR
Queue Stats
97W - 77L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreeTxnner
Danzaburou
6
3 / 0 / 2
3,833
767
2,873
1,679
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 3
3,602
720
554
2,976
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
7
1 / 0 / 1
3,915
783
1,414
1,559
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
tunasty3259
Ratatoskr
6
2 / 0 / 2
3,678
736
879
1,214
358
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
4,040
808
2,127
3,571
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,275
655
255
2,131
455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 3 / 0
2,993
599
1,036
2,515
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

4
0 / 2 / 0
2,771
554
760
4,393
1,779
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
RFG EMPEROR
Bakasura
6
0 / 2 / 0
2,982
596
1,312
4,009
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
giozxeg
Nemesis
1
0 / 0 / 0
2,406
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
FreeTxnner
Danzaburou
3
0
2
4
L
0
3
0
0
L
0
2
0
0
L
Bakasura
RFG EMPEROR
Bakasura
0
2
0
0
W
0
0
3
1.5
W
Scylla
1
0
1
1.5
L
Nemesis
giozxeg
Nemesis
0
0
0
0
W
Ratatoskr
tunasty3259
Ratatoskr
2
0
2
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,847
Damage
3,363
10,999
Taken
13,048
4,903
Mitigated
4,624
5,929
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
255
0
0
1,022
2,131
455
0
873
1,124
14,826
0
W
Danzaburou
FreeTxnner
Danzaburou
2,873
1,111
0
770
1,679
447
0
695
984
0
19,095
L
1,036
499
0
450
2,515
492
0
414
2,055
10,921
1,713
L
760
28
0
1,291
4,393
1,779
0
461
3,892
5,254
0
L
Bakasura
RFG EMPEROR
Bakasura
1,312
975
0
1,677
4,009
1,898
0
0
4,009
0
7,464
W
554
98
0
2,277
2,976
1,548
0
962
2,014
7,906
0
W
Scylla
1,414
210
0
1,000
1,559
318
0
255
1,304
15,585
223
L
Nemesis
giozxeg
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
tunasty3259
Ratatoskr
879
237
0
150
1,214
358
0
69
1,145
0
10,538
W
2,127
667
0
1,732
3,571
2,232
0
0
3,375
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,068
Gold Earned
14,427
136
Minions Killed
81
0
Camps Cleared
0
512,797
Distance Traveled
388,009
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,275
655
25
5
0
98,706
1
W
Danzaburou
3,833
767
30
6
0
94,734
0
L
Sol
2,993
599
31
6
0
87,272
0
L
Sobek
2,771
554
6
1
0
102,185
1
L
Bakasura
2,982
596
19
4
0
99,846
1
W
Sobek
3,602
720
14
3
0
104,211
0
W
Scylla
3,915
783
38
8
0
101,357
0
L
Nemesis
2,406
481
0
0
0
0
0
W
Ratatoskr
3,678
736
22
4
0
117,362
0
W
Chaac
4,040
808
32
6
0
95,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role