Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HolyRomanEmperor
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,904 Elo+
Party 2
Danzaburou
Danzaburou
Sry2Jet
Danzaburou
Level 145
God Stats
2W - 0L
1,765 SR
Queue Stats
11W - 0L
1,921 Elo+
Party 2
Xing Tian
Xing Tian
feezy23427
Xing Tian
Level 156
God Stats
65W - 66L
1,454 SR
Queue Stats
126W - 136L
1,454 Elo+
Solo
Pele
Pele
kilmor12
Pele
Level 177
God Stats
7W - 13L
1,413 SR
Queue Stats
289W - 245L
1,581 Elo+
Solo
Team Averages
Level 153
1,526 SR
1,672 Elo+

VS

Team Averages
Level 117
1,664 SR
1,535 Elo+
Sobek
Sobek
BorchSuck
Sobek
Level 102
God Stats
20W - 14L
1,646 SR
Queue Stats
166W - 138L
1,548 Elo+
Solo
Nut
Nut
HolyPhoeniix
Nut
Level 83
God Stats
2W - 4L
1,680 SR
Queue Stats
124W - 130L
1,477 Elo+
Party 1
Horus
Horus
SleekTonic
Horus
Level 155
God Stats
13W - 5L
1,706 SR
Queue Stats
15W - 10L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
jose28muerte
Nu Wa
Level 121
God Stats
49W - 40L
1,561 SR
Queue Stats
711W - 750L
1,518 Elo+
Solo
Pele
Pele
xerez_moski
Pele
Level 122
God Stats
5W - 4L
1,728 SR
Queue Stats
462W - 472L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 4
5,935
1,187
2,892
810
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 5
6,076
1,215
3,111
732
169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sry2Jet
Danzaburou
11
4 / 0 / 2
7,206
1,441
3,914
2,840
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
feezy23427
Xing Tian
11
0 / 1 / 5
6,420
1,284
2,299
4,733
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Pele
11
0 / 2 / 3
5,950
1,190
3,309
4,107
1,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

389

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BorchSuck
Sobek
10
0 / 0 / 3
5,617
1,123
2,684
4,875
4,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 3 / 2
5,787
1,157
2,723
4,136
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
10
1 / 2 / 2
5,760
1,152
2,915
5,924
4,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 1 / 2
5,864
1,173
2,699
2,549
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,965
993
0
223
72

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
6
Kills
3
3
Deaths
6
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Sobek
BorchSuck
Sobek
0
0
3
1.5
L
1
3
2
0.67
W
1
0
5
3.5
L
Horus
1
2
2
1
W
Danzaburou
Sry2Jet
Danzaburou
4
0
2
5
W
Xing Tian
feezy23427
Xing Tian
0
1
5
2.5
L
1
1
2
2
W
Pele
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
11,021
13,222
Taken
17,707
6,812
Mitigated
11,044
2,603
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,892
609
0
327
810
259
0
509
301
18,445
0
L
Sobek
BorchSuck
Sobek
2,684
29
0
1,041
4,875
4,475
0
2,066
2,809
11,385
0
L
2,723
1,289
0
684
4,136
1,325
0
1,944
2,192
0
10,971
W
3,111
259
0
80
732
169
0
502
230
17,011
0
L
Horus
2,915
1,012
240
1,010
5,924
4,371
0
3,195
2,729
320
7,321
W
Danzaburou
Sry2Jet
Danzaburou
3,914
1,901
0
1,169
2,840
787
0
1,120
1,720
0
15,997
W
Xing Tian
feezy23427
Xing Tian
2,299
33
0
627
4,733
3,808
0
2,246
2,487
7,384
0
L
2,699
648
0
0
2,549
801
0
874
1,675
24,240
0
W
Pele
3,309
576
0
400
4,107
1,789
0
1,326
2,781
0
11,380
L
0
0
0
0
223
72
0
223
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
27,993
126
Minions Killed
105
9
Camps Cleared
3
515,633
Distance Traveled
349,284
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,935
1,187
26
5
1
95,164
0
L
Sobek
5,617
1,123
25
5
0
101,709
0
L
Nut
5,787
1,157
24
5
0
75,474
0
W
Nox
6,076
1,215
40
8
2
105,589
1
L
Horus
5,760
1,152
15
3
3
84,312
0
W
Danzaburou
7,206
1,441
36
7
1
99,206
0
W
Xing Tian
6,420
1,284
5
1
2
113,903
0
L
Nu Wa
5,864
1,173
41
8
0
87,789
0
W
Pele
5,950
1,190
19
4
3
101,771
0
L
Pele
4,965
993
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role