Player Matchup

Hades
Hades
Ma-shira
Hades
Level 66
God Stats
4W - 3L
1,594 SR
Queue Stats
427W - 444L
1,431 Elo+
Party 2
Loki
Loki
WolfyNours
Loki
Level 129
God Stats
5W - 3L
1,423 SR
Queue Stats
241W - 237L
1,408 Elo+
Party 2
Bellona
Bellona
emilio_lxg
Bellona
Level 68
God Stats
2W - 0L
1,681 SR
Queue Stats
49W - 53L
1,509 Elo+
Solo
Xing Tian
Xing Tian
koruzawa
Xing Tian
Level 26
God Stats
2W - 1L
1,288 SR
Queue Stats
100W - 138L
1,363 Elo+
Solo
Ymir
Ymir
señorZZ
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 154L
1,408 Elo+
Solo
Team Averages
Level 64
1,497 SR
1,424 Elo+

VS

Team Averages
Level 87
1,508 SR
1,424 Elo+
Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BeLaSH_pipka
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,306 Elo+
Party 1
King Arthur
King Arthur
KAGUME
King Arthur
Level 156
God Stats
1W - 3L
1,517 SR
Queue Stats
61W - 72L
1,461 Elo+
Solo
Scylla
Scylla
TrooperFT
Scylla
Level 34
God Stats
0W - 2L
1,291 SR
Queue Stats
50W - 50L
1,420 Elo+
Party 1
Mercury
Mercury
kneduih
Mercury
Level 100
God Stats
3W - 1L
1,730 SR
Queue Stats
228W - 244L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ma-shira
Hades
17
11 / 0 / 13
10,174
1,017
12,833
8,507
4,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 15
9,463
946
8,174
6,862
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bellona
emilio_lxg
Bellona
15
4 / 2 / 18
8,892
889
9,566
10,030
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
koruzawa
Xing Tian
14
1 / 2 / 23
9,156
916
8,426
17,920
14,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
3 / 1 / 18
9,493
949
5,660
11,567
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 6 / 1
7,678
768
10,780
10,714
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
BeLaSH_pipka
Cerberus
11
0 / 6 / 3
6,574
657
9,317
18,574
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
KAGUME
King Arthur
13
1 / 6 / 4
7,029
703
5,427
9,553
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
TrooperFT
Scylla
15
2 / 5 / 3
7,552
755
8,282
7,567
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
kneduih
Mercury
8
0 / 4 / 2
6,184
618
2,270
3,900
1,240
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
27
Kills
5
6
Deaths
27
87
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
1
0.42
L
Cerberus
BeLaSH_pipka
Cerberus
0
6
3
0.25
L
King Arthur
KAGUME
King Arthur
1
6
4
0.5
W
Hades
Ma-shira
Hades
11
0
13
17.5
L
Scylla
TrooperFT
Scylla
2
5
3
0.7
W
8
1
15
15.5
W
Bellona
emilio_lxg
Bellona
4
2
18
6.5
L
Mercury
kneduih
Mercury
0
4
2
0.25
W
Xing Tian
koruzawa
Xing Tian
1
2
23
6.25
W
Ymir
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
36,076
54,886
Taken
50,308
40,780
Mitigated
28,507
22,574
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,780
6,814
228
2,103
10,714
4,531
76
4,745
5,833
0
21,142
L
Cerberus
BeLaSH_pipka
Cerberus
9,317
427
331
7,865
18,574
10,549
0
10,460
7,679
16,491
0
L
King Arthur
KAGUME
King Arthur
5,427
716
66
741
9,553
9,595
0
5,230
4,285
0
11,743
W
Hades
Ma-shira
Hades
12,833
774
2,463
3,005
8,507
4,642
1,877
2,743
5,502
24,801
495
L
Scylla
TrooperFT
Scylla
8,282
762
213
1,470
7,567
2,592
0
4,206
3,288
16,871
0
W
8,174
1,215
588
222
6,862
2,985
762
2,369
4,423
72
16,573
W
Bellona
emilio_lxg
Bellona
9,566
2,068
1,669
1,498
10,030
7,681
1,473
3,332
6,412
0
23,046
L
Mercury
kneduih
Mercury
2,270
603
0
0
3,900
1,240
0
1,964
1,867
0
3,572
W
Xing Tian
koruzawa
Xing Tian
8,426
1,100
3,251
5,665
17,920
14,583
593
4,383
13,115
11,273
0
W
Ymir
5,660
506
1,034
3,179
11,567
10,889
746
3,991
7,209
17,092
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
35,017
114
Minions Killed
81
0
Camps Cleared
0
962,896
Distance Traveled
739,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,678
768
27
3
0
148,048
0
L
Cerberus
6,574
657
21
2
0
148,155
0
L
King Arthur
7,029
703
9
1
0
142,200
0
W
Hades
10,174
1,017
44
4
0
188,882
0
L
Scylla
7,552
755
22
2
0
159,059
0
W
Loki
9,463
946
8
1
0
213,686
0
W
Bellona
8,892
889
20
2
0
209,034
0
L
Mercury
6,184
618
2
0
0
141,997
0
W
Xing Tian
9,156
916
3
0
0
191,196
0
W
Ymir
9,493
949
39
4
0
160,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role