Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Carloteiro
Mercury
Level 130
God Stats
1W - 1L
1,569 SR
Queue Stats
13W - 15L
1,434 Elo+
Solo
Izanami
Izanami
PoweradeAndroid
Izanami
Level 92
God Stats
2W - 0L
1,705 SR
Queue Stats
39W - 41L
1,486 Elo+
Solo
Loki
Loki
Switchkun
Loki
Level 180
God Stats
3W - 3L
1,530 SR
Queue Stats
83W - 93L
1,482 Elo+
Solo
Chronos
Chronos
abdeear
Chronos
Level 194
God Stats
93W - 74L
1,615 SR
Queue Stats
772W - 740L
1,519 Elo+
Solo
Team Averages
Level 148
1,584 SR
1,484 Elo+

VS

Team Averages
Level 152
1,535 SR
1,478 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
XCXㅤ
Freya
Level 157
God Stats
22W - 18L
1,568 SR
Queue Stats
915W - 941L
1,525 Elo+
Solo
Anubis
Anubis
gabriel310802
Anubis
Level 148
God Stats
2W - 1L
1,824 SR
Queue Stats
205W - 222L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
rafapscampos
Cthulhu
Level 155
God Stats
42W - 25L
1,630 SR
Queue Stats
145W - 166L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
zatchbelz
Hun Batz
Level 151
God Stats
0W - 4L
1,153 SR
Queue Stats
212W - 242L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 4
6,229
623
3,673
2,870
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Carloteiro
Mercury
11
2 / 1 / 1
5,619
562
1,703
7,559
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 4
7,064
706
5,032
4,816
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
11
6 / 0 / 2
6,224
622
5,742
5,733
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
abdeear
Chronos
10
1 / 0 / 3
5,673
567
2,553
4,174
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 1 / 0
5,189
519
3,051
4,601
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
XCXㅤ
Freya
8
0 / 6 / 0
4,452
445
2,424
8,820
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 0
5,573
557
3,694
6,038
1,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
rafapscampos
Cthulhu
8
0 / 1 / 0
4,811
481
1,268
5,028
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
zatchbelz
Hun Batz
10
0 / 2 / 1
5,457
546
1,525
6,784
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
L
Ne Zha
 
Ne Zha
2
1
0
2
W
Mercury
Carloteiro
Mercury
2
1
1
2.5
W
3
1
4
5
W
Loki
6
0
2
7
L
Freya
XCXㅤ
Freya
0
6
0
0
W
Chronos
abdeear
Chronos
1
0
3
2.5
L
0
3
0
0
L
Cthulhu
rafapscampos
Cthulhu
0
1
0
0
L
Hun Batz
zatchbelz
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
11,962
25,152
Taken
31,271
7,057
Mitigated
9,917
7,866
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,673
219
0
1,056
2,870
608
0
1,352
1,518
37,657
418
L
Ne Zha
 
Ne Zha
3,051
502
0
1,462
4,601
1,837
0
876
3,725
0
33,055
W
Mercury
Carloteiro
Mercury
1,703
446
0
1,768
7,559
2,433
0
1,100
6,459
0
40,574
W
5,032
3,493
0
2,176
4,816
1,451
2,678
1,929
2,887
0
52,547
W
Loki
5,742
1,667
0
1,072
5,733
1,574
0
2,225
3,508
0
29,243
L
Freya
XCXㅤ
Freya
2,424
942
0
2,298
8,820
1,980
0
0
8,820
22,850
4,487
W
Chronos
abdeear
Chronos
2,553
657
0
1,794
4,174
991
0
482
3,692
28,322
173
L
3,694
95
0
2,355
6,038
1,960
28
1,842
3,990
44,428
1,944
L
Cthulhu
rafapscampos
Cthulhu
1,268
67
808
1,246
5,028
2,284
0
380
4,624
14,530
632
L
Hun Batz
zatchbelz
Hun Batz
1,525
102
0
1,896
6,784
1,856
0
2,767
3,921
0
35,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
25,482
348
Minions Killed
283
0
Camps Cleared
0
1,100,103
Distance Traveled
1,024,208
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,229
623
76
8
0
226,874
2
L
Ne Zha
5,189
519
54
5
0
235,576
2
W
Mercury
5,619
562
74
7
0
254,488
1
W
Izanami
7,064
706
99
10
0
179,808
0
W
Loki
6,224
622
45
5
0
225,795
1
L
Freya
4,452
445
52
5
0
179,124
0
W
Chronos
5,673
567
54
5
0
213,138
6
L
Anubis
5,573
557
81
8
0
186,239
2
L
Cthulhu
4,811
481
29
3
0
211,960
0
L
Hun Batz
5,457
546
67
7
0
211,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role